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  • Metal Gear Solid IV Rise of a new threat

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Will you play my game?

Yes
36 (54.5%)
No
30 (45.5%)

Total Members Voted: 0

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Author Topic: Metal Gear Solid IV Rise of a new threat  (Read 13209 times)

Offline Sephiroth12317

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« Reply #45 on: June 10, 2005, 02:08:59 AM »
Ok cool i'll check it out thanks
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Offline VulcanRaven336

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« Reply #46 on: June 10, 2005, 06:56:04 PM »
I See you are working on a Metal Gear Solid Game.
Here are some decent military chipsets you can use, I was originally going to use them for my terminator game. . . Well I am still going to use them.









Good luck in your game.
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Offline True Evil

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« Reply #47 on: June 10, 2005, 07:23:04 PM »
I remember when I was making an MGS game... yep...

MGS3 Futile (This was before MGS3 came out)

Snake Raiden & Otacon trying to stop a flying Metal Gear. Metal Gear RAVE. Oh, and a new foxhound secret agent named Raven was introduced. Yep, but I stopped because I was afraid of ruining MGS if I didn't make the story right.

 Well good luck with your game!
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Offline Sephiroth12317

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« Reply #48 on: June 10, 2005, 08:00:43 PM »
Thanks both of you! Also can someone give me a turtorial on how to make a Preview movie for my game?
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Offline VulcanRaven336

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« Reply #49 on: June 10, 2005, 10:18:18 PM »
The easiest way to make a trailer is to use Window's Movie Maker Like AOS. YOu can also try AVI. movie maker but it's a little bit harder.
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Offline Meoix

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« Reply #50 on: June 11, 2005, 10:48:14 AM »
You should try this avi and Gif maker it's real cool(30 day demo) but,  like I always say, if it works
Have any storyline questions ask ME.
I've played every metal Gear game mada and beaten them all.
So just don't ruin it.
 :jumpin:
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Offline Legendary Troy

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« Reply #51 on: June 11, 2005, 11:01:48 AM »
no to be offensive but i dot think this game is a good idea, you barley know how the system works, the screenshot tells me that you lack in the art of mapping, it looks plain, also do you have an alert system?or a combat system?or a weapon system? if not quit cause this is a waste of your time....... sorry for being rude but i just had to say that
 
Quote
ok it is but still isnt the forum suppose to be here to help people not critisize them



Dude, critisizeing is helping, if there was no critisizim, all games would be crap........
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Offline Sephiroth12317

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« Reply #52 on: June 13, 2005, 11:43:39 AM »
Yes im trying a alert system and im doing CBS (I think thats what its called lol) for my combat.
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Offline Sephiroth12317

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« Reply #53 on: June 13, 2005, 07:34:14 PM »
Also if anyone has a website that can help me with setting up the CBS Battle system please tell me it
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Offline VulcanRaven336

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« Reply #54 on: June 13, 2005, 07:41:29 PM »
DUde, you can find miracle tutorials in Gaming world.
heres a tutorial on how to do a gun battle system:
http://www.gamingw.net/tutorials/360
Pretty complicated if you ask me. If you try your hardest maybe you'll get somewhere.

Here's a communication tutorial similar to a codec:
http://www.gamingw.net/tutorials/296

Good luck.
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Offline Sephiroth12317

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« Reply #55 on: June 13, 2005, 07:43:42 PM »
thanks I'll take a look at it.
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Offline Snake Eater

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« Reply #56 on: June 13, 2005, 11:01:41 PM »
All I have to say is good luck, and PLEASE, please have a good story. :)
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Offline RegalPhantom

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« Reply #57 on: June 14, 2005, 02:43:34 AM »
Raiden evil huh?  That's a good idea IF you pull it off right.  No one likes her so why not kill her off?  Of course, it has to have the right reason.  

Oh yeah, and I do suggest adding the PATRIOTS into it.  It would certainly help make things more interesting.

You gonna have a codec in it?
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Offline Snake Eater

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« Reply #58 on: June 14, 2005, 03:24:51 AM »
Quote
Originally posted by RegalPhantom
Raiden evil huh?  That's a good idea IF you pull it off right.  No one likes her  so why not kill her  off?  Of course, it has to have the right reason.  


0_o
Raiden =!= A girl
Raiden = A Man

Also, I kinda liked Raiden, when he wasn't whining.
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Offline Darkfox

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« Reply #59 on: June 14, 2005, 03:33:19 AM »
XD top most funny mixups: Gender Mixups.
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