Charas-Project

Game Creation => RPG Maker => Topic started by: Fortet on October 27, 2007, 10:46:21 PM

Title: .hack//Refresh Vol. 1
Post by: Fortet on October 27, 2007, 10:46:21 PM
Well, it's been nearly two years since I started the project, and I believe this is the best it's ever been! I'm proud to bring you all
(http://img.photobucket.com/albums/v349/SatireBoy/title.png)

(http://img.photobucket.com/albums/v349/SatireBoy/story.png)

<<Coming Soon>>

(http://img.photobucket.com/albums/v349/SatireBoy/characters.png)

(http://i26.tinypic.com/52ch82.png)
User Name: Shiruba
Genderl: Female
Class: Twinblade
Age: Unknown
Player Info: Shiruba is a player with no recollection of her recent past. She has a hard time remembering events from her real life as well, and she can not log out due to not being in front of a terminal. It is assumed that her consciousness is trapped within "The World." She tends to be very distant and cold due to this.

(http://img.photobucket.com/albums/v349/SatireBoy/screens.png)

(http://img.photobucket.com/albums/v349/SatireBoy/macscr1.png)
Mac Anu Gate
Mac Anu is the basic server where every new character starts out. It's built over water and serves as a populous for every player.
(http://img.photobucket.com/albums/v349/SatireBoy/ccsscr-1.png)
Character Creation Screen
On this screen you customize your character. You choose the gender, the class and the color scheme and can either go to the Login Menu for "The World" or go back to your desktop.
(http://img.photobucket.com/albums/v349/SatireBoy/mailshot.png)
Message from Akio
This is the first e-mail you will receive from a friend. Akio is your first party member as well as your best friend in the real world.

(http://img.photobucket.com/albums/v349/SatireBoy/features.png)

Mail System
Occasionally, you will receive messages from some of your friends of from ALTIMIT/CC Corp. You can view these messages and reply to most of them.

Character Creation System
Create your own personal hero! You choose the gender, class, and color scheme that determines how you look for the entire series! There are over 40 possibilities.

OnlinexOffline
Venture online and offline! In the real world, you can get a job, as well as buying new computer upgrades, from a media player to expansions for "The World". Your hero's gender decides on your player's gender.

(http://img.photobucket.com/albums/v349/SatireBoy/charcreate.png)

Classes
HeavyBlade (H)
The HeavyBlade class is one of two sword-wielding classes in "The World." This class often carries a heavy weapon and has lower defenses and speed. If you want to focus on attacks over anything else, this is the way to go.
HeavyBlade Starter Stats:
Title: Updates
Post by: Fortet on October 27, 2007, 10:50:06 PM
July 6, 2010 - .hack//Refresh, Refreshed
Title:
Post by: Fortet on October 31, 2007, 09:16:55 PM
Be sure to check in tomorrow for your first look at Asgard!
Title:
Post by: Fortet on November 01, 2007, 11:03:49 PM
There will be no updates this Saturday due to personal business.
Today's update will be up later tonight! Keep checking in.
Title:
Post by: Fortet on November 02, 2007, 07:46:55 PM
Update will come late tonight due to personal business.
Title:
Post by: ForeverEternal09 on November 13, 2007, 12:09:40 PM
Looking good!  Hope to see more!  Can't wait to play!
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Post by: Darkness5080 on November 13, 2007, 08:51:33 PM
best rpg maker game evur, i can't wait to play. ^^
Title:
Post by: Prpl_Mage on November 13, 2007, 09:13:18 PM
Time really passes huh? Well I'm glad to see this finally being released(kinda).

You've done pretty much everything yourse÷f right? charsets, battlechars, aniamtions, chipsets ect.
Damn, I wish i could do that in less than 2 years.

Keep it, comming since this is really worth waiting for.
Title:
Post by: Dragoon de Sol on November 13, 2007, 09:27:37 PM
I'd be happy to beta this game.
Title:
Post by: Fortet on November 14, 2007, 12:13:50 AM
No updates = replies? XD
Anyways, sorry for the lack of updates, I've had school bombarding me (science fair, Julius Caesar, etc...)
I hope to have some updates this weekend. I've had some pretty good character ideas/redesigns as well as some random ideas for other things . . .
Title:
Post by: Meiscool-2 on November 14, 2007, 12:56:29 AM
*Thumbs up*
Title:
Post by: Archem on November 14, 2007, 01:14:17 AM
Quote
Originally posted by Dragoon de Sol
I'd be happy to beta this game.

We'd all be happy to beta this game.
Title:
Post by: Greeb on November 15, 2007, 12:35:51 PM
The only flaw I saw is that your character names are from Age of Mythology and that guild name is from StarCraft.It annoys me a little, but the rest is perfect.
Title:
Post by: Prpl_Mage on November 15, 2007, 07:52:17 PM
Quote
Originally posted by Greeb
The only flaw I saw is that your character names are from Age of Mythology and that guild name is from StarCraft.It annoys me a little, but the rest is perfect.


Odin and Loki are from the norse mothology, his choice of names probably has absolute nothing to do with the game Age of Mythology...
And Yggdrasil is the World tree from Norse mythology as well.

The gaming companies got inspired by our mothology and so did Fortet here.
Title:
Post by: Fortet on November 15, 2007, 08:41:30 PM
Scandinavian to be more specific >_>
Title:
Post by: Prpl_Mage on November 15, 2007, 09:21:58 PM
Yes, but most Americans ect only know what you are talking about if you say "norse" since they describe our ancient religion as "norse mythology" all thanks to Norway being in nato and all...

History changes after the writers...
Title:
Post by: A Forgotten Legend on November 15, 2007, 10:42:31 PM
this game looks like its going to be awesome fortet!
Title:
Post by: Greeb on November 16, 2007, 09:25:03 AM
Quote
Originally posted by Prpl_Mage
Quote
Originally posted by Greeb
The only flaw I saw is that your character names are from Age of Mythology and that guild name is from StarCraft.It annoys me a little, but the rest is perfect.


Odin and Loki are from the norse mothology, his choice of names probably has absolute nothing to do with the game Age of Mythology...
And Yggdrasil is the World tree from Norse mythology as well.

The gaming companies got inspired by our mothology and so did Fortet here.[/B]


I knew that, just... forgot about it.Damn, I wanted someone to feel bad.I really am an ***.Sorry fortet :(
Title:
Post by: Fortet on November 16, 2007, 10:49:23 PM
XD
'Tis okay :)
Title:
Post by: ForeverEternal09 on December 09, 2007, 12:32:30 AM
no new updates yet huh?
Title:
Post by: Fortet on December 10, 2007, 03:17:38 AM
Not quite yet :P
Progress is pretty slow due to band auditions and finals in two weeks. After that, it should speed up.
Title:
Post by: Fortet on December 20, 2007, 02:30:03 PM
*bump*
Updated
Title:
Post by: Nandez on December 20, 2007, 05:25:48 PM
It seems cool.
It'de be cool if there was a forum ingame like in the actual ones. And all the character emails. But that would probally be a huge pain in the *** to add and a delay.

The only thing I don't like is calling it the Ragnarok incident since Ragnarok itself is overused in many games. Though it does fit with the whole Norse theme.
One version of Ragnarok  sort of, also means Twilight.
Title:
Post by: Fortet on December 21, 2007, 02:11:07 AM
Well, the Japanese server incident is the Twilight incident.
And I'm working on the BBS and e-mail systems, BTW. Shhhhh... >_>
Title:
Post by: Fortet on February 09, 2008, 02:34:27 AM
Check the first page for a new update :D
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Post by: Bart_Fatima on February 09, 2008, 02:43:02 AM
Thats pretty sick! a .hack game??  it looks pretty good! :]
Title:
Post by: Prpl_Mage on February 09, 2008, 08:56:43 AM
It's like christmas all over again Fortet.

Welcome back!
Title:
Post by: Fortet on February 09, 2008, 04:25:17 PM
I didn't go anywhere >_>
Title:
Post by: Prpl_Mage on February 09, 2008, 09:30:11 PM
Quote
Originally posted by Fortet
I didn't go anywhere >_>


Who are you? I meant the game of course...


No, yeah. Kinda'...


Well, aye. Just haven't seen you online that much lately... Thingy.
Title:
Post by: Drakiyth on February 09, 2008, 11:11:18 PM
I'm not sure what your game is about honestly.. I did not understand the storyline whatsoever.   The game looks pretty fun but I don't understand how you got "Characters" and than class selections. . Is Loki and Odin your party or?   Also, the name of the game is whack as it comes.  Besides that it looks pretty good.


Quote
The worlds of old the the worlds of new always meet each other, but not always as we think they would...
After the Twilight incident in Japan, servers were shut down for maintenance. Shortly after, a new incident occurred in America, now known as the Ragnarok incident.



Please for the love of games that don't suck..  be more descriptive in your story.
Title:
Post by: Fortet on February 10, 2008, 03:15:09 PM
If I told you what the Ragnarok incident was, I would have spoiled everything.
That's what you're playing through in the game - the Ragnarok incident . . .

.hack// is the name of the series this fan game is based on. 'Refresh' is the general
theme of the game.

Quote
I don't understand how you got "Characters" and than class selections.

Wha..?
Title:
Post by: Drakiyth on February 10, 2008, 11:23:55 PM
Quote
Originally posted by Fortet
If I told you what the Ragnarok incident was, I would have spoiled everything.
That's what you're playing through in the game - the Ragnarok incident . . .

.hack// is the name of the series this fan game is based on. 'Refresh' is the general
theme of the game.

Quote
I don't understand how you got "Characters" and than class selections.

Wha..?[/B]



Ohh never mind.. I guess I would have to be a fan of the series to understand at all what you're talking about.  
Title:
Post by: Fortet on February 13, 2008, 11:38:24 PM
New Updates: 2/13/08

Notes on possible demo:
While there is nothing to truly play through, I may have a tech demo available around the end of March/the beginning of April. It would include the completed Character Creation System, an example of the many areas available to travel to in Mac Anu, a small teaser of Asgard, and a few other things to look forward to in the real game.

Notes on production:
I am currently looking for a small team to help me make the game. Let's face it, this is a huge game (a trilogy of games, really!), and I can't handle it alone. Possible fields I'm looking into:
-Music Composition
-Character Spriting
-Story Co-Lead
I will still handle chipset sprites and map making, as well as coding the features into the game. If you are interested, please PM me with what job you wish for and some examples of your previous work. Spriters, please note: if you are chosen, you must match the style of the rest of the game, and must therefore be flexible.

That's all for today!
-Fortet
Title:
Post by: Fortet on April 16, 2008, 08:59:45 PM
*bump*
Also, the help is still needed >_>
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on September 01, 2008, 10:26:50 PM
*bump*
This is still in production, and I'm still looking for the same positions previously listed.
Title: Re: .hack//Refresh Vol. 1
Post by: A Forgotten Legend on September 01, 2008, 11:21:02 PM
I may be able to help a little with music, but it depends on how much I have going on.

Also.  I give you a Saxophone for your inventory.

Its nice to know this is still alive. ^^
Title: Re: .hack//Refresh Vol. 1
Post by: Felix-0 on September 02, 2008, 06:01:28 PM
This looks amasing,
A. What type of combat is it
B. Give it some futuristic looks(not overdone,)
C. Star Ocean music would be great for this type of game
D. I can get you midi's easily(but not self made)
E. I'd like to help if it's ABS and If you've played .hack games you know where you have to enter
names to change worlds...I know how to do that-as we'll as a phone system ^__^
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on September 02, 2008, 10:07:56 PM
Currently, I'm using the DBS for many reasons -
a. The Coding for every single class/gender/color mix would be hell
b. Same for the spriting
As for the graphics, the "real world" will have a "futuristic" look to it. The graphics "online" will have heavy earth tones.
I'm going to avoid using pre-made music from other games completely. If worse comes to worse, I use my musical abilities to compose the music myself >_>
I'm working on many ways to work the Gate System. A prototype is in the works.
Title: Re: .hack//Refresh Vol. 1
Post by: Fisherson on September 03, 2008, 01:03:24 AM
-Character Spriting

What kind of character spriting? Battle sets or Charas? 'Cause I can do both, and would be glad to.
Title: Re: .hack//Refresh Vol. 1
Post by: Felix-0 on September 03, 2008, 05:48:58 PM
Currently, I'm using the DBS for many reasons -
a. The Coding for every single class/gender/color mix would be hell
b. Same for the spriting
As for the graphics, the "real world" will have a "futuristic" look to it. The graphics "online" will have heavy earth tones.
I'm going to avoid using pre-made music from other games completely. If worse comes to worse, I use my musical abilities to compose the music myself >_>
I'm working on many ways to work the Gate System. A prototype is in the works.

quoting for class would be easy to me ( Unless mage invlovled..then that causes a few(few) problems...
I could do it myself ^___^ cause I <3 .hack
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on September 03, 2008, 06:27:11 PM
All classes are in the game, so yes, WaveMasters are in there.
@Fish: NPCs are needed. Send me a PM with some of your work and I'll tell you if I'm interested or not, because the graphics in this game are fairly heavy.
Title: Re: .hack//Refresh Vol. 1
Post by: Felix-0 on September 03, 2008, 06:30:36 PM
Hears classes I can do
A broad subject
I'm going by FFT
Archer
Mage(battle/black/white)
Illusionist(attacks all)
2 handed people
1 handed weapons
Thieves
Gunners
Title: Re: .hack//Refresh Vol. 1
Post by: Meiscool-2 on September 08, 2008, 08:50:58 PM
.hack has very specific classes. Wavemasters are the mages, then there are the weapon wielders which are basically: Lancers, Axemen, Twohander Swordsmen, Singlehanded Swordsmen, and Duel Daggers. In the newer series there are two mage types and gunner plus a sickle wielder, but I personally think that that series stunk. Making any other class would be going outside the norm.
Title: Re: .hack//Refresh Vol. 1
Post by: Muraiko on September 09, 2008, 11:49:34 AM
Wow, this looks awesome! I definatly love the idea of character creation, I was thinking about making a game where you creat your own character too, but I realized that it took too much work, so I gave up... (All the possiblities!)

Anyway, it looks really cool, and I'd definatly like to play it once it's done!
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on July 02, 2009, 05:28:06 AM
LOOKING FOR BETA TESTERS!

But only for a tech demo. Since I don't have the time to sit down and look for every bug in the system, I just need a few people who are willing to play with the Character Creation System and run around Mac Anu to look for any bugs. If interested, please reply. The first five (5) to show interest will be chosen.
:)
Title: Re: .hack//Refresh Vol. 1
Post by: fruckert on July 02, 2009, 05:30:11 AM
Ah, what the hell...why not.
Title: Re: .hack//Refresh Vol. 1
Post by: HobomasterXXX on July 02, 2009, 05:56:02 AM
Mmkay.
Title: Re: .hack//Refresh Vol. 1
Post by: Uberpwn_w00t on July 02, 2009, 06:01:04 AM
WHOA

It's alive

I'll do it! :D
Title: Re: .hack//Refresh Vol. 1
Post by: Dragoon de Sol on July 02, 2009, 06:52:55 AM
Yo! Me!
Title: Re: .hack//Refresh Vol. 1
Post by: Red Fox on July 02, 2009, 07:41:54 AM
Sweet, I always wanted to test this. Sign me up.
Title: Re: .hack//Refresh Vol. 1
Post by: Rahl on July 02, 2009, 11:27:13 AM
I'll test it.
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on July 02, 2009, 02:08:00 PM
Okay, because Rahly asked so sweetly, the rest of you can as well :P
But that's it! No more than six people :)
Title: Re: .hack//Refresh Vol. 1
Post by: Fisherson on July 02, 2009, 03:53:43 PM
I'll do it.
Title: Re: .hack//Refresh Vol. 1
Post by: Red Fox on July 02, 2009, 04:53:22 PM
I have pm'd you all the bugs I could find in the character creation system.
Title: Re: .hack//Refresh Vol. 1
Post by: Nandez on July 02, 2009, 05:15:41 PM
I hope this will be good wanted to play another .Hack since G.U.
Title: Re: .hack//Refresh Vol. 1
Post by: lonewolf on July 02, 2009, 07:58:28 PM
i am on my hands and knees can i test it for you
Title: Re: .hack//Refresh Vol. 1
Post by: A Forgotten Legend on July 02, 2009, 09:11:30 PM
Whoa

This is a thread I haven't seen in a while. o.o
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on July 02, 2009, 09:24:14 PM
:) Yep
I found some old concept sketches and began re-spriting some classes. I'm done with the male WaveMasters, and I'm working on the male LongArms. Next I'll do the female WMs.
Inspiration comes at the strangest moments :D
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on July 04, 2009, 07:06:21 AM
What do you guys think? I've decided that, instead of a vague color scheme idea, I implement a "wave system." AKA, be lazy and choose colors based on elements. These are the new sprite for both WaveMaster ganders and the Male LongArms. The waves include Earth, Water, Fire, and Darkness.

(http://img.photobucket.com/albums/v349/SatireBoy/newclasssprites.png)
Title: Re: .hack//Refresh Vol. 1
Post by: fruckert on July 04, 2009, 08:06:07 AM
Sounds good. Probably will make making characters a bit more of a strategic part of gameplay.
Title: Re: .hack//Refresh Vol. 1
Post by: lonewolf on July 04, 2009, 12:18:32 PM
Fortet if i dont get to play the demo
can i play the full game
as i like to play your game
Title: Re: .hack//Refresh Vol. 1
Post by: Rahl on July 04, 2009, 12:42:37 PM
I didnt get to watch .Hack much but what I did see of it I liked so I hope this will be a very good game.
Title: Re: .hack//Refresh Vol. 1
Post by: Fisherson on July 04, 2009, 09:43:29 PM
What do you guys think? I've decided that, instead of a vague color scheme idea, I implement a "wave system." AKA, be lazy and choose colors based on elements. These are the new sprite for both WaveMaster ganders and the Male LongArms. The waves include Earth, Water, Fire, and Darkness.

(http://img.photobucket.com/albums/v349/SatireBoy/newclasssprites.png)

They're awesome. I love the color scheme. Are they regular sized or tall? I can't even tell.
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on July 05, 2009, 01:23:34 AM
Personal edit. I guess you could call them tall, but I didn't use that base - I used the regular and went from there.
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on July 06, 2009, 05:48:31 AM
As a side note, I just finished the new male TwinBlades. They run instead of walk, and the animation is pretty good IMO. I'm so proud of myself ^_^
Title: Re: .hack//Refresh Vol. 1
Post by: Fisherson on July 06, 2009, 06:22:38 PM
Personal edit. I guess you could call them tall, but I didn't use that base - I used the regular and went from there.

Okay. Mind if I examine the full set when you ever let me test the demo? I love to see brand new styles.
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on July 07, 2009, 03:58:27 AM
Sure :)
I'm about to start on the female TwinBlades
Title: Re: .hack//Refresh Vol. 1
Post by: ▀Š° on July 09, 2009, 01:08:49 AM
They're awesome. I love the color scheme. Are they regular sized or tall? I can't even tell.
Nice man. Try using other Elements like "Holy" or "Wood".
Title: Re: .hack//Refresh Vol. 1
Post by: lonewolf on December 22, 2009, 10:36:12 PM
Fortet did you get a demo made ? if so can i get the link to thank you
Title: Re: .hack//Refresh Vol. 1
Post by: fruckert on December 22, 2009, 10:40:59 PM
Nice man. Try using other Elements like "Holy" or "Wood".
...wait, what?
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on December 23, 2009, 06:24:53 AM
No, no demo yet. I've found some huge cracks in my coding that I can't just fix in a snap, so I may have to start a new database. It would be fairly simple to get back to where I am right now, though. Don't expect a demo anytime soon, though. I have so much spriting left to do.

EDIT: Added Female Twinblades some time ago. Just never posted them :/
Title: Re: .hack//Refresh Vol. 1
Post by: Angel Walter on December 24, 2009, 05:53:36 PM
...wait, what?
Umm... In .Hack those are elements. Yeah I thought it was kinda random too.
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on July 06, 2010, 07:26:27 PM
After a massive overhaul these past few weeks, I am proud to say .hack//Refresh is in production once again. Currently in pre-production, I am ever busy recoding every feature, as well as coding new ones to give a unique feeling to this fan game. Current features in production:
-A new Chaos Gate, complete with a word list to create fields
-Reworked Character Creation system, fixing any and all bugs from the closed tech demo
-Monster Gates in fields, as seen in the original games and anime
-Relationship System which will determine if your friends will want to form parties with you

Screenshots of all of these systems will be on the way soon, as well as a public tech demo featuring all systems (minus the relationship system)
Title: Re: .hack//Refresh Vol. 1
Post by: lilsniffs3 on July 07, 2010, 04:59:14 AM
Thank you for kicking this thread! Your game looked so amazing and I'm sure a lot of other people and I would be disappointed if you stopped making this game.
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on July 07, 2010, 05:53:17 AM
Thanks lilsniffs :)
Here's a WIP of the Monster Gate. It spins in place as the rings rotate on the center axis of the gate.

(http://img.photobucket.com/albums/v349/SatireBoy/monstergatescreen.png)

Please excuse the horribleness that is the field chipset. It's on old one. I need to redo it completely.
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on July 09, 2010, 08:52:06 PM
So here's the lowdown on the new Character Creation system:

(http://i30.tinypic.com/331i0t4.png)

Taking a note from the game .hack//fragment, I have created a new way to create your own personalized character! You start by choosing your class from the above screen. After that, a new sub-screen appears, prompting you to choose your gender, followed by you Elite Character Type. Each class has three Elite Character Types; think of it as a secondary class that only affects the kind of weapons your character can equip (i.e., a Wandering Wavemaster equips wands, a Monk Wavemaster equips staffs, and a Scholar Wavemaster equips spellbooks). Next, you're asked to choose between four waves: Earth, Fire, Water, and Dark. That makes for 144 different possible playable characters!

(Note: As I complete spriting all available options, the rest of the class buttons will have their own silhouettes previewing a possible E.C.T.)
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on July 20, 2010, 05:02:55 AM
NEW CHARACTER REVEALED:

(http://i26.tinypic.com/52ch82.png)
Name: Shiruba
Gender: Female
Class: Twinblade
Age: Unknown
Player Info: Shiruba is a player with no recollection of her recent past. She has a hard time remembering events from her real life as well, and she can not log out due to not being in front of a terminal. It is assumed that her consciousness is trapped within "The World." She tends to be very distant and cold due to this.

EDIT: Here's a WIP of her character art
http://fortet.deviantart.com/art/Shiruba-Character-Art-WIP-171991300 (http://fortet.deviantart.com/art/Shiruba-Character-Art-WIP-171991300)
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on July 22, 2010, 05:17:24 AM
(http://i27.tinypic.com/k04tv8.png)
Name: Akio
Gender: Male
Class: Longarm
Age: 17
Player Info: Akio is your long-time best friend. He invited you to play "The World." Akio loves adventure and is always ready to explore. He's extremely curious of the going-ons in "The World," and wants to get to the bottom of its mysteries.

Any sort of C+C is welcome
Title: Re: .hack//Refresh Vol. 1
Post by: Fisherson on July 24, 2010, 06:05:06 PM
Wel now! This is looking most promising!...Like it ever stoped XD Nice sprites man, keep up the good work and I'm very much looking forward to dissecting that character creation system as I've always wanted to see if it'd work in RPG maker 2003.
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on August 06, 2010, 04:44:21 PM
So I'm not dead! I've been working on this like crazy!
I'm waiting for Prpl_Mage to give me a diagnostics on the Chaos Gate menu, and I've been busy spriting for Theta Server (Dun Loireag), other party members (whom will soon be made known), and setting up various in-game systems (in-game menu for "The World," which includes the invite party menu).

Look forward to lots of screenshots soon! :)
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on August 20, 2010, 06:07:15 PM
Alright, so no screenshots just yet, but loads of fun party members! Here we go:

(http://i35.tinypic.com/2i6kio1.png)
Name: Eir
Gender: Female
Class: Wavemaster
Age: 14
Player Info: Eir is a gossiper. She loves to know the how-and-when of everything, and is always the player to turn to if you want to know about the latest rumor. Unfortunately, she is also known to lie, and charges a high price for the truth. She prefers to play alone and doesn't have any true friends. She gets her jollies from putting other players down as well.

(http://i33.tinypic.com/alt3ys.png)
Name: Tatu
Gender: Male
Class: Blademaster
Age: 23
Player Info: Tatu is a well-known and well-respected player in "The World." A high-level rare item hunter, he's known to hardly ever be found in a root town unless he's holding one of his famous in-game auctions. He derives his name from his aspired career in the real world, and he loves to help out new adventurers from time to time.

(http://i36.tinypic.com/xmib2w.png)
Name: Sox
Gender: Male
Class: Twinblade
Age: 10
Player Info: Always rearing and ready to go, Sox is very adventurous for his age. He tends to get carried away too quickly, and because of this tends to get in a lot of trouble. In the real world, he's very intelligent and has skipped grades four through seven.

(http://i37.tinypic.com/21a0msn.png)
Name: Lynne
Gender: Female
Age: 27
Class: Heavyaxe
Player Info: Lynne is a player from France who enjoys playing on the American servers from time to time. An English teacher in her native country, her speech is fluent, and she can pull off a rather convincing accent. She's a great strategist and can be very manipulative if necessary. She never acts on impulse and always carries a great sense of tact around herself.
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on November 24, 2010, 09:45:55 AM
Dear Charas,

.hack//Refrfesh has been such a large work of mine for the past few years.

It has never seen a true demo release.  It has gone through various changes (graphics, story, systems, etc...).  So much has been created for this project.  So much was scrapped from this project.  So much was learned for this project.

And now, I am sad to say that this project, just like all of my projects, will never be completed.

I know no one is truly disappointed.  Sure, you might be a little upset, but did any of you really think I was going to ACTUALLY finish it?

All of that aside, I only have one question for you, Charas: do you want a release of what I have at this point?  Before you answer, this is what a "release" would include:

-A SEVERELY incomplete desktop
-Non-functional Character Creation Menu
-Fully-mapped Mac Anu
-Partially-mapped Dun Loireag
-Partially-functioning Chaos Gate

If anyone is interested, simply post here.  I will zip up a copy and post it here for anybody interested.  It will be in your best interest to open it up as a project in RPG Maker 2003 so you can go in and edit variables/switches as need while running in test play.  This will also give interested people a chance to look at any of the coding or graphics.

I will also be glad to answer any questions regarding any aspect of the project here.  This includes coding, graphics, etc...

Great Love,
-Fortet
Title: Re: .hack//Refresh Vol. 1
Post by: ellie-is on November 24, 2010, 10:04:45 AM
Sorry to hear that man :/
Title: Re: .hack//Refresh Vol. 1
Post by: Prpl_Mage on November 24, 2010, 08:29:31 PM
Aw... What a bummer. Here I thought you'd update about another cool system in the game and you say that it's over.

And I'm very interested in the project and would love to take part of your hard work. This game is one of those projects that made me seek a deeper knowledge of RPGM programming either way.
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on November 24, 2010, 09:56:12 PM
Well, if you are interested, I'd be more than happy to zip it up and share it. I haven't done much since you looked at it last, Prpl, but there's still some nifty stuff. I also may share how the various systems would have worked at some point :)
Title: Re: .hack//Refresh Vol. 1
Post by: Brieg on November 25, 2010, 04:49:40 AM
for sure post it.

i for one followed your attempts from as early as .hack//RESURRECTION, and i was never really into it. Playing as a wave master was a bad idea. Completely custom characters was another.

There is so much potential in your ideas. Perhaps take this somewhere else. The best games are former fangames, so who knows.

its upsetting hat this coincides the end of the real .hack series.

godspeed
Title: Re: .hack//Refresh Vol. 1
Post by: zuhane on November 25, 2010, 12:33:09 PM
Everything will be okay. Zip it and put it on here. I'd like to try it!!
Title: Re: .hack//Refresh Vol. 1
Post by: Fortet on April 14, 2011, 03:11:05 AM
omg wuts dis?

.hack//Refresh (http://www.box.net/shared/nary3g6a6v)

Finally got around to zipping this up.
Enjoy :)
Title: Re: .hack//Refresh Vol. 1
Post by: drenrin2120 on April 15, 2011, 04:22:01 AM
downloading.
Title: Re: .hack//Refresh Vol. 1
Post by: drenrin2120 on April 17, 2011, 10:52:47 PM
It was cool, but there was like five minutes of stuff. :/ I know you said there wasn't much, its too bad you couldn't do more with this. I'm gonna roam around the maps later tonight.