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Offline Rayonius

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #15 on: August 17, 2008, 06:53:15 PM »
So you just make a little png (a tree might be 16x32, for example), and a png with same size and put credit info on it?
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Offline Vlad Shadeu

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #16 on: August 17, 2008, 07:03:51 PM »
Thats how to do it matchbox style, yes.
but next edition, i dont care how annoying it gets, the credits will be displayed upon opening the program.
You can do bitmaps too, GM can take almost anything i think.
ALSO: The new edition will have some off my personal music collection so you can Whistle While You Work!!!........ (that song wont be in there though.)
« Last Edit: August 17, 2008, 07:05:40 PM by Vlad Shadeu »
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Offline lonewolf

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #17 on: August 17, 2008, 07:07:40 PM »
only got to see you post what do you need
pm if you like or do @lonewolf i need this lot
i help you on any chipsets i got and if you need links to any chipsets sites let me know
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Offline Vlad Shadeu

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #18 on: August 17, 2008, 07:14:32 PM »
Quote from: lonewolf on August 17, 2008, 07:07:40 PM
only got to see you post what do you need
pm if you like or do @lonewolf i need this lot
i help you on any chipsets i got and if you need links to any chipsets sites let me know

I still have to find meiscools, considering i dont want to go fishing through a 125 page topic that someone suggested just to get a link to one measly thread, so if you could find those that would be nice, i would also like anything and everything you have divided based on size and category.By the way, if you have a link to the Mack And Blue stuff i believe i could avoid humilation among us by including those. RM2K and RM2K3 only.


i might make an RMXP one when the disembodied head of colonel sanders flys up and tells me everything i know is wrong.(Cookies for reference)
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Offline Rayonius

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #19 on: August 17, 2008, 07:16:56 PM »
Hey, i'm ripping the mac and blue chipsets as we speak, so no worries.
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Offline Vlad Shadeu

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #20 on: August 17, 2008, 07:19:17 PM »
Quote from: Rayonius on August 17, 2008, 07:16:56 PM
Hey, i'm ripping the mac and blue chipsets as we speak, so no worries.

Rayonius, i think i love you now.
Just kidding.
Maybe.
Not Really.
Of course, i may be willing to...
No, of course not.
But you are really cool for doing that, thank you so much.
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Offline A Forgotten Legend

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #21 on: August 17, 2008, 07:20:26 PM »
Page 121:

Quote from: Meiscool on August 15, 2008, 07:44:54 PM
http://www.charas-project.net/forum/index.php?topic=20441.0

lol. I wasn't kidding when I said the last few pages.  I posted it a page or two i think before that.

EDIT: So wait, we take the chipsets apart and then send them?
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Offline Vlad Shadeu

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #22 on: August 17, 2008, 07:22:01 PM »
Thank you very much. now to go ripping!!!!
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Offline Rayonius

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #23 on: August 17, 2008, 08:20:40 PM »
blech, 1/8 maps so far. This is more boring than I thought it would be.
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Offline Vlad Shadeu

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #24 on: August 17, 2008, 08:43:27 PM »
Quote from: Rayonius on August 17, 2008, 08:20:40 PM
blech, 1/8 maps so far. This is more boring than I thought it would be.

Agreed, but someone has to do it. I had phrases running through my head like "torture small animals" and worse, "private use only" going through my head, but oatmeal shuts up the voices. I think i might play DDR in a bit too.
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Offline A Forgotten Legend

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #25 on: August 17, 2008, 08:52:05 PM »
1/8?

There are more than 8 Mack and Blue chipsets aren't there?  Or maybe I'm thinking of the newer refmap ones...
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Offline Vlad Shadeu

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #26 on: August 19, 2008, 02:28:16 AM »
Quote from: A Forgotten Legend on August 17, 2008, 07:20:26 PM
Page 121:

lol. I wasn't kidding when I said the last few pages.  I posted it a page or two i think before that.

EDIT: So wait, we take the chipsets apart and then send them?

Yes, please, sorry i didn't realize the edit.
Rayonius, how is progress?
I'm still on the RTP and whats worse school started so its gonna get slower.
i'm convinced now noone except me needs this so unless i get some new resources it'll go into private use only, which i dont wanna do all that much.
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Offline Rayonius

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #27 on: August 19, 2008, 02:52:11 AM »
I temporarily stopped because my step-mom went into the hospital, but I'm back on the job now. I have 2/8 done, starting on the third.
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Offline Vlad Shadeu

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #28 on: August 19, 2008, 04:20:54 AM »
I just wish this wasn't so bloody boring and we had more helpers and supporters.
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Offline Uberpwn_w00t

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #29 on: August 19, 2008, 05:43:06 AM »
I could donate some stuff from my custom chipset...
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