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NDS emulation.
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Topic: NDS emulation. (Read 5880 times)
Osmose
So freakin' inactive
Royal
Posts: 3,041
(No subject)
«
Reply #30 on:
April 30, 2007, 12:18:22 AM »
...right. Whatever you say, Darkfox.
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Darkfox
These spectacles do nothing
Staff
Over 9000!
Posts: 10,215
(No subject)
«
Reply #31 on:
April 30, 2007, 12:29:55 AM »
Thats right, whatever I say. Afterall, I've been directly monitoring the emulation scene. And have taken in another project which will eventually enable NDS game modding. It's an interest thing.
I'll admit I have had a taste of the Nintendo DS' movies, models, sound, and image formats.
But more than anything else I'm a game modder and game hacker. Not the removal of protections but just finding locked features of a game and bringing them out and finding ways to add more features to a game that may have been neglected.
In any case I'm not the type to just use somthing ignorant of what it does. As they say in that somewhat cliche line: "Knowledge is power."
I'm involved in several fields like this and even a contributing member of Xentax which is a community dedicated to game archive formats, information, and especially modding. I've always had a habit to pull things apart and see how they work so why not contribute by doing just that? XD
In any case I hate school but love to learn. XD
But I will say what I hate about the NDS emulation scene is n00bs harassing the coders about when a NDS emulator will be done or if a certain game will work or crud like that. I've seen stuff like this before like in the early stages of SNES emulation but I've never seen it so big as it is with the NDS. I recall over 15 times a person asked about emulating Pokemon Diamond. This is my most hated aspect of the emulation scene and codeing scene in general. People heckling and harassing you for somthing so badly your left pulling out your hair. I was actually suprised by this, I've never seen it so bad. I've never seen so many annoying "rom kiddies" in my life.
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Osmose
So freakin' inactive
Royal
Posts: 3,041
(No subject)
«
Reply #32 on:
April 30, 2007, 12:54:34 AM »
My main contention for ignoring you was that most of what you stated was vague things about formats that are dependent on who the developer is (Not every developer stores their files in the same way or even use the same type of formats), not to mention that most PC and PS2 games are not, in fact, a single file, but rather a bunch of files compressed into an image file.
It just sounded a lot like bragging.
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Darkfox
These spectacles do nothing
Staff
Over 9000!
Posts: 10,215
(No subject)
«
Reply #33 on:
April 30, 2007, 01:05:34 AM »
No no. I'm not bragging. I'm just impropperly expressing my experiences and rambling on like a baffoon who's overly stimulated. Sorry. But if I did get into specifics it would be beyond the point of this topic.
I don't intend to brag, just when I get started on somthing I ramble on and on. So sorry.
The basic idea was that the PS2 is closer to the PC than the PC is to the DS and that is why emulation of the DS is taking more time to play properly, and in descent speed, NDS games.
That and somthing about me being against rom kiddies.
I do however promise I'm not just makeing up stuff and if I was to intentionally brag I'd brag about some of my favorite coders. They may not know I exist but I support them none the less XD.
Edit: Also sorry about getting a bit defensive. And being vague. Another problem I face is explaining things in a coherent manner. I'm badly organized. -_- And sorry if I did indeed brag.
Edit 2: Yep, I rambled on and on again... >_< I need to start getting to the freakin point minus the extra garb.
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NDS emulation.