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  • Project: Corsal Vengance
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Author Topic: Project: Corsal Vengance  (Read 4513 times)

Offline coasterkrazy

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« Reply #15 on: January 08, 2006, 08:16:54 PM »
It is Palmer! Nice looking game by the way. That's all I really have to comment...
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Offline Syntax

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Screenshots
« Reply #16 on: January 08, 2006, 08:31:58 PM »
I have 4 screenshots to show for now.

Here you see two guards and their commander arguing because they cant seem to get the time machine to work.
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Offline Syntax

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« Reply #17 on: January 08, 2006, 08:36:09 PM »
Screenshot #2

Here is where the scene will be after Syn gets warped. I didnt make the scene yet, just the map.

You can see a bit of the fog effect I made for the enviromental effects.
This is one of them.
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Offline Syntax

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« Reply #18 on: January 08, 2006, 08:39:31 PM »
Screenshot #3

Here you see Syn about to jump over that rock to break in the house since the main door is locked :o
You see the fog effect here to.

Mapping here is like 20% done so dont mind the fuglyness.
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Offline Syntax

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« Reply #19 on: January 08, 2006, 08:42:39 PM »
Screenshot #4

Here is the village's pub. Mapping isnt done for this either, the bar isnt important right now so il finish it up later.
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Offline Linkforce

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« Reply #20 on: January 08, 2006, 08:44:36 PM »
Awesome screens man!  This game looks really promising!  :D
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Offline Syntax

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« Reply #21 on: January 08, 2006, 09:14:11 PM »
Thanks ^.^
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Offline Meiscool-2

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« Reply #22 on: January 08, 2006, 10:20:50 PM »
good lookin. You've got some clashing chipsets, but nothing bad other then that. Your mapping looks well rounded, nothing incredible, but also no noticible flaws.

Also, if you ever end up recoloring any of the rudra charas, send them to me to please, because I use them in my game too, and I'm already running out.
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Offline Syntax

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« Reply #23 on: January 08, 2006, 10:37:01 PM »
Quote
Originally posted by Meiscool
good lookin. You've got some clashing chipsets, but nothing bad other then that. Your mapping looks well rounded, nothing incredible, but also no noticible flaws.

Also, if you ever end up recoloring any of the rudra charas, send them to me to please, because I use them in my game too, and I'm already running out.
Thanks. I doubt id recolor anything cause im too lazy to do so xD
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Offline Seth Mitchell

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« Reply #24 on: January 08, 2006, 10:45:23 PM »
I dont think ur chipsets clash, it looks really good.
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Offline Syntax

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« Reply #25 on: January 14, 2006, 02:52:39 PM »
I started working on the battles now. Using a modified version of the dbs. I got the battle charas and everything I [pretty much need cept for battle annimation.

This is why I kinda been quiet recently.

hmmm... Ima make some more maps and stuff soon.
Will post screenshots.
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Offline Moosetroop11

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« Reply #26 on: January 14, 2006, 07:16:23 PM »
Your maps are great, and your chipset choice is excellent.
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