Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

Click here to join us on IRC (#charas on irc.freenode.net)!



  • Charas-Project »
  • Game Creation »
  • RPG Maker »
  • Warped Discusion.
« previous next »
  • Print
Pages: [1]

Author Topic: Warped Discusion.  (Read 4434 times)

Offline Fisherson

  • Jedi Sentinel of the Charasian Cluster.
  • Royal
  • *
  • Posts: 4,200
  • Just call me Fish.
Warped Discusion.
« on: August 26, 2011, 02:06:06 AM »
I hope this is right. Look I have a confession. Warped got a little out of hand and I made mistaskes...Alot of them. I got ahead of myself and I planned too much without realy knowing where I was going. So I've decided to try re-making the game in scaled down version, but beffore I post it here.

First off I think I'll shorten the cast down just a little. Second: the Ship would NOT be able to change weapons. Maybe sprites and build stats but not a ton of weapons. Too hard to code with the time I have. Third...Awh rats can't think of a third. Well you heard my comments. Now let me hear yours.
Logged

Offline RockJohnAxe

  • I Pwn alot of stuff.
  • Zealot
  • *
  • Posts: 606
  • I Pwn alot of stuff.
Re: Warped Discusion.
« Reply #1 on: August 26, 2011, 08:03:02 AM »
Needs more Screen shots of Rusty!
Logged

Offline _JeT_

  • Exemplar
  • *
  • Posts: 1,316
  • A larger Mysterious Mystery of Mysteriousness
Re: Warped Discusion.
« Reply #2 on: August 31, 2011, 02:40:38 AM »
Well just best to start out simple, I'd say. So just don't go overboard with it, is all I can really say at the time being.
Logged

  • Print
Pages: [1]
« previous next »
  • Charas-Project »
  • Game Creation »
  • RPG Maker »
  • Warped Discusion.
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum