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Author Topic: Splinter-Now Correctly Placed!  (Read 7304 times)

Offline fruckert

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Re: Splinter-Now Correctly Placed!
« Reply #15 on: September 13, 2008, 12:49:29 AM »
Quote from: coreystranick on September 12, 2008, 08:28:01 PM
I didn't mean the DBS if that is what you thought. I meant DragonBlaze's CBS Demo. You could do yours real time, and ABS is pretty much what you want.
"he leaves the Calling Card of the feather of a Raven"

That has too many words as well, for grammar purposes it should be he leaves the feather of a Raven as the calling card. Ofcourse that is just me. You have a few more tiny grammatical errors in your writing, but hey otherwise when you make this a game it sound :hi:s good. I'd play it.

I'm not quite sure what you're saying with the battle system

And right now, it's just a draft. I've already made a lot of revisions to his basic character, as well as fixing the grammar mistakes. I'll post the finished copy once I'm completely done.

EDIT:Also I'm deciding to update some stuff right now, so yeah...look
« Last Edit: September 13, 2008, 05:34:02 AM by fruckert »
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline coreystranick

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Re: Splinter-Now Correctly Placed!
« Reply #16 on: September 14, 2008, 07:03:49 PM »
Most older members know of it. DragonBlaze was making a custom battle system (CBS) that anyone could change to fit their own needs. Kinda like the RM2k3's DBS. His battle system was also a demo of what was in his game. That is what I meant for you. To jsut make a game soley on how you envision your battle system looking like.
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Offline A Forgotten Legend

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Re: Splinter-Now Correctly Placed!
« Reply #17 on: September 14, 2008, 07:10:46 PM »
Quote from: fruckert on September 11, 2008, 11:43:10 PM
Plus I haven't been able to find a "legal" copy of RPG maker.

RPG Maker 95/2000/2003... can't get it legally in english.

RPG Maker XP/VX you can buy.  $60 i think for both.  (Just search google and go to enterbrain's site)
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Offline fruckert

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Re: Splinter-Now Correctly Placed!
« Reply #18 on: September 21, 2008, 08:33:19 PM »
Update-Here are a bunch of things I've been working on lately
[spoiler=Weapon Creation]One of the interesting things that I'm planning is a Weapons Creation system. Seeing as the weapons are officially Splinters, bound to your character, you are able to screw around with them, and make them you're own. Basically what I'm planning is having Blueprints, kind of like in ProStreet, but without the cars/bad game. Let's take a loot at a Ringsword Blueprint. It's unmodified. Take the two-handled/extending aspect out of the Spiker, and suddenly you have a new weapon. Each of the weapons has a bunch of properties attached to them. The ringsword has it's hilt, spins, and has no tang. Viper Gauntlets have their extending blades. You'll be able to take each of these properties and tack them onto new weapons. Imagine a sword that when you stab something with it, 4 arms whip out of the sides, furthering the damage to the enemy. I just started figuring out how this'll work last night, so it's very unfinished. I'll update this at a later time.[/spoiler]

[spoiler=Character-Allison McAllister]This is the main characters sister, and the Spirit of Air. She is currently the world's greatest prodigy. She has invented a way to stop global warming, the energy crisis, and world hunger all in one fell swoop. She is 18, of fairly average height, slim weight, and has long curly brown hair, and very green eyes. She is also an arms dealer to the worlds leading terrorists. She believes that without chaos, order cannot exist. So, she fuels the fire to let the world put it out. She has a great fascination with the Victorian Age, as well as the 50's. Her weapon is still under construction, and shall be posted later. The Plane of Air, as she rules it, is called New Victoria. This area is still under construction as well. It is in a steampunk feel, however.[/spoiler]

[spoiler=Bladed Rose preliminary Concept Art]

Really bad drawing, be gentle. It'll be fixed later.[/spoiler]

[spoiler=Opening Cutscene Script]
The scene starts out looking at a blue sky, when suddenly the main character falls at high speeds, head down, in front of the camera. The camera then cuts to a frontwards view of the character, who has their eyes closed, and is still upside down. After a few seconds of this, the camera cuts to a close up of the face. The eyes open slowly. The camera then cuts to a first person perspective. The character looks up, and sees the ground, which is a grassy plain, with a menhir (look it up) encircling the portion directly below the character. The character then looks down, towards their feet, and it appears as if the ground is rotating around them. That's very hard to explain, so I'll make a diagram later to illustrate it better. The camera then switches to a view on the ground, that is looking up at the character at an angle, as they lighten down upon the ground on their feet. After this, the controls are handed to the character and they learn how to move.[/spoiler]

More to come later
« Last Edit: September 21, 2008, 09:06:19 PM by fruckert »
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

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