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Author Topic: Talent, SKill?  (Read 2915 times)

Offline aduine

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Talent, SKill?
« on: August 12, 2007, 10:08:36 PM »
Hi its been a long time since i logged on : D

I've been wondering those day if its possible to make a talent or skill system that make the person chose to improve a specific spell, i dont want thing like '' in the start of the game'' you gotta chose between fire , ice , thunder....etc... i mean i real windows that could pop-up and ask you to choose when you lvl up :L im sure there is a way, but i would really appreciate expert advice. thanks.
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Offline aduine

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« Reply #1 on: August 12, 2007, 11:58:29 PM »
ok i've though about it , instead i'll ask a if there is a way to make a switch active by leveling? like i make a switch that get on when i get lvl 10 ... is this possible?
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Offline Grandy

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« Reply #2 on: August 13, 2007, 12:06:44 AM »
Quote
Originally posted by aduine
ok i've though about it , instead i'll ask a if there is a way to make a switch active by leveling? like i make a switch that get on when i get lvl 10 ... is this possible?


 I think it is, if you use variables
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Quote from: Alex
I general I'd say I agree 98% with Grandy's post above.

Offline aduine

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« Reply #3 on: August 13, 2007, 12:27:18 AM »
Nice but to say the true i've never really understant how to make variable .... and i know those are important but meh i jsut don't get it ... hehe i'll work on it this week. If you can just show me an example of a variable do something depend on your level ... it would be really appreciated . thanks.

BTW : sorry for wrong grammar or stuff like that , im french so i do lots of mistake :P.
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Offline aduine

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« Reply #4 on: August 13, 2007, 07:47:53 AM »
Ok i started trying with variable i did find a way to make something happen like

autostar variable when  number 10 is equal to Zack lvl.

only problem is i dont know how to make its stop, its like a big hoop, that event is a ''common event'' so basically it can happen everywhere and anytime, i did try with switch but i needed a switch to open and one to make it close and blabla ... bang im looping again sigh ... its juste doest want to stop .... if someone can help me it would be greatly appreciated.
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Offline zuhane1

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« Reply #5 on: August 14, 2007, 08:40:46 AM »
1. Make a common event as a parallel process. (Parallel means it will run whilst you play the game, Auto Start will make the game stop and keep looping the event.)

2. Make a conditional branch inside the common event. The branch should be set so the heroes level equals 10 or more.

(This means that the heroes level must equal 10 or more for the desired effect to take place.)

3. Activate a switch inside that event to do what you wish or whatever you want to add.

4. Add a "Turn Switch Off" event and turn this common event off.

5. Put a message up so you know it has been activated.

This is a basic version... But I think it should work.
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Nether-
A game featuring more extras and minigames than anything. Endorse in hours of fun without even doing the storyline. A game with so many features it's just not right.

Offline aduine

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« Reply #6 on: August 16, 2007, 08:19:32 AM »
Woa well i cant wait to try it but meh im on important WoW thing right now, i'll make a response to make sure it did work , thanks.
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Offline aduine

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« Reply #7 on: August 16, 2007, 09:55:23 AM »
ok here what i have!

Commont event, parallel process


<> branch if Zack is lvl 2 or more
 <>
: Se handler
<>
:  end
<>

... i dont understand how branch work ... first time making one i did some exlploration though ... but meh i could find where i should put swith and other stuff ... can you help me again, thanks.
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Offline thepsynergist

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« Reply #8 on: August 24, 2007, 08:19:20 PM »
Double posting three times in a row, is not well respected at charas...
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Offline A Forgotten Legend

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« Reply #9 on: August 25, 2007, 04:51:02 PM »
Use this http://charas-project.net/forum/images/edit_post.gif button.  It edits/modifies your post you you don't have to double/triple post.
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