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Author Topic: The Genian Conflict. Status  (Read 36668 times)

Offline Ben

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« Reply #105 on: December 10, 2005, 07:46:04 AM »
yepp....thats the one....

Im excited....Im getting all of my theif skills programmed in......and assigning them to the proper monsters.....Finally progress....




DUDE THAT MUSIC IS FREAKING PERFECT FOR WHAT IM LOOKING FOR

its sounds totally authentic to the franchise whilt still distinctly Origional.....Ill  use whatever you want to part with.......

could I perhaps bother you to make something mellow, quietish and distinct.....for a dramatic love intrest type scene....with a distinct...."were going to die, maybee we should reproduce" sound to it?   (heeheehee.....did that make sense?)
I freaking love those samples though....
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Offline Ryos4

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« Reply #106 on: December 10, 2005, 08:57:04 AM »
Heres the third part to her set.

"Last Resort"/Victory
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Offline Ben

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« Reply #107 on: December 10, 2005, 09:01:24 AM »
sweet....it looks great.


Instead of having a separate third bchar set for every character, couldnt I just edit them all into on  Miscelaneous Victory and Limit break set, to save space? that is doable isnt it?
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Offline Ryos4

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« Reply #108 on: December 10, 2005, 09:03:56 AM »
I guess i can,   Im just making sure its good.  Btw the thief doesnt have a limit, he has steal on his extra set.

Also they each have 5 classes. So is that really possible?

Btw what weapon are they gonna use when they dont have a class?

And the summoners weapon is a wand or staff. Or what?
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Offline Ben

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« Reply #109 on: December 10, 2005, 09:25:10 AM »
I guess youre right....now that I think about it.....

When they dont have a class, a simple club.......it has to look crappy......Like a big walking stick, that sucks...or a rusty shortsword or dagger......a crappy weapon, is my cheif concern for the classless character....
A summoner uses a mace/crosseur/Staff type weapon....




Ive decided that Im putting a restriction in place....


When classless, the character may draw from any family of abilities they have learned from (Except steal ability)....they can not learn new abilities when classless....

When in a Class, the character is restricted to its class abilities....
Re-Joining a class after quitting is going to cost money....but one can quit their jobset at any time in field play....

This brings advantages to Being classless.....But the big penalties to it is inability to learn new skills and weapon restrictions..


Im going to update the initial post in this thread with an overview of the class features thus far
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Offline Ryos4

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« Reply #110 on: December 10, 2005, 10:01:36 AM »
I noticed that alot of my battles sets were not aligned so im editing them.

So what weapon are they gonna use, i mean i cant make them weaponless and i cant make them with 4-5 differnt weapons each unless there other stance are weaponless
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Offline Ben

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« Reply #111 on: December 10, 2005, 10:10:26 AM »
Im going to say.........



Shortsword......Give them shortswords........yessss.......
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Offline Ryos4

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« Reply #112 on: December 10, 2005, 10:12:19 AM »
Dmn im looking at alot of the battle animation i made and some of them look like crap.  I got to do more editing.  

Good thing to note that the attack looks great.
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Offline Ben

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« Reply #113 on: December 10, 2005, 11:24:57 AM »
Wow.....This theif skill thing takes along time....When You gotta program in all the fork condition in the montster pages....holy crap....seriously....its a good thing they gave me drugs.
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Offline Ryos4

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« Reply #114 on: December 10, 2005, 11:26:56 AM »
I just thought of something.  How is this a fan game?  Besides the classes i see nothing similar to the other games.  If you didnt have final fantasy in the name it wouldnt be a fan game.  Maybe more people would be interested.  Cause most people hate fan games.
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Offline Ben

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« Reply #115 on: December 10, 2005, 11:49:40 AM »
The Character system of course,  is a big thing...

When I decided I was going to make this game, I knew I wanted the following:
Summon Spells.....Cool ones..
Stealing
Blue Magic
Character classs/job system....
My own story told through a rpg format that a non-die-hard gamer can easily realate to...

I realized that most people hate fangames....
But I think that the characters and story will provide for a Fangame that dosent blow chunks....In fact, I think people will end up liking it....Its got enough of the familiar stuff to let you pick up on it without much thought, but as with the other ff instalments, the ability system takes its own direction, making the game distinct from others.

At first, I wasnt going to use the FF format, but the more I thought about how I wanted the game to play out, the closer it was to a FF game, and I was begining to realize that Unless it were a fangame, it would be a horrible ripoff....

I guess I Could take the Name Final Fantasy off of the title...but everybody will know after playing 3 minutes of the game that it is obviously a final fantasy themed game.....

If you cant beat em join em....I guess...


I should have a survey....

"Should This dude Call it a fangame despite the fact that people hate fangames, or  just Call it something different, despite the fact that it is designed to play out like a Final fantasy Game?"



Do you think that question is worthy of a thread?
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Offline Ryos4

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« Reply #116 on: December 10, 2005, 12:18:05 PM »
The guild system was in none of the games.  

The way you learn the abilities is nothing like final fantasy.  More like breath of fire and teachers.  

The thief and white mage are nothing like any of those in final fantasy.  

Learning the enemy skills are a differnt way from final fantasy.  Breath of fire also uses enemy skills.

If you called the jobs (summoner,white mage, ect) something differnt it wouldnt be like final fantasy.  Alot of games have job or classes.

Stealing is common in all games. And so is summoning, just dont use the basic summoning names or looks and it will be fine.

Also that thing about highering help, which sounds really stupid to be in an rpg, and i have no idea how it will work.  They would take up a spot in the party, unless you incorparate them into an item or skill.  Overall its a bad idea.  And it is also not in any of the final fantasys i played.

If you get rid of the tonberry or change it to a differnt type of monster or character, and not name the guy biggs.  It should be all good.

Anyway here is the wand i was thinking for the summoner.
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Offline RPG LORD

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« Reply #117 on: December 10, 2005, 04:52:38 PM »
Quote
Originally posted by gemini
yepp....thats the one....

Im excited....Im getting all of my theif skills programmed in......and assigning them to the proper monsters.....Finally progress....




DUDE THAT MUSIC IS FREAKING PERFECT FOR WHAT IM LOOKING FOR

its sounds totally authentic to the franchise whilt still distinctly Origional.....Ill  use whatever you want to part with.......

could I perhaps bother you to make something mellow, quietish and distinct.....for a dramatic love intrest type scene....with a distinct...."were going to die, maybee we should reproduce" sound to it?   (heeheehee.....did that make sense?)
I freaking love those samples though....

Well, I'll be reachable on  Star Scape's forum, so you could request some stuff from me there, I'm Dark Knight on it.

Quote
At first, I wasnt going to use the FF format, but the more I thought about how I wanted the game to play out, the closer it was to a FF game, and I was begining to realize that Unless it were a fangame, it would be a horrible ripoff....

Big deal. The reason I'm not calling my project Final Fantasy is because it plays after the histories of many FF games and even after the destruction of Earth. Would I have reason to call it FF?
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Offline Ben

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« Reply #118 on: December 11, 2005, 07:38:07 AM »
Allright.....Ive weighed the options....the arguments.....
Given it some thought...
Youre right....It makes sense......

(By the way, that weapon is perfect)
Ill have to scrap the chocobo and mog summons....but thats kindof minor.....Ill have to Make a new Title screen....But again...Minor.....I guess that will create a bit less work for me in some aspects....As for the Tonberry thing, in the story line, The tonberry character was going to turn out to be a Genian (artificially created lifeform), rather than an authentic tonberry anyhow....


That being said, I will Cange the name of the Game, and this thread.....And really....The Wedge character wont have to be changed alot in appearance, as he needs to look funny aqnyhow....

The Black Mage will now be Refered to as a "Genomancer"..Same Crap....different name, and it ties the magic thing into the story better

However, I need new names...For A) Wedge and Biggs B)Many of the cities, areas and NPCharacters.....

isnt there a name generating thread?
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Offline RPG LORD

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« Reply #119 on: December 11, 2005, 08:10:21 AM »
There  is a tool somewhere called Zorn's Rm2k tool. Maybe you should google that, although the RPG Resource Kit might be of help..
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