Okay... This could be alot harder than I though. I do appreciate your suggestions. I tried them out, and here was the results.
From DragonBlaze: Just take out the code that says Phasing Mode OFF, or you can just switch it to phasing mode ON. Then you can walk through your team mates (but everything else can too lol)
Too true on the "but everything else can too." Turning Phasing Mode ON, made hero2 stay in the main hero sprite, as they were walking. As if you was walking with a ghost in you. Deleting the phasing mode option yielded the same result.
Setting the events for hero2/hero3 made them also ghost in with the main hero, depending on if you set below, or above, which they ghost over the hero. And setting the event activation for "hero touches" kills the script. Since both MUST be a parallel process. Sorry... Any other ideas?
And... I know this is kind of unrelated to the problem, so.. apologies in advance, but also, in the RPG itself, the heroes will gain special forms and abilities. Like, the main hero having a Power Suit that he could wear on-field. What I want to do is this: Make it possible to switch from the normal form to the next. This would also mean, when the hero switches to the Power Suit, his character basically changes, meaning his form, and Abilities. However, the one thing I can't seem to figure out, is how to also carry the main hero's current level, and EXP over. And though some Abilities will change, others will remain the same.
Hero's name: Legend. He wears a power suit that he can access at any time. Course when he crashlanded on the planet, his suit went temporarily offline, pending repairs. When he receives it again in game, he SHOULD be given an option to switch to and from it freely, with an item in the Items Bag. Also, in a battle, I am wanting to try a Mode Change option, as an ability within the character's battle option menu when his turn comes up, kinda like you may remember if you've ever played mega man X:Command Mission, where they could change their armour over for a certain amount of time. If it's no trouble, would you also know how to make this possible as well?