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Author Topic: Humanity  (Read 4125 times)

Offline Meiscool-2

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« Reply #15 on: March 26, 2006, 03:50:46 PM »
They look better then my interiors normally do.
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Offline saxuallyAPeasing

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« Reply #16 on: April 03, 2006, 12:11:50 AM »
New screens.

http://img.photobucket.com/albums/v238/LurkerHunter/HumanityJamonRevision1.png
http://img.photobucket.com/albums/v238/LurkerHunter/HumanityJamonRevision1b.png
http://img.photobucket.com/albums/v238/LurkerHunter/HumanityJamonRevision1c.png
http://img.photobucket.com/albums/v238/LurkerHunter/HumanityJamonRevision1d.png
http://img.photobucket.com/albums/v238/LurkerHunter/HumanityJamonRevision1e.png

Any advice would be greatly appreciated.
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Offline Meiscool-2

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« Reply #17 on: April 08, 2006, 11:56:28 PM »
I like how you put shadows in the front of the houses.

I don't like the space/lack-of-stuff between each house.

And the counter for the inn would normally go from wall to wall, instead of just being table-like.


My suggestion for the town is adding fencing to it.
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Offline Poncho

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« Reply #18 on: April 09, 2006, 12:43:21 AM »
I like it ;)
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I clutch the wire fence until my fingers bleed. A wound that will not heal, a heart that cannot feel. Hoping that the horror will recede, hoping that tomorrow we'll all be freed.

Offline drenrin2120

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« Reply #19 on: April 09, 2006, 01:39:45 AM »
It's pretty nice, but on the fourth pic, what's up with the roofs? lol, keep up the good luck. Doing quite nicely so far, just make sure you're satisified with your maps. It sucks having to go back and fix them up when you're demo is complete. Trust me.
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Offline Archem

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« Reply #20 on: April 09, 2006, 01:45:38 AM »
Shadows? Those are easy! Just make a solid black tile on the chipset, make an event that does nothing, set it as the black tile, and turn on transparency. Yeah, I think the houses look too... spaced out. Not just too far apart, but also too few in the same area. Also, try adding plants or weeds to the chipset to throw around in the grass. That always adds some zing.
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