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  • Charas-Project »
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Author Topic: KH:COM CBS  (Read 2901 times)

Offline benjie417234

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KH:COM CBS
« on: March 04, 2008, 09:04:09 AM »
I came to ask for this thing...I need the coding or something like a guide to help me make and customize my own KH:COM CBS Style...Please help...
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Offline MasterStuckey

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« Reply #1 on: March 04, 2008, 10:52:34 AM »
Sorry mate can't help there...but I am making a KH "Final Fantasy"Style, you know with the side view and ATB, but I need help finding the chipsets.
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Offline benjie417234

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« Reply #2 on: March 04, 2008, 11:52:13 AM »
Well i appreciate that.Actually all i'm looking for is something really like KH:CoM...i mean something like you can move while fighting..
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Offline DragonBlaze

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« Reply #3 on: March 04, 2008, 09:51:48 PM »
I never played Kingdom Hearts so i don't know what the battle system is like. Can you explain it in a little more detail?
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Offline Prpl_Mage

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« Reply #4 on: March 04, 2008, 11:12:07 PM »
It's like those naruto games on the GBA or something but you stack cards that you have to use for every attack and spell.

The thing is that this is not something you'll do if you're a newbie. It takes enemy AI coding as well as a lot of pictures and complicated events ect.
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Offline aboutasoandthis

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« Reply #5 on: March 05, 2008, 12:15:32 AM »
I think I've done this before once, but like Prpl_Mage said, I woudn't attempt it if you don't know where to start. My version took me weeks.

Here's an explanation of the battle system in case DragonBlaze wants to help you out. Aside from the movement keys, there are 4 commands: Action, Jump, Left Trigger, and Right Trigger. The action button (A) lets you select a card. The triggers let you scroll through the cards.

Each card has a number at the bottom from 0 to 9. Selecting a card causes you to swing your weapon. Both you and your opponent select cards to attack. The higher card usually wins.

The cards with a 0 beat everything, but if you send one out, anything your opponent plays can beat it, with makes you paralyzed for a couple seconds. After you use a card, it disappears. There is a special card though that will refill your deck after it's all charged up if you hold the A button while using it.

There are some more things to it too, but I don't feel like posting those. Here's a vid on youtube if you need an idea.
http://www.youtube.com/watch?v=y1tkYy-XkgQ&feature=related
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Offline benjie417234

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« Reply #6 on: March 05, 2008, 12:48:01 AM »
Well yes i palyed Chain of Memories
using a VBA emulator...I can easily rip things out of it.
But don't underestimate me.I've learned a lot after
some practice in the ABS and Shooting system i'm sure i can do it this time
And will really appreciate the help if you would.
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Offline sdm42393

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« Reply #7 on: March 27, 2008, 08:25:09 PM »
Quote
Originally posted by benjie417234
I came to ask for this thing...I need the coding or something like a guide to help me make and customize my own KH:COM CBS Style...Please help...


I think your best bet is to script it yourself. I don't think there's any sort of script out there that's like that.
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Offline Ben

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« Reply #8 on: March 27, 2008, 08:58:53 PM »
there is an RGSS script for RPGmakerXP, Done By sephirothspawn (google creation asylum) that has a KH cbs.

However, KH is sort of ghey.
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