Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

New forum theme up and running!



  • Charas-Project »
  • Game Creation »
  • Requests »
  • Question!
« previous next »
  • Print
Pages: [1]

Author Topic: Question!  (Read 2033 times)

Offline MasterOfMelody

  • Member
  • Initiate
  • *
  • Posts: 24
Question!
« on: August 01, 2006, 03:13:49 PM »
I have a question: Is it possible to have a Move Up and Move Down pose for battle-chars? Like, I have the poses made, but CAN you make them move Up and Down instead of just Left and Right? If so, please explain how!
Logged
You are Zell! Hyperactive much? Caffeine and you should stay far from each other. You might be a little shy with the opposite sex, but in big groups you're extremely outspoken. Your emotions run strong, and though you might try to hide them, you seldom succeed.

Offline I Have a Sandwich

  • I'm Not ZKX. Quit it, I'm tired of it
  • Exemplar
  • *
  • Posts: 1,498
(No subject)
« Reply #1 on: August 01, 2006, 03:51:17 PM »
If you made a battle anim for an attach walking up is easy. Hoever in the dbs there's no need for a walking up pose.
Logged

Offline MasterOfMelody

  • Member
  • Initiate
  • *
  • Posts: 24
(No subject)
« Reply #2 on: August 01, 2006, 03:58:04 PM »
My games have a lot of surrounded battles, and enemies are all around the heroes and such, so they need to be able to move up and down. Using the Walk Left and Walk Right poses would look funky, so... IS there a way?
Logged
You are Zell! Hyperactive much? Caffeine and you should stay far from each other. You might be a little shy with the opposite sex, but in big groups you're extremely outspoken. Your emotions run strong, and though you might try to hide them, you seldom succeed.

Offline I Have a Sandwich

  • I'm Not ZKX. Quit it, I'm tired of it
  • Exemplar
  • *
  • Posts: 1,498
(No subject)
« Reply #3 on: August 01, 2006, 04:05:16 PM »
Then it ain't gonna work. RM2K3 isn't programmed to do that.
Logged

Offline MasterOfMelody

  • Member
  • Initiate
  • *
  • Posts: 24
(No subject)
« Reply #4 on: August 01, 2006, 04:06:57 PM »
Damnz. >.< Well, I'll use battle anim's then. How do I align them right? I never get it right.
Logged
You are Zell! Hyperactive much? Caffeine and you should stay far from each other. You might be a little shy with the opposite sex, but in big groups you're extremely outspoken. Your emotions run strong, and though you might try to hide them, you seldom succeed.

Offline I Have a Sandwich

  • I'm Not ZKX. Quit it, I'm tired of it
  • Exemplar
  • *
  • Posts: 1,498
(No subject)
« Reply #5 on: August 01, 2006, 04:08:58 PM »
It'd more work than itd be worth to set up the switches and such to get 4-way attacks.
Logged

Offline MasterOfMelody

  • Member
  • Initiate
  • *
  • Posts: 24
(No subject)
« Reply #6 on: August 01, 2006, 04:12:27 PM »
x.x; Well, I'll figure out somethin'. Thanks for warning me.  _sweat_
Logged
You are Zell! Hyperactive much? Caffeine and you should stay far from each other. You might be a little shy with the opposite sex, but in big groups you're extremely outspoken. Your emotions run strong, and though you might try to hide them, you seldom succeed.

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #7 on: August 01, 2006, 04:21:42 PM »
Enemies above and below your hero is a bad idea to begin with. It won't look good, and will be to crowded.
Logged
Most Recent:

________________________
Old Stuff:

  • Print
Pages: [1]
« previous next »
  • Charas-Project »
  • Game Creation »
  • Requests »
  • Question!
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum