Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

New forum theme up and running!



  • Charas-Project »
  • Off-Topic »
  • Archive »
  • Really Old Stuff »
  • Topics of Importance »
  • ~Screenshot Central~
« previous next »
  • Print
Pages: 1 ... 62 63 64 65 66 [67] 68 69 70 71 72 ... 182

Author Topic: ~Screenshot Central~  (Read 671571 times)

Offline Ace of Spades

  • Photobucket</li>
								<li class=Leader
  • *
  • Posts: 2,137
(No subject)
« Reply #990 on: November 12, 2006, 04:50:28 PM »
Dammit Meis... so much for that idea. Regardless though, it looks really cool, very nice job.
Logged
Photobucket - Video and Image Hosting

Offline drenrin2120

  • Global Moderator
  • Sage
  • *
  • Posts: 6,101
(No subject)
« Reply #991 on: November 12, 2006, 06:39:02 PM »
To About: I think isometric is a very cool idea. I don't know why I haven't seen others do it. One thing, how are you gonna do the battle system?

To Meis: Flippin' sweet.  :smoke:
Logged

Offline m a k o

  • AINTYOBISH
  • Initiate
  • *
  • Posts: 34
  • Im awesome!
(No subject)
« Reply #992 on: November 12, 2006, 08:25:18 PM »
Im d/ling you video now and I think it will be great (As everything you do is :P ) And the iso looks teh shizx
Logged
                    m a k o
__________________________
                t s e n g a r u        =======================
                  AINTYOBISH

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #993 on: November 12, 2006, 09:05:40 PM »
Glitch - Three people at a time. I've only got the hero character coded though.

Pictures are gonna be pretty hard. I use 1 for each projectile, which I'm assuming there will be many, around 5 for each hero and their effects, 15 for the HUD, and 2 for area-effects. That only leaves enough for 2 - 3 enemies. Don't know how I'm gonna show the damage.

I think I'll have that INFO thingie in the upper right show how much damage that character's last attack did. That way, I don't have to bother with picture placement and I can save pictures. I'll probally be forced to use pictures of 0-99 instead of 1 picture per digit.

As for showing damage that your character just took, I probally won't do that. You'll just have to look at the health meters.
Logged
Most Recent:

________________________
Old Stuff:

Offline Abstrakt Alchemy

  • Member
  • Initiate
  • *
  • Posts: 3
(No subject)
« Reply #994 on: November 13, 2006, 08:30:24 PM »
Finished the Status Menu! Yay!





And worked out some kinks in the window color options, as well as made the message script more space efficient. Look at all the possibilities you have to customize your in-game windows! You have complete control!







NOTE: I'm still trying to figure out why NPC speach bubbles blur and have that funny line before every space, while PC bubbles don't. They should both have the blur, and neither should have the weird line.... Still working...


Logged

Offline Skie Fortress

  • ...What?
  • Initiate
  • *
  • Posts: 44
(No subject)
« Reply #995 on: November 14, 2006, 03:27:16 AM »
Fighting game I'm working on in Fighter Maker 2nd.  I obviously still have lots of work to do, but I'm getting somewhere. Hooray for Tales.

Logged

Offline ZeroKirbyX

  • has died of dysentery.
  • Sage
  • *
  • Posts: 6,132
  • Boop a Doop a Doop
(No subject)
« Reply #996 on: November 14, 2006, 03:39:30 AM »
Hey, I suddenly feel the need for that prog. I can't find it in google... NEED FIGHTER MAKER 2ND....
Logged

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #997 on: November 16, 2006, 10:23:00 PM »
Speaking of tales, I started making my biggest edit yet to the tales sprites.

Guess which sprite I edited and I'll give you a cookie.

Kara, teh main character of teh game.
Logged
Most Recent:

________________________
Old Stuff:

Offline Skie Fortress

  • ...What?
  • Initiate
  • *
  • Posts: 44
(No subject)
« Reply #998 on: November 16, 2006, 11:47:12 PM »
Uhh....Swordsman Class Kyaro? Lion Magnus?
Logged

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #999 on: November 16, 2006, 11:53:26 PM »
I used the sword from that swordsman class, but other then that, nothing.
Logged
Most Recent:

________________________
Old Stuff:

Offline m a k o

  • AINTYOBISH
  • Initiate
  • *
  • Posts: 34
  • Im awesome!
(No subject)
« Reply #1000 on: November 17, 2006, 12:25:48 AM »
Pretty SMEXY sprites MIC! Frio... lol ...

LoOk| Redesigned sprites for my game and a little mockup! Oh and I've gotten most of my chips sets to work.
        v
Logged
                    m a k o
__________________________
                t s e n g a r u        =======================
                  AINTYOBISH

Offline m a k o

  • AINTYOBISH
  • Initiate
  • *
  • Posts: 34
  • Im awesome!
(No subject)
« Reply #1001 on: November 17, 2006, 12:28:08 AM »
oops forgot the image... BLOOP
Logged
                    m a k o
__________________________
                t s e n g a r u        =======================
                  AINTYOBISH

Offline John6187

  • Member
  • Initiate
  • *
  • Posts: 3
(No subject)
« Reply #1002 on: November 20, 2006, 03:04:33 AM »
how did you get that system that's really impressive!
Please gimme some pointers that would be awsome. :frag:
is this on rpg maker 2003?!
Logged

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #1003 on: November 20, 2006, 03:11:30 AM »
Dude, stop attaching that image. If you want that image as your signature, then go up and hit the profile ( ) button and change your signature. Copy and paste the text below into your signature box, remove the starts ( These are the stars: * * *), then hit ok.

<*img src=http://charas-project.net/forum/attachments/26178_1163991873.gif*>
Logged
Most Recent:

________________________
Old Stuff:

Offline InsaneJP

  • Certified Public Spriter
  • Exemplar
  • *
  • Posts: 1,280
  • video game fanatic and martial arts lover
(No subject)
« Reply #1004 on: November 20, 2006, 06:09:13 AM »
meiscool that is FANTASTIC
Logged

  • Print
Pages: 1 ... 62 63 64 65 66 [67] 68 69 70 71 72 ... 182
« previous next »
  • Charas-Project »
  • Off-Topic »
  • Archive »
  • Really Old Stuff »
  • Topics of Importance »
  • ~Screenshot Central~
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum