Charas-Project

Community Projects => Chain Games => Topic started by: Prpl_Mage on March 03, 2019, 02:23:16 PM

Title: A Heart of Gold
Post by: Prpl_Mage on March 03, 2019, 02:23:16 PM
I'm starting an official thread for the 5th (?) official chain game.

The theme of the latest chain game is Western. We're not doing contemporary again, and we're not going back to fantasy nor into space. This is Western: vagrants, miners, guns, booze, brothel, horses and racial stereotypes (because society was horrible back then, seriously).

So far we have some neat characters and battlers made by Momeka:
(https://i.imgur.com/4S4qkvv.png)(https://i.imgur.com/owcszrR.png)
(https://i.imgur.com/biPTaJJ.png)(https://i.imgur.com/xty1aFS.png)(https://i.imgur.com/NKU7DOS.png)

Anyone who is willing can help out with resources, even if you do not have the time to participate with a chapter.

So far I have these random name suggestions for titles, since I'm not doing the first chapter it's hard for me to give something conclusive:
A Heart of Gold
Deed for Revenge
Kill the Truth
The Settlers
Blood Oath
Whispers in the Dust
Missing Heirloom
The Heart of the Land
Maple Yard
A Devil's Gift
Thief of six
Brexas Hold'em
Heart of Spades
Ace of Hearts
The Young, the Hag and the Ugly



Members of the site can sign up for a chapter, and we'll sort it from there.

Chapter 1 Moosetroop
Chapter 2 Momeka
Chapter 3 Fisherson
Chapter 4 Prpl<-
Chapter 5 Donut

(https://i.imgur.com/rdvFfsX.gif)
Title: Re: [Western Chain Game Title]
Post by: Momeka on March 03, 2019, 02:49:30 PM
Give me chapter 2. I rather do a chapter when there is few heroes.

Oh yeah btw:
Here's the hat/hatless version of the battlers as well:
(https://i.imgur.com/PVgDnP8.png) (https://i.imgur.com/7LGwwZY.png)

(https://i.imgur.com/yD5ELWu.png) (https://i.imgur.com/hN0Gi1Y.png)

Edit 2:
Oh btw, Prpl, you missed the second part of those battlers.
Title: Re: [Western Chain Game Title]
Post by: Moosetroop11 on March 03, 2019, 03:51:08 PM
Thanks so much for those battlers momeka they look great!

As for names, I'm working under 'tales from the west' but that's not great as we're likely to have just one tale. I like the names about exploration and discovery as they fit the game as I envisage it so far.

What about 'The Heart of Gold?' as that's kinda about a person but also the gold rush that is going on?

I'm easy, we could tie it more to the story but I currrently don't have a strong one going on; I'll more likely leave it to the creators of the later chapters to decide.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on March 03, 2019, 05:14:20 PM
Give me chapter 2. I rather do a chapter when there is few heroes.

Edit 2:
Oh btw, Prpl, you missed the second part of those battlers.

Done.

You had the others in the old thread so figured it wasn't needed. This was more to showcase what we were going for in case someone wanted to help out.
http://www.charas-project.net/forum/index.php?topic=29551.30

What about 'The Heart of Gold?' as that's kinda about a person but also the gold rush that is going on?

I'm easy, we could tie it more to the story but I currrently don't have a strong one going on; I'll more likely leave it to the creators of the later chapters to decide.

I'll take it.
Title: Re: A Heart of Gold
Post by: Fisherson on March 03, 2019, 08:36:31 PM
Chapter three I claim! I will do no latter as I won't have time for my usual shenanigans and I stick to my guns on what I said in J.O.: never again will I do the last chapter unless it's my own project and nobody volunteers.
Title: Re: A Heart of Gold
Post by: Momeka on March 04, 2019, 12:00:20 PM
Heart of gold sounds good. My only gripe with it is that it might not be the most search-friendly name. But then again, this is just a chain game so that might not matter too much.
Title: Re: A Heart of Gold
Post by: Donut on March 04, 2019, 03:53:37 PM
Those resources look great!
I'm not in for the CG this year. I have a lot to do IRL, and I've lacked the will of doing any game related stuff the past few months. I'll play happily though once it's out.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on March 04, 2019, 10:38:07 PM
Heart of gold sounds good. My only gripe with it is that it might not be the most search-friendly name. But then again, this is just a chain game so that might not matter too much.

Hmm, how about expanding it then? Like "Blood for the blood god and a Heart of Gold"

Those resources look great!
I'm not in for the CG this year. I have a lot to do IRL, and I've lacked the will of doing any game related stuff the past few months. I'll play happily though once it's out.

Sorry to hear that, I hope you'll find the time to participate again in the future. I personally liked where you were going with your last chapter.

Feel free to help out with resources if you find the inspiration.

Speaking of resources, started doing some NPCs, mostly inspired by other games so kinda easter eggy I guess. Will post when I got a whole set complete.
Title: Re: A Heart of Gold
Post by: Fisherson on March 05, 2019, 02:33:21 AM
The only problem with "Heart of Gold" is it is also the name of a famous starship.  Not a big problem though as I think I'm the only one to point it out.

Title: Re: A Heart of Gold
Post by: Moosetroop11 on March 06, 2019, 09:23:08 AM
The only problem with "Heart of Gold" is it is also the name of a famous starship.  Not a big problem though as I think I'm the only one to point it out.
THAT was it! I knew I'd heard it somewhere before! Hitchikers of course.

Probably still fine...?
Title: Re: A Heart of Gold
Post by: Fisherson on March 06, 2019, 04:17:44 PM
THAT was it! I knew I'd heard it somewhere before! Hitchikers of course.

Probably still fine...?

Lol Yeah I think it will be. Hitchers stuff is always cult popular but even I didn't see it till I read a few posts here and that large,long running shoe, or tea cup, popped into my mind as if the infinite improbability drive had been triggered.

Oh another thing is this set more along the lines of 1860 or upwards of 1890? Sort of curious as it determines how much tech was availieat the time. Character I'm designing as a party member is a would be inventor and I was thinking of going the route of Edward from FF6 with how each gadget allows him a new skill. Only instead of purchasing maybe putting a work bench in a hub town or just a key item like "Drawing Board"
Title: Re: A Heart of Gold
Post by: Moosetroop11 on March 06, 2019, 04:31:05 PM
Intresting that you're designing a character when you haven't even played the first two parts ; p What if the game doesn't suit having a new character appear?

As for the technology available this is going to be fairly loose; it's got monsters and magic so it's hardly historically accurate. Steampunky tech would probably be most appropriate.
Title: Re: A Heart of Gold
Post by: Fisherson on March 07, 2019, 12:14:50 AM
Intresting that you're designing a character when you haven't even played the first two parts ; p What if the game doesn't suit having a new character appear?

As for the technology available this is going to be fairly loose; it's got monsters and magic so it's hardly historically accurate. Steampunky tech would probably be most appropriate.

Well if the character doesn't fit, unlikely as the persona is moldable and the role is almost as versatile as Rool was in J.O., I will look at one of the other four including a boss I could make redeemable as a playable chara. I never design just one party character. There were two versions of "The Mayor" in SV including one where Naomi was a man. I can also design on the fly like I did with Jazel and Rivet. Both were done in the chapter because I said "why not?" in the middle of doing the chapter. Rivet was a sketch at least I mean but Jazel? I just decided as the party beat yhe boss battle that Jazel would stay behind. I latter realized I skipped over the drama of her being a spy XD That woulda been so funny and fleshed her out better than goddess bimbo healer. XD But yeah you get my drift. I always have a back up plan.

So we can tea punk it up? Good. I dont need to edit my metal jowled and armed man. Still got me s possible antagonist/playable if my inventor falls through.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on March 26, 2019, 12:00:13 PM
Almost done with that charset, been busy with some other stuff lately and haven't really found the drive to finish them.
Title: Re: A Heart of Gold
Post by: Moosetroop11 on March 27, 2019, 10:42:30 AM
Hey, I've been doing a lot of work on this and it's coming along quite nicely - I've gotten really into making chipsets and stuff. Nice to hear about the charset! I have made a couple more npcs based on momeka's, but I could use a bit more variety for sure.
Title: Re: A Heart of Gold
Post by: Zoltar on March 28, 2019, 05:51:22 PM
The final chapter. Give to me since its all that's left.
Title: Re: A Heart of Gold
Post by: Fisherson on March 30, 2019, 07:46:22 PM
The final chapter. Give to me since its all that's left.

...Errrr I wanna reiterate that "last and first are hardest" but you are right. Good luck! Just remember you have two basic choices: Tie it all together or pull a Red in the first Chain and reveal there was more to the story than seen.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on March 31, 2019, 06:32:00 PM
The final chapter. Give to me since its all that's left.

Gotcha, hope you're up to the task. Since I've done two previous my best advice is to keep your priorities straight or the game will never ever have a finish.

Also, finally finished that charset. Have started on another. It feels like doing the front frames are all fine but then doing the side and walking takes time. I don't remember this being the case; must be all this warhammer painting that is screwing things up...
(http://i64.tinypic.com/i5c585.png)
Title: Re: A Heart of Gold
Post by: Donut on April 09, 2019, 03:18:28 PM
It'll surely be interesting.
I'm looking forward to see what you'll make this time. Hopefully next year I'll participate :)
Title: Re: A Heart of Gold
Post by: Momeka on April 13, 2019, 10:02:10 AM
Sorry, I've been really preoccupied lately. Let me know if you need anything.

- charsets-

Looks great, purp!
Title: Re: A Heart of Gold
Post by: Fisherson on April 14, 2019, 05:03:32 AM
 I love all the hidden cameos in that charaset once you start looking at it. Really good work!I need to get off my lazy *** and stop skyriming and get to making full sets and not doodles.
Title: Re: A Heart of Gold
Post by: Moosetroop11 on April 15, 2019, 10:30:22 AM
Let me know if you need anything.
Thanks Momeka, I'm almost done - I could really use a large western horse carriage or wagon, just for scenery, to put in a town or by the side of a road occasionally, though I can live without it - I'd also quite like a charset of the Bar owner magic user woman in some sort of 'magic using' pose, but I can sort it out myself otherwise (you'll just do it better) ; ) I also need a magic store owner which I can just do myself, but I know that's the sort of thing you love so if you fancy it, please go ahead : )

I'm done with a lot of what I was doing and now I've just got to find the time to make a little more dungeon and a boss. I've gone a totally different way to normal and made the game a little 'open world'y as you'll see, so whether the part two person wants to carry that on, i.e. make my stuff available during their section, is entirely up to them.
Title: Re: A Heart of Gold
Post by: Momeka on April 15, 2019, 06:20:35 PM

Does this work?

(https://i.imgur.com/yo7vM4D.gif)

(https://i.imgur.com/brAeRq2.png) (https://i.imgur.com/55uY15H.png) (https://i.imgur.com/ob4fphD.png)
Title: Re: A Heart of Gold
Post by: Moosetroop11 on April 16, 2019, 12:54:32 PM
Hoo boy you work so fast at such high quality : S  Thanks so much!
Title: Re: A Heart of Gold
Post by: Zoltar on April 20, 2019, 02:46:31 AM
Diggin' the Indian looking bradette on that cushion, Sir Momo! Very akaw work!
Title: Re: A Heart of Gold
Post by: Moosetroop11 on May 12, 2019, 10:11:43 AM
Hi guys, I'm done : )

So momeka, I'll send it to you once I've written up some notes, but basically, this is a little more of an open world style which may not be your thing. As usual, don't feel pressured to do anything in particular - you can of course ignore the world so far and make something isolated. My current vision is that the player will have semi regular access to the main maps throughout the game. Routes will become unlocked, and shops will restock with better items so you can get to know the shopkeepers and strike up a bit of familiarity. There's currently caves that lead nowhere and routes that have no further maps. Anyone can make use of the world and expand upon it, or alternatively I could grab the game at the end and add a few sidequests : )
Title: Re: A Heart of Gold
Post by: Momeka on May 12, 2019, 10:38:06 AM
Right, sounds great :] I'll probably keep my part really short, kinda swamped with work at the moment. But I'll make something!
Title: Re: A Heart of Gold
Post by: Fisherson on May 13, 2019, 05:48:10 AM
Open world stuff finally comming to our chain games? Blimey we'll never be the same again will we? XD Actually sounds like a scatter brained but fun way to add to a chain game.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on May 14, 2019, 11:10:48 AM
Good work Moose, I never got around to finish that charset. Kinda ran out of inspiration halfway through. Will probably do more stuff once I know where the game is heading and what is needed.
Title: Re: A Heart of Gold
Post by: Momeka on May 14, 2019, 07:31:29 PM
Alright, I got the game and I've beaten chapter 1. It's really fun, guys!
Title: Re: A Heart of Gold
Post by: Fisherson on May 15, 2019, 12:10:59 PM
Alright, I got the game and I've beaten chapter 1. It's really fun, guys!

Has there ever been a not fun Chapter 1? Even the random and questionably dialogued first attempt was great fun and still is. Hell all of our chain games are fun chapter for chapter I would say. I mean I don't have any that I hate, other than my own "Wish I had done mores" that come at the end of each chapter I personally work on.
Title: Re: A Heart of Gold
Post by: Momeka on May 18, 2019, 04:56:04 PM
I'd say I'm about 33% done...

(https://i.imgur.com/rdvFfsX.gif)
(I got completely motion sick when making that effect)

But probably won't be able to work much next week. So might be awhile longer.



Turns out it's even better with sounds (https://twitter.com/i/status/1129816341198888963)
Title: Re: A Heart of Gold
Post by: Moosetroop11 on May 19, 2019, 08:45:53 PM
HOW DO YOU WORK SO FAST?!?!?
Title: Re: A Heart of Gold
Post by: Donut on May 20, 2019, 10:26:33 AM
Wow
Title: Re: A Heart of Gold
Post by: Fisherson on May 21, 2019, 03:37:33 PM
Dang well done as always Red! Bit intimidating in fact. o.o
Title: Re: A Heart of Gold
Post by: Momeka on June 02, 2019, 05:11:22 PM
Okay, I'm done. I've sent the game to Fish and a copy to Moose for back up.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on June 02, 2019, 06:45:48 PM
HOW DO YOU WORK SO FAST?!?!?
Title: Re: A Heart of Gold
Post by: Momeka on June 03, 2019, 11:02:29 AM
I mean, it's reeeeally short. Not that impressive.
Title: Re: A Heart of Gold
Post by: Fisherson on June 11, 2019, 08:35:14 PM
Okay sorry but I just got the game today. Only just now got a hot spot to rent. Mom got injured so my ability to get to the library was ...impaired to say the least and then somebody kept checking it out before I could get there to boot. ^_^; Might need more than two weeks but I'm gonna try and play through it tonight and make my chapter in under six days, oho ho ho this'll be a tricky one for sure but I'm going to try! Wish me luck boys. **Gets on Swoop bike and flies away into the twi sunset**
Title: Re: A Heart of Gold
Post by: Moosetroop11 on June 11, 2019, 10:49:52 PM
Finished your chapter Momeka, nice work, especially with the graphics, and I love the introduction of you know who : p

You left my boss on like 1HP though so Fish, you might want to set Sandboss to 1300 or whatever it's meant to be on (I think Momeka left an unaltered version below it) so you have a more genuine experience : )
Title: Re: A Heart of Gold
Post by: Fisherson on June 11, 2019, 11:20:08 PM
Finished your chapter Momeka, nice work, especially with the graphics, and I love the introduction of you know who : p

You left my boss on like 1HP though so Fish, you might want to set Sandboss to 1300 or whatever it's meant to be on (I think Momeka left an unaltered version below it) so you have a more genuine experience : )

Oh I beat your boss using a Chain Breaker cheat item. I always program in a cheat shop ya know but stakes are higher this time so I woulda anyway. Currently trying to figure out how to bet Red's mini game, which is gorgeous but the menu needs locked while you're doing it. ^^; Fixing that for you when I get through it.
Title: Re: A Heart of Gold
Post by: Momeka on June 13, 2019, 07:20:51 PM
You left my boss on like 1HP though

Yikes, thought I fixed that.

I love the introduction of you know who : p

Yeah, that was my favorite part to make. Had fun coming up with a stupid crew.

Fixing that for you when I get through it.

I just remember another thing I forgot to fix. I don't check if the player is on a horse when entering Mort's Oddities (the cave shop in the north west corner of town), should probably act like the other places and ask if you want to dismount. Also forgot to reset the weather effects.
Fix it if you want, otherwise I can do it on the bug fix round.
Title: Re: A Heart of Gold
Post by: Fisherson on June 16, 2019, 11:31:10 PM
Okay fixed Red's problem of the menu not locking while the shooting game was running. Got me two maps I'm working on for my chapter proper and got my chapter title done and testing the animation for it in a sec. So far I'm doing well as any error has been solved easily. Had a little debate with myself about what the Chapter 3's character weapon should be but I settled it with a little test in battle. Nearly asked Moose for Music but I found the two tracks I'll need for my maps and the one I'm using for the boss I've had since we decided to go wild west. XD I would like some help in NPCs. I need a set of Native American-looking people based on the Chapter 3 joiner. If you're interested please PM me. Anywho back to it! **Hefts pick axe**
Title: Re: A Heart of Gold
Post by: Zoltar on June 20, 2019, 08:19:27 PM
I'd say I'm about 33% done...

(https://i.imgur.com/rdvFfsX.gif)
(I got completely motion sick when making that effect)

But probably won't be able to work much next week. So might be awhile longer.



Turns out it's even better with sounds (https://twitter.com/i/status/1129816341198888963)

That's so mondo wizard! Love that tunneling effect. Gave me new ideas for my own game.

Quote
XD I would like some help in NPCs. I need a set of Native American-looking people based on the Chapter 3 joiner. If you're interested please PM me. Anywho back to it! **Hefts pick axe**

I can do it, Fishman! Just send e your details. Oh and can you add my character to the game if I send you some radical things I want?
Title: Re: A Heart of Gold
Post by: Fisherson on June 20, 2019, 09:09:33 PM
No longer need natives. Weren't as hard to sprite as I thought they would be. Should be done by tonight with a set of natives enough for my chapter. The village will be trickier but ig all else fails iI can always use the Goblin tents.

Quote
I can do it, Fishman! Just send e your details. Oh and can you add my character to the game if I send you some radical things I want?

Well no longer need it, but thanks for the offer, Zolty.  Ahhh I could put a finished model in but make one from scratch? No. Sorry. Better to wait until its your turn and just adapt any preconcieved notions around the curent plot. I had to throw out two scripts just from Moose's stuff let alone Red's additions sparking ideas. Always best to wait and see.
Title: Re: A Heart of Gold
Post by: Fisherson on June 22, 2019, 11:36:41 PM
Having Blackouts here so don't except any chapter updates and I might need some help with a tile set. I got about 20% of my planned chapter done. Still struggling with where to end it, but eh it's at least smaller than I expected and still satisfying. Only thing I worry about sides that one resource is coming up with puzzles that I haven't used int he past. I managed to use yet another invisible mazw with a twist but I did it for a bonus treasure in The Great Desert,not as part of the chapter. Thinking I might just fill the wood area I made with traps and just save my puzzling puzzles until the end? I dunno.
Title: Re: A Heart of Gold
Post by: Zoltar on June 23, 2019, 11:52:39 PM
No longer need natives. Weren't as hard to sprite as I thought they would be. Should be done by tonight with a set of natives enough for my chapter. The village will be trickier but ig all else fails iI can always use the Goblin tents.

Well no longer need it, but thanks for the offer, Zolty.  Ahhh I could put a finished model in but make one from scratch? No. Sorry. Better to wait until its your turn and just adapt any preconcieved notions around the curent plot. I had to throw out two scripts just from Moose's stuff let alone Red's additions sparking ideas. Always best to wait and see.

Well I have the set done, Fishman all except for a battleset but I can do that easily once I know if you're using battle animations for battlers or gnarly old three frame sets.
Title: Re: A Heart of Gold
Post by: Fisherson on June 25, 2019, 02:52:11 AM
Quote
Well I have the set done, Fishman all except for a battleset but I can do that easily once I know if you're using battle animations for battlers or gnarly old three frame sets.

We're using three frames so far. The skill setup makes it a little harder to use even battle animation battle frame extenders like I did in Spring Valley other than on some of the weapons. But sure send it over. I'll add it in for you AFTER my chapter is done most like. Speaking of:

Got the resource I needed but I'm still drawing blanks on puzzles. I keep trying not to go back to old puzzles I used before. >.<;; I'm going to look at past games I enjoyed and see if I can find one I can copy or get ideas from.

EDIT: AHA!! I stumbled on a good puzzle system after watching a vid but actually that just lubricated my brain and made me realize a junk resource I made to be a barrier could in fact serve  as the puzzle if I extended it's purpose a little. Heh heh. Back on track!
Title: Re: A Heart of Gold
Post by: Fisherson on July 16, 2019, 02:12:24 AM
Little update: got through the nightmare that was that simple puzzle, really need to spend more time doing these in RPG maker 2003 as MV makes it so easy I forget how to do without a tutorial lol and am now at...20 to 30% done? Sorry it's so low. Oh and I added another character. Really tried not to! But I will NOT add anymore. Just had to try this when I decided I couldn't live without an exotic weapon and stumbled on a class I've never even seen in Final Fantasy o.o A blue mage with a gimmick to steal skills from foes. Shockingly it's low on script and actually owes some thanks to Pokemon Snap of all things. =P Anywho I'll keep working at it and hopefully be done next week. ^^; Though I still can't picture the ending cleary...<.< Starting to bug me but I got a few go to's if this continues past next week.
Title: Re: A Heart of Gold
Post by: Donut on August 05, 2019, 10:16:59 AM
Hey guys!

Haven't been around for a while, I see this is going well, keep up o/
Title: Re: A Heart of Gold
Post by: Moosetroop11 on August 05, 2019, 03:17:57 PM
Just yell if you want to join in Donut : )
Title: Re: A Heart of Gold
Post by: Donut on August 07, 2019, 11:21:17 AM
I won't have time to, unfortunately, i'm in a rush with divorcing, finding a new job, moving...

Too much to do T.T
Title: Re: A Heart of Gold
Post by: Moosetroop11 on August 08, 2019, 02:00:28 PM
Aw sorry to hear you're divorcing!
Title: Re: A Heart of Gold
Post by: Fisherson on August 10, 2019, 03:14:59 AM
I won't have time to, unfortunately, i'm in a rush with divorcing, finding a new job, moving...

Too much to do T.T

**Hugs the Donut** I'm sorry you're going through that buddy. I would have loved to add another chapter or have you finish it in place of Zoltar to take pressure off him and show even though you're new you could pull off a great chapter again. XD I still love/hate re-playing your chapter in Spring Valley to this day! You'll come through this. praying for you if you don't take offense. ^_^ And still doing it even if you do cause you sound like you need all the help you can get.

So 'update': There's nothing really to report. Finally got to the cut scene at the end of that dungeon. Stupid as it sounds? I've been trying to justify the logic of a scene!! XD Once I woke up enough to realize I'm not some pointy eared Vulcan I managed to kick it up to 11 and get back on track but even if I finish it tomorrow I still have to make a chipset and do another series of closing cut scenes/exposition before I can even think about ending. Sorry for being so slow and dumd. ^_^;; Promise it'll beaver worth it in the end though! Well maybe not puzzles but the combat and cutscenes will be funny and interesting at least. Please be patient with me.
Title: Re: A Heart of Gold
Post by: Momeka on August 11, 2019, 10:34:09 AM
Sorry to hear, Donut.

even though you're new

You know Donut has been here for years right?
Title: Re: A Heart of Gold
Post by: Moosetroop11 on August 12, 2019, 11:57:59 AM
in place of Zoltar to take pressure off him
We make that happen, of course. Zoltar doesn't have to do a chapter if he doesn't want to.
Title: Re: A Heart of Gold
Post by: Fisherson on August 13, 2019, 04:34:21 PM
Sorry to hear, Donut.

You know Donut has been here for years right?

He's new to chain gaming though! =P Though yeah I guess he's not that new in time wise. I just have a terrible memory anymore. ^_^;
Title: Re: A Heart of Gold
Post by: Donut on August 15, 2019, 12:24:43 PM
Thanks guys, it's life unfortunately, it'll get better :)
I'll probably participate in the next one as I have got my hand on a new laptop recently.

Title: Re: A Heart of Gold
Post by: Fisherson on August 26, 2019, 04:46:22 AM
BIG BIG BIIIIIIIG TEXAS STYLE UPDATE!!!!!

I have a hotspot. My new phone is a hotspot!! 83 I realize this may not be exciting for you but you should consider this when thinking "Duh. Fish has finally caught up to the 20th century":

I can now upload the game whenever I want. I can talk to you all in near real time given my real life does require me to be active AFK BUT I don't need to wait a month to go to the library and check for rental hotspots. X3 I'm free! The game will now comence!! ...Although I'm still not done with that cut scene or the pieces I need to end the game but now! Now I will ruin the creativity block that dares to hinder this Jedi!! HAHAHAHAHA! I'm alive!! Now let's make a western that in no way really resembles one and keep chain gaming and other things with gusto!! YEAH!

Oh and here's a screen to prove I'm still at work:
(https://i.imgur.com/SeBDruz.png)

The puzzle that almost killed me XD Simple lighting gates. Well hopefully tomorrow I'm done with that cut scene and can start on the final part which is mostly straight forward....<.< Assuming inspiration doesn't take hold. At least no more new characters! Oh wait I didn't even mention there's one in that screen. Ah well you'll meet Kaia soon enough.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on August 26, 2019, 07:26:17 AM
Looking good Fish and glad to hear you're internet life is getting easier.

However, since summer is now over it's going to be hard for me to do my chapter, this is always the most stressful time of the year, especially so with a kid.
So I would suggest that Zoltar goes next and hopefully things have slowed down till he's done and I can jump in and do the last chapter. That way I don't have to stress about the chapter and Zoltar won't have to feel the pressure of tying all the ends together and doing the final chapter.
Title: Re: A Heart of Gold
Post by: Archem on August 26, 2019, 06:49:03 PM
BIG BIG BIIIIIIIG TEXAS STYLE UPDATE!!!!!
I'm from Texas, and I find this disgusting stereotype to be highly offensive. Some things 'round these parts are small, pardner.

Not like my penis or anything...
Title: Re: A Heart of Gold
Post by: Fisherson on August 27, 2019, 04:39:06 AM
Looking good Fish and glad to hear you're internet life is getting easier.

However, since summer is now over it's going to be hard for me to do my chapter, this is always the most stressful time of the year, especially so with a kid.
So I would suggest that Zoltar goes next and hopefully things have slowed down till he's done and I can jump in and do the last chapter. That way I don't have to stress about the chapter and Zoltar won't have to feel the pressure of tying all the ends together and doing the final chapter.

That is an excellent idea, purps!! I bet Z will agree if somebody PMs him. Haven't seen him active in a while o.o; Hope he's still around I would hate to do two chapters again as I like this game but I am wary of how to finish this one let alone another one XD
Title: Re: A Heart of Gold
Post by: Momeka on August 28, 2019, 07:19:17 AM
I find it kinda lame and pointless that the same person should follow up their own chapter. The whole thing with the chain game is that a new person who has no clue what you were planning should interpret whats going on and make their own part. Might as well just make one really long chapter if that's the case.

If for some whatever reason Z can't make his chapter, I say either just send it to purple and he can sit on it to whenever he has time to do anything. Or try to find someone new to make something or alternative someone who made on of the earlier chapter makes a new one.
Title: Re: A Heart of Gold
Post by: Fisherson on August 30, 2019, 08:35:30 PM
I find it kinda lame and pointless that the same person should follow up their own chapter. The whole thing with the chain game is that a new person who has no clue what you were planning should interpret whats going on and make their own part. Might as well just make one really long chapter if that's the case.

Yeah I hated having to two chapters in the last part of the Juno's Odyssey. =/ It turned out okay but honestly I think it's one reason  I'm reluctant to write final Chapters. Worst part is we'll never get to see AFL's work and how the story would've bent around it and reshaped it so close to the end. Alas that's the risk of a project like this but I think we've proven time and time again that it is well worth it.

Update: Today I should finish the stupid cutscene that's been bothering me and get back to actual mapping. I'm gonna probably just recolor some of Moose's stuff and phone it in for everything but the interior though. Then one last cut scene and final hint where the story is going next. I'll do a master test play and that'll be it hopefully! Then again best laid plans of Lenny and Dragonium...
Title: Re: A Heart of Gold
Post by: Zoltar on August 30, 2019, 08:41:04 PM
I'm from Texas, and I find this disgusting stereotype to be highly offensive. Some things 'round these parts are small, pardner.

Not like my penis or anything...


That is mondo funny!

Quote
If for some whatever reason Z can't make his chapter, I say either just send it to purple and he can sit on it to whenever he has time to do anything. Or try to find someone new to make something or alternative someone who made on of the earlier chapter makes a new one.


Us houseboat driving bums have plenty of time to write up a game chapter between surfing, bro! Just leave it to the Big Kahuna Z! I will not disappoint!
Title: Re: A Heart of Gold
Post by: Prpl_Mage on September 19, 2019, 05:48:01 PM
Have you sent the game to Zoltar yet Fish?
Title: Re: A Heart of Gold
Post by: Fisherson on September 20, 2019, 03:40:55 PM
Have you sent the game to Zoltar yet Fish?

Nope. Just got that cutscene totally finished. Tempted to end the chapter there but it's awful short....Though on the other hand I'm not sure I have the energy to make a whole Algonquian village even just re-coloring Moose's stuff like I did earlier. I do also have to do one or two master play tests to be be sure my chapter isn't too hard on the monster level and I have no bugs.
Title: Re: A Heart of Gold
Post by: Zoltar on September 20, 2019, 04:24:12 PM
Nope. Just got that cutscene totally finished. Tempted to end the chapter there but it's awful short....Though on the other hand I'm not sure I have the energy to make a whole Algonquian village even just re-coloring Moose's stuff like I did earlier. I do also have to do one or two master play tests to be be sure my chapter isn't too hard on the monster level and I have no bugs.

I agree. I'm eager but I don't want a mondo pile of bugs and stuff if you can smooth it out, Fishman! Take your time. Oh hey is it a rule we have to cobble everything together ourselves or can we ask for outside assistance?
Title: Re: A Heart of Gold
Post by: Momeka on September 20, 2019, 07:19:35 PM
Well you had it for almost 4 month. It's time to try and wrap up what you have. It doesn't matter if it's short.
Title: Re: A Heart of Gold
Post by: Fisherson on September 23, 2019, 08:46:43 PM
I agree. I'm eager but I don't want a mondo pile of bugs and stuff if you can smooth it out, Fishman! Take your time. Oh hey is it a rule we have to cobble everything together ourselves or can we ask for outside assistance?

You can ASK for assistance but don't EXPECT it. =P After all I asked for helping making a bunch of Native Americans four months ago then just ended up making them now. Don't have much use for them though if I end things here which I think I am gonna do. Gonna begin my master test tonight and do my concluding notes and yadda yadda.  Hopefully be done in two days. >.>;;; If I can just stay away DB Xenoverse 2 long enough...
Title: Re: A Heart of Gold
Post by: Fisherson on September 24, 2019, 06:19:53 AM
Alright just programmed in my boss battle and transition to the lobby. Checked and all but one side quest seems to be working int he debug, which is because it wasn't done lol. Gonna do my master partial fair play test tomorrow then a latter test the next and then it's all yours, Z! Hope you have fun you first time out.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on September 24, 2019, 05:12:22 PM
Oh I was asking since I have time to do the chapter now. It's been a month. So feel free to send it my way and I'll try to be quick about it.
Title: Re: A Heart of Gold
Post by: Zoltar on September 25, 2019, 02:04:35 AM
Oh I was asking since I have time to do the chapter now. It's been a month. So feel free to send it my way and I'll try to be quick about it.

Wait I thought I was next? Did I bump my head on a rock surfing the other day? Or am I finishing? Not unpset or going to call any of you grippers for it just want to make sure I'm on the right planet. Would be mondo embarrassing to find I wasn't.
Title: Re: A Heart of Gold
Post by: Fisherson on September 25, 2019, 07:24:44 AM
Oh I was asking since I have time to do the chapter now. It's been a month. So feel free to send it my way and I'll try to be quick about it.

Alright. That probably is for the best. Had a bit too much to do today. Gonna try to do the 1st master test tomorrow and if if it works I'll do one more check and it'll be yours.
Title: Re: A Heart of Gold
Post by: Fisherson on September 25, 2019, 06:13:30 PM
UGGGGHhhhhh that Master test was NOT positive. -__-;;; So many bugs. correcting now. Also a story faux faux.

Second test went worse. Uhhh as much as I want to release it right now I can't in good conscience. Seriously it's not at all taut and ready to go forth into the world on the coding side. The battles work fine at my level but then I know all the weakneeses and such.

...OK screw that now the battlers are vanishing after a move?? @_@ What?! Oh wait Status system. Moose's one didn't provide letting for status so I tried to revamp the Anon system I used with Spring Valley. ^^; Apparently not all in place. let me undo that not much to it.

EDIT: Yeah can't give it to you as it even if you want a buggy nasty chapter there's a fatal error in the design if I break the chapter after the boss fight. Have to at least let the player walk around as there's a key item I made that needs to be found and can't be returned to if you leave the area. Gonna try one little edit there. Oh and to give you an idea on what I'm dealing with:

14 total bugs. One Fatal included with those.
Title: Re: A Heart of Gold
Post by: Donut on September 26, 2019, 07:45:20 AM
That's far less than in most commercial games XD

14 total bugs. One Fatal included with those.
Title: Re: A Heart of Gold
Post by: Fisherson on September 29, 2019, 02:37:00 AM
Bugs down to 8 of 14 now. Fatal error quick work around didn't work gonna try another tonight that involves using smart TP points to have the chapter break end after the player leaves the dungeon. Gives them plenty of time to find all the goodies, including the one whose absence caused the error. Getting closer. Also feel I should rework the boss battle as it's a little phoned in as is. I'll save that until I get the bugs down past like 5 or so.
Title: Re: A Heart of Gold
Post by: Momeka on October 04, 2019, 04:02:36 PM
How's it going Fish? You don't have to fix everything now, there will be a bug fixing round. And don't rework the boss, that's a typical good thing to save for that.
Title: Re: A Heart of Gold
Post by: Fisherson on October 04, 2019, 11:05:07 PM
How's it going Fish? You don't have to fix everything now, there will be a bug fixing round. And don't rework the boss, that's a typical good thing to save for that.

One unfinished program but you know what? I'm saving it for the bug fixing round. The fatal error is nulled by my  work around method. I'll be ready to send by tomorrow if I can find a good file sharing site. I've forgotten all the names of the ones I used previously for free. I would invest in a pay place but my cash is hurt this month by a break up,nasty bills and mysterious throat infection that required a 60$ medication to treat. Yay. Otherwise everything looks good for the game at least. So wish we would go back to more than five chapters I just don't think we can give this much love with five. But hey Spring Valley worked with a small script so who knows?
Title: Re: A Heart of Gold
Post by: Fisherson on October 05, 2019, 07:17:51 PM
Finished. Tested and it works. Still shakey in some places but I can get those smoothed over int he bug fixing round. Need a sharing site though as I still can't find one!! XD It's confounding! I used to have a few book marked I'm sure but apparently that was on my old laptop? Ugh.

Edit: Found a site. Tinyuploads. Think it'll work but you'll have to give me till tomorrow to confirm as my small little phone hot spot can stream Youtube but not upload a 28 MB file compressed and packed away. -.-; But yeah I'm done till bug fixing when I'll add in the things I couldn't since I'm sure I killed every bug in this chapter. Even spruced the boss battle up a little and made my redundant character non-redundant through a final transitional cut scene! =D Pretty good work if I do say so myself.

Edit to the edit:

UGhhhh I can't get a more powerful connection yet. Gonna try on Tuesday because I need to go to hotel while my water is fixed anyway. Hopefully I can get it by then. Trying to resist touching it XD Working mostly at least. Hang on there, Prpl!
Title: Re: A Heart of Gold
Post by: Prpl_Mage on October 07, 2019, 06:52:58 PM
Alright sweet, heave it onto Google Drive if nothing else works.
Title: Re: A Heart of Gold
Post by: Fisherson on October 07, 2019, 10:04:18 PM
Alright sweet, heave it onto Google Drive if nothing else works.

>.- Didn't even think of that one! Man I am out of shape on this. I blame my friend Leena for getting me back into RPG Maker MV. Haven't needed to upload anything yet as all my projects are just experiments on that thing.
Title: Re: A Heart of Gold
Post by: Fisherson on October 10, 2019, 07:38:14 PM
Well I sent it on. Haven't gotten a response from Prpl though. But at least my part is done.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on October 10, 2019, 09:54:38 PM
Loving it so far guys.
Title: Re: A Heart of Gold
Post by: Zoltar on October 12, 2019, 03:56:05 PM
Mondo awesome! I guess I can finish the game. Never done that before so I could wipeout the story but I'll do my best. Just tell me when, Purple Brosef.
Title: Re: A Heart of Gold
Post by: Fisherson on October 12, 2019, 04:09:38 PM
Mondo awesome! I guess I can finish the game. Never done that before so I could wipeout the story but I'll do my best. Just tell me when, Purple Brosef.

Hey just cause I had a hard time of it doesn't mean you will! You could make history by being the first newbie to ever take the last chapter of a chain game. Little bit jealous not gonna lie to ya!
Title: Re: A Heart of Gold
Post by: Zoltar on October 12, 2019, 04:15:12 PM
Hey just cause I had a hard time of it doesn't mean you will! You could make history by being the first newbie to ever take the last chapter of a chain game. Little bit jealous not gonna lie to ya!

Heh! I made Fishman jealous? Alright! Now I feel tubular! I'm going to make some characters and maybe watch a few wild west movies to see how they ended as research. Akaw!
Title: Re: A Heart of Gold
Post by: Prpl_Mage on October 19, 2019, 10:50:56 AM
So progress is being made, got most of the basic maps done but haven't gotten on to make the more dungeony parts yet.
I fixed some issues with the previous chapters but realized that we need to take a look at that horse thing in the bug fixing round.

Added a sidequest to the main game and updated the shops with content. Considering adding some events that visually change the shops as well to reflect the updated status.
Other than that I know where I want to the story to go but not exactly how to lead the player there in a good way.

Also, I'm considering adding weapon elements to everyone's basic attacks. Mostly to make it possible for more supportive skills that can give synergy (aka, decrease resistance). Would this screw something up?
Title: Re: A Heart of Gold
Post by: Momeka on October 19, 2019, 02:02:54 PM
Also, I'm considering adding weapon elements to everyone's basic attacks. Mostly to make it possible for more supportive skills that can give synergy (aka, decrease resistance). Would this screw something up?

I think it should be all right. Maybe avoid giving one of the three start character water as an element though. Since a lot of the combat in chapter 1 is based around getting water gear so you can deal with it. I can't speak for Fish chapter since I haven't seen it. But that far in I feel like it should be plenty of opportunity for the player to get various elemental gear so it shouldn't matter too much if one character has more affinity towards one.

Maybe avoid making the starting characters weak towards sand as well. Feel the combat in chapter 1 is already pretty tough as it is now.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on October 20, 2019, 07:55:36 AM
That's a good point. Maybe I'll just stick to adding a "Gun" element, a "Axe" element and so on that doesn't interact in any other way than 100%dmg in the first chapter and take it slow from there.
Title: Re: A Heart of Gold
Post by: Momeka on October 20, 2019, 02:12:24 PM
Made a cowboy version of the owl merchant if anyone wants to put it in. It's kinda iconic to the chain games at this point, I think it's been in everyone so far.

(https://i.imgur.com/DYlfUQt.png) (https://i.imgur.com/1GcD8GT.gif)(https://i.imgur.com/3IkdcJW.gif)


A bit off topic:
For a future community project would anyone be interested in doing a short game collection? I'm thinking that each person makes a small game each (about the size of a chain game chapter). The game has to be set in one of the previous chain game worlds. Make a small side story revisiting that world, it could be set during, after, or before the events of the chain game. All up to the maker.
Figured a way to limit the scope of the games so they don't go all feature creep and never finishes we could put a limit to the number of maps the game can contain. Like one or two larger maps, two medium maps, and like ten smaller ones, or something like that.

I think it could be a fun way to revisit the chain games without making full blown sequels and everyone can pick the world they want to revisit.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on October 20, 2019, 06:53:46 PM
Made a cowboy version of the owl merchant if anyone wants to put it in. It's kinda iconic to the chain games at this point, I think it's been in everyone so far.
Gonna add that one in in a jiffy, already have the Spring Valley sprite so I'll just replace that one. I think it has been in all, that someone else added it to Juno's Odyssey. I was going to but made vending machines instead.
But I'm glad it sticks around, small things like this is the good kind of nostalgia. Originally was an old sprite that I never used like so many other things. Made for a game with a race of birdlike treasure hunters who also sold their unique goods as merchants. So yeah, so far its doing alright.

Quote
For a future community project would anyone be interested in doing a short game collection? I'm thinking that each person makes a small game each (about the size of a chain game chapter). The game has to be set in one of the previous chain game worlds. Make a small side story revisiting that world, it could be set during, after, or before the events of the chain game. All up to the maker.
Figured a way to limit the scope of the games so they don't go all feature creep and never finishes we could put a limit to the number of maps the game can contain. Like one or two larger maps, two medium maps, and like ten smaller ones, or something like that.

I think it could be a fun way to revisit the chain games without making full blown sequels and everyone can pick the world they want to revisit.
I like this idea a lot. A nice way to give love to the projects without making it too ambitious.
Title: Re: A Heart of Gold
Post by: Fisherson on October 21, 2019, 09:02:18 PM
I did add some elements, Purps though Moose's base CBS was very ...simple. XD It was hard to design skills for the characters the way he did but I didn't want to revamp it. I mean he didn't even have but a skill slot maybe to defend with so no basic Parry or such but I actually found it motivated me in combat the same way I don't jam down Guard all the time in Xenoverse: I got aggressive and focused on attacks or recovery and it fit with the wild west survival elements he added. Honestly if were like RPG maker.net with our own achievements and awards? I would nominate him for Misao in an instant just for doing that so well with an old system like 2003.

Well I did change Moose's Caterpillar system to turn off sometimes because it interfered with puzzles in...the weirdest ways. Like a leaf I had a floating object? Just stuck under Jimmy boy's boots and would not move! I tested it by turning off the system and found it only happened when it was on. I even edited the object but it wouldn't stop. Plus my Spike Maze and electrical bars were more than happy to confound it by getting certain party members stuck and not releasing them XD Agh.

Yes! The Owlman returns! I thought about putting him when I was working on my chapter but honestly I was trying not to do more than basic hints to earlier chain games. I know weird for me but I felt I didn't need Goblims in cowboy hats no matter how cute it looked on paper and no mention of Devon for once. I had one hidden item that's from Wrath of Gaia and nod to Olokun in the cheat menu and that was it. Really proud of my restraint actually. I mostly did that cause Moose sort of hinted we may be dealing with a Shinara type "Is it really the past or the future" sort of dealio. At the very least there's small nods this may not be the 1800's just by the number of clashing pieces of tech and terminology. Also some lack of certain ones like any mention of a Goverment of any era. Then again that could just be the isolation effect Dustbowl has.

As for a space-time breaking mini chain I think that's a great idea! Though I do hope it isn't a indication we're just gonna always keep scaling back cause looking ahead when I was making my chapter I noticed that your chapter lacking too much story 'push" actually put a burden on me and further on the next guy. Not your fault but it would have been less detrimental I think if we had 8-9 chapters like Juno's Odyssey. Honestly I don't mind five chapter but it's kinda too narrow to tell a good story in. Next one I'm recommending 6-7 minimum not counting special side quest rounds and secrets. I mean you can argue "Well Spring Valley made do' but honestly? I still to this day can't figure out HOW it did that. Maybe it was the magic of the story or Felix's spirit fighting with us to make it a great tale but we cannot always count on that. And actually I'm gonna refraim from trying to make this all about Chain Game improvements. I'll save that for the day I push us to use other makers. Though I wish the team good luck working on this chapter as I'm not thinking on anything more for mine until we get to bug fixing.
Title: Re: A Heart of Gold
Post by: Donut on October 23, 2019, 08:41:38 AM
Made a cowboy version of the owl merchant if anyone wants to put it in. It's kinda iconic to the chain games at this point, I think it's been in everyone so far.

(https://i.imgur.com/DYlfUQt.png) (https://i.imgur.com/1GcD8GT.gif)(https://i.imgur.com/3IkdcJW.gif)


A bit off topic:
For a future community project would anyone be interested in doing a short game collection? I'm thinking that each person makes a small game each (about the size of a chain game chapter). The game has to be set in one of the previous chain game worlds. Make a small side story revisiting that world, it could be set during, after, or before the events of the chain game. All up to the maker.
Figured a way to limit the scope of the games so they don't go all feature creep and never finishes we could put a limit to the number of maps the game can contain. Like one or two larger maps, two medium maps, and like ten smaller ones, or something like that.

I think it could be a fun way to revisit the chain games without making full blown sequels and everyone can pick the world they want to revisit.

As always this looks great! Well done :)

As for the fof topic, I'd say yes! It would be easier when people are busy as long as we set an overall limit (like 6 months to do so), everyone can do it at their rhythm without having to wait for the other and be rushed. I immediately thought of the first SaGa Frontier or Live a Live who had separate stories in the same world (the end of the mentioned games were with every chapter merging into one at the very end, but you see what I mean, we can skip that very end part).
Title: Re: A Heart of Gold
Post by: Prpl_Mage on October 23, 2019, 10:07:39 PM
(https://i.imgur.com/Lqg4Nn7.png)

So I got stuck doing some spriting, as I tend to do. Tried to make the horse a bit chubbier to fit the larger models.
Title: Re: A Heart of Gold
Post by: Fisherson on October 24, 2019, 09:52:14 PM
(https://i.imgur.com/Lqg4Nn7.png)

So I got stuck doing some spriting, as I tend to do. Tried to make the horse a bit chubbier to fit the larger models.

Chubby horse just like I used to be in the BDSM world XD Love it. Yeah that spiting is what also held me up a lot. Especially as when I work on a tileset I do little things...which leads to character ideas/doodles XD!!!
Title: Re: A Heart of Gold
Post by: Momeka on October 28, 2019, 11:17:46 AM
So I got stuck doing some spriting, as I tend to do. Tried to make the horse a bit chubbier to fit the larger models.

Looks good, purp. I always have a hard time getting animals to look good, but that looks really solid!

As for the fof topic, I'd say yes! It would be easier when people are busy as long as we set an overall limit (like 6 months to do so), everyone can do it at their rhythm without having to wait for the other and be rushed. I immediately thought of the first SaGa Frontier or Live a Live who had separate stories in the same world (the end of the mentioned games were with every chapter merging into one at the very end, but you see what I mean, we can skip that very end part).

Well I was thinking we would still work in the same project and then make a game selection menu. But if we set up all the available maps for each game before we start and reserve what slots are available for each game in the database we should be able to work at the same time. Will be a bunch of work to copy and paste stuff over to one project later, but should be doable.
Title: Re: A Heart of Gold
Post by: Moosetroop11 on October 30, 2019, 01:06:24 PM
Looking good! : ) Sorry if my systems screwed anything up - the caterpillar system relies on the characters all being specific EVIDs which I made templates before but it is a right pain to keep going.

I'm glad to hear you're updating the shops and stuff prpl, I think that will work out well. And the desert itself is of course perfect for sidequests. The cave system was supposed to all link up eventually like the zertinan caverns in ff12.

I'd be up for hte game collection thing too.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on October 30, 2019, 09:37:19 PM
Got stuck for a bit because of the engine. Apparently having something being touched by hero means it runs once but not continuous. However, setting something to event touch makes it run continuous, but it also gets you stuck in a loop most of the time if a condition isn't met.
So it seems like you can't have conditional branches for "event touch", you gotta make it all about those basic conditions and use pages.

Long story short my frustration got the better of me so I scrapped the thing I was working on and made something new. Dungeon progress is good but I'm not feeling as original as I usually do. I realized that it has been a while since I last played a 2d adventure game.

Story is almost done, although the conversations are a bit lacklustery and static. Will probably have time to spice  them up though.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on November 03, 2019, 09:11:10 AM
Got stuck doing resources again. It's been a month now so will try to up the pace a bit.
(https://i.imgur.com/RBUtV4Q.png)
Title: Re: A Heart of Gold
Post by: Momeka on November 03, 2019, 04:29:34 PM
Looks great, purple! I love the sand sharks and the vultures!
Title: Re: A Heart of Gold
Post by: Archem on November 03, 2019, 06:03:23 PM
It's weird how much those sharks look like penises.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on November 03, 2019, 07:32:40 PM
It's weird how much those sharks look like penises.

Now I can't unsee it, gotta do some edits to 'em.
It was supposed to look a bit more like a prehistoric shark like a mosasauros.
Title: Re: A Heart of Gold
Post by: Archem on November 03, 2019, 08:07:40 PM
Well thank goodness I'm here.
Title: Re: A Heart of Gold
Post by: Fisherson on November 04, 2019, 10:46:20 PM
Ah it's like how I ruined fat Chocobo for somebody the other day and I made a comparisson between him and Chica. XD All around the Discord they were like "NOO! I can't unsee it!" Alas being part of the RL kink community you start to see genitalia anywhere any time...
Title: Re: A Heart of Gold
Post by: Prpl_Mage on November 09, 2019, 12:32:30 PM
Progress on the game is good. I could pass it along without bringing shame to my family name now.
Going back to edit smaller things, adding treasure chests and some new items and tweaking the balance and things like that after a test.

But I want to spice it up some more I think. I have another mini game planned and some dialogue I want to add.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on November 24, 2019, 09:50:48 PM
So life got a bit in the way but progress is good. Been minding my priorities so should hopefully be done before December.
Title: Re: A Heart of Gold
Post by: Momeka on November 26, 2019, 09:01:32 PM
Nice. I'm looking forward to see how this game turns out!
Title: Re: A Heart of Gold
Post by: Prpl_Mage on December 03, 2019, 06:51:45 PM
In my defense the chapter was done before December came 'round. But I noticed some minor tweaks that are needed before passing it along, will try to fix those as soon as possible.

Also, Donut has been promoted to Final Chapter maker instead of Zoltar.
Title: Re: A Heart of Gold
Post by: Momeka on December 05, 2019, 09:15:51 PM
Also, Donut has been promoted to Final Chapter maker instead of Zoltar.

Nice! More Donut chapters!
Title: Re: A Heart of Gold
Post by: Donut on December 10, 2019, 09:46:57 AM
I should be able to do something in the new year, can play it during the holidays if you're done with the tweaks!

I should receive my new gaming PC soon as well, so it should run well.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on December 12, 2019, 07:19:50 PM
I'll make sure to upload it as soon as possible and send a link your way!