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Author Topic: Eternal Legacy~The Fourth Prophecy  (Read 7737 times)

Offline Jaarroho

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Eternal Legacy~The Fourth Prophecy
« on: November 12, 2007, 10:44:09 PM »
This is a season based game, so each episode will come out atleast once a month/1 1/2 month/ 2 months.

Episode Ones game play is about an 1/2 an hour
Download Here!
http://files.filefront.com/ELzip/;9144032;/fileinfo.html

Enjoy, and PLEASE REVIEW OR COMMENT.

Maker: RPG XP
Author: Jaarroho

Prologue Story:
Quote
the main part of the story takes place in 1200 B.C)

Long ago, there was a world called Rique...
The only reason there were countries was because of hate of one another.

Soon a bloody war broke out all over the kingdom. The reason for this war was because a man lashed out and killed a guard out of rage. All the kingdoms where at war because, at the court, one kingdom killed the king of another, and so they all found it as an excuse to declare war on each other.

In the end, the war was Peasants vs. Full armies.


The war didn't last long. In the end, the peasants lost.
As a result, some of them were imprisoned and made work, making there lives harder.

807 years latter...

In his teens, young Arshes lived in a prosperous family in the U.S.. He loved his car, his mom, his dad, and his bed, and his parents are millionaires so he was rich.
One night, he woke up in a strange place, far away.
While trying to figure out where he was, how he got there, and how to get home, he grew a liking to a young girl named Hilda, who was a peasant in the little Isle region, who said she would help him. Arshes soon came to realization that he was in the year of 1200, a period that will change the life of him and all the inhabatints of Rique.


Story For Episode 1#; Episode Named:Where I am

The story for Ep. 1 is basicly what I said above.

Story for Episode 2#; Episode Named:The Amulet of Saints
Quote
After figuring out that he is in another place BESIDES the U.S, AND in another time period, Arshes passes out.
The Gameplay takes place after you get out of bed.

Hilda is ready to Go to the king to get them to help out in finding him, and she also tells Arshes that there is a mage in the city that could help him out.

Arshes agrees to take Hilda to Cantin-Burge, BUT once there, he will then just ask the king for help with Hilda's dad and then go to the mage to find away to go home.

Almost half way through the Forrest, there is a barrier that keeps them from crossing. Wondering how to get around, they head back into the forest and look for another way through.

(I'm not telling you how to get through, so I'm just going to pretend that I've said what happens)

Once through the forest, they reach Cantin Burge.  They then Head off to the king.

At first He says no to the question and tells you they are to busy to go on a man hunt. But after the advisor comes up and whispers something in his ear, the king agrees to "give you permission " to look for Hilda's Dad. However, he wants you to go into the sewers and get him an ancient amulet beforehand. He also says that he will give you ONE man to help you, and that man is named Felix.

Outraged, Arshes almost declines his offer, when Hilda steps in and says that we would except the offer. The king then leads you down into the sewer.

(I'll not tell you how to get through the sewers, but I Might give you a walkthrough if you need one. and trust me, it is NO easy task.It took one of my friends 2 hours to figure out the lever puzzle.)

As soon as you find the amulet, a super-human life form attacks you because you must not know the secret of the location of the Saint's Amulet. This Life form is Valkrye.

After the battle, Valkrye figures that maybe your worthy enough for the amy. Arshes then tells her that the King wanted the amulet, and she gets worried. She tells Arshes that " You guys are going to be part of a great separation, War, and tradegy." She then tells them about the Story of the Six Rays and about the Earth, Pluto, Mars, and Jupiter Stones.

Hilda then says that that is just a myth, and Valkrye throws a fit about how every thing is just a myth to people, and dissapears.

Arshes then picks up the amulet and takes it to the king.
The king is slightly surprised at the fact that you found the amullet, AND returned alive.
He gives you permission and you are forced out of his fort.

Arshes then leaves Hilda and Felix, And goes to the mage Jenova.

(of course you have to do something before you can go talk to her...)

He then learns something about "The First Prophecy" and then the episode ends.


Story for Episode 3#; Episode Named: The Lost Demon

Quote
Story Pending!
Quote

 

ChARACTERS:

Arshes
Background-Arshes is a young boy who was taken 807 years into the past for unknown reasons.
Age-14
Home-U.S
Likes- His car.

Hilda
Background-Hilda is a young girl who found Arshes in turmoil about how a ghost was attacking him. He thought the ghost was a guy in a costume.
Age-13
Home- Little Isle
Likes- Arshes

Estelle
Background-Hilda's mother, who was supposedly killed while hilda was 4.
Age-???
Likes-???

Felix
Background-A smart-mouthed member of the army. He usually gets sent to the prison because of his comments. However, he is actually a pretty good fighter and is specially trained to  sabotage enemies with poison and other status effects.
Age-24
Likes-Any one EXCEPT the king
 
Features
A Pimp'n CMS
Great Maps (really, this time)
8d movement
Cool message system
Rm2k3 style CBS
Animated Title screen
An incredibly unique story that (trust me) has never been used before
LARGE (incredibly) LARGE LARGE LARGE LAAAAAARRRRRRRGE World
Old rtp...new style.

AREAS
Here are the list of locations I have currently finished.

LITTLE ISLE REGION
(Abrv.= Lt.Ie)
little isle region is a chain of islands that are sub-tropical in temperature. The locations in Little Isle are:

GRAHL TOWN
(abrv.=GRH): A desolate town now with only one family living in it. A strange darkness surrounds the area and monsters seem to pop out of the blue.
--------------------------------------------------------------------------------------
Major land features are:
The Dark Road: Getting it's name from the darkness around it, it was origanly called "Isle Rove Path, leading to Isle Rove Cliff.
Hilda and her father where the ones that re nammed it, because the cliff slowly eroded and fell down the mountain.

Cantin Burge Forest and Field
Home to many animals and bugs, the area is covered in trees and plants. A huge river runs down the middle of the area, leading to a small water fall at the end.
It is named Cantin Burge Foreset and Field because some of the area was cleared for the huge city, Cantin Burge
--------------------------------------------------------------------------------------
CANTIN BURGE CITY
(Abrv.= CABR): A large and modern (for there period of time) city that is surrounded in a huge wall. Most of the city's stores are Mage and Magic shops.
This is the location of the ruler of Little Isle.
--------------------------------------------------------------------------------------
Major land features are:
Cantin Burge Castle
Surrounded by guards and walls, this is the MOST GUARDED place in Little Isle.
It has a throne room, Trophy room, bedroom, bath, kitchen, and other places.
It's most famous one is, by so far, the sewers.

Cantin Burge Castle Sewers
You wonder why this is popular, right? Well the reason is because there is supposedly a lost relic hidden in some far corner. People flock to get there hopping to find it.
It has lots of monsters hidden in it, and only the strong are smart enough to go there.
--------------------------------------------------------------------------------------


SCREENS


 
 
 
 

NOTE: For those that like the huntes chronicles (there most likely is none) I will not work on this project (till the first demo atleast) so I swear I will finish it before this.
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Offline True Evil

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« Reply #1 on: November 12, 2007, 10:48:19 PM »
This game seems pretty sweet :p
I've always been a sucker for CMS's
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Offline Jaarroho

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« Reply #2 on: November 12, 2007, 11:00:34 PM »
Thanks for the comment! I hope when the demo is ready, you enjoy it!
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Offline Yellowvanblake

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« Reply #3 on: November 12, 2007, 11:02:37 PM »
It's just a nit-picky thing, but why would a 14 year old have a car? Or at least, 'have' a car enough to like it?
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Offline Jaarroho

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« Reply #4 on: November 12, 2007, 11:04:10 PM »
Well...his parents are rich, so he has a car. he doesn't nesacarily DRIVE it, he just owns it.
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Offline Dragoon de Sol

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« Reply #5 on: November 12, 2007, 11:05:55 PM »
This would be a lot more impressive if you did the scripting yourself, which I doubt.

Problems:

- War started because a single guard was assaulted. HIGHLY unlikely.

- The only reasons there were countries were because they hated each other?

- If the peasants fought full armies, then most of them wouldn't be imprisoned. Most of them would be dead.

- Again, you stick with the same thing from yor last game. Some guy wakes up in a strange land.

- Very little info on your characters.

- You say you have a "Pimp'n CMS" when, in fact, it's not Pimp'n in the least...to me at least.

- Great Maps? They're alright, I admit, but not great.

- 8d movement? Can you move in eight dimensions?

- Looking at the message system, it's not all that cool.

- Looking at the battle system, what makes it like rm2k3? It looks front view to me.

- Unique story? Your story is a bunch of reworded cliche's...Meaning it HAS been used before.

- Where's the large world map? How do we know it's large?


Stop making outrageous claims. Whether you care what I say doesn't matter. It's fact.
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Offline Yellowvanblake

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« Reply #6 on: November 12, 2007, 11:24:03 PM »
lawl;

I think he means 8d as 8 directions
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Offline Jaarroho

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« Reply #7 on: November 12, 2007, 11:28:55 PM »
Well, I ment an RPG maker LIKE battle system. And about the war being started, it i not because of a guard. It was because another country killed  the king of another country. Also, I have to admit, the message system isn't that great, it's just I like the fact it's over the character speaking's head. Sorry, I made my words wrong. it's 8 Directional movement. not 8 dimensions.
And trust me, my story is unique. That is just the beggining. The insparation of this game is:
FF (.1%)
Sonic X (.1%)
Zelda, links awakening (.6%)
Star Ocean (in away...)(.1%)
AND my imagination (99.2%)

And the reson that their were countries was because, yes, they hatted each other. Alot. You know that someone hates you when thy try and find reasons to declare war on you.

Never said that many peasents died or lived...I leave that to your imagination.

The battle system is rm2k because of the way you fight and the view of the bottom battle bars.

The world map is large because it is. Trust me on this one. When I made the character walk from one end of the map to the end, it took 1 minute.

And yah, none of the scripts are my own. It just took a whole lot of time to find them. I mean ALOT of time.

Well, there are my reasons. I admit, agian, that your complaints are A nice thing to know, because I don't think I explained myself the best in the first post.

And man, when you said that my maps were a little good, that made me pretty giddy. Thanks!
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Offline coasterkrazy

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« Reply #8 on: November 12, 2007, 11:32:02 PM »
Quote
Originally posted by Dragoon de Sol
This would be a lot more impressive if you did the scripting yourself, which I doubt.

Problems:

- War started because a single guard was assaulted. HIGHLY unlikely.

- The only reasons there were countries were because they hated each other?

- If the peasants fought full armies, then most of them wouldn't be imprisoned. Most of them would be dead.

- Again, you stick with the same thing from yor last game. Some guy wakes up in a strange land.

- Very little info on your characters.

- You say you have a "Pimp'n CMS" when, in fact, it's not Pimp'n in the least...to me at least.

- Great Maps? They're alright, I admit, but not great.

- 8d movement? Can you move in eight dimensions?

- Looking at the message system, it's not all that cool.

- Looking at the battle system, what makes it like rm2k3? It looks front view to me.

- Unique story? Your story is a bunch of reworded cliche's...Meaning it HAS been used before.

- Where's the large world map? How do we know it's large?


Stop making outrageous claims. Whether you care what I say doesn't matter. It's fact.


New Meiscool in town, huh?

I don't think it looks too bad. I'd have to play it before I could properly judge it, though. Although its RTP, most things still are for RMXP. I'd like to give this a try and tell you my critiques after playing it.
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Offline Bluhman

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« Reply #9 on: November 12, 2007, 11:54:17 PM »
I think it looks alright. One thing that irks me a little, though, is the title screen. What's up with the flat grey circles?
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Offline Jaarroho

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« Reply #10 on: November 12, 2007, 11:57:32 PM »
Oh. that was for effect, because it looked a little better with something around the text. As you can see, I'm horrible at making cool title screens. If someone could "Revamp" this part of the Title, I would be much obliged. And thanks for the comments!
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Offline True Evil

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« Reply #11 on: November 13, 2007, 12:14:05 AM »
I can't wait for the demo :P

Only problem is... I don't have RMXP, or else I would probably remake Demon Slayers onto it. XP teh pwnz0rz :(
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Offline Dragoon de Sol

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« Reply #12 on: November 13, 2007, 12:36:03 AM »
That's part of the problem. YOU know it's unique. Because you know it all. You've given us a half-assed summary that reeks of cliches.
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Offline Bluhman

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« Reply #13 on: November 13, 2007, 12:57:07 AM »
Quote
Originally posted by Dragoon de Sol
That's part of the problem. YOU know it's unique. Because you know it all. You've given us a half-assed summary that reeks of cliches.


Yeah, watch him release a demo and you're going to be just flat out blown away by the storyline or something.  :p
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Offline Dragoon de Sol

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« Reply #14 on: November 13, 2007, 01:03:41 AM »
Last story to blow me away was Final Fantasy 9. Hasn't happened since.

Not to mention his only dialogue screen says "huh? were am i?" When it should say. "Huh? Where am I?"
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