Charas-Project

Community Projects => Chain Games => Topic started by: Prpl_Mage on March 03, 2019, 02:23:16 PM

Title: A Heart of Gold
Post by: Prpl_Mage on March 03, 2019, 02:23:16 PM
I'm starting an official thread for the 5th (?) official chain game.

The theme of the latest chain game is Western. We're not doing contemporary again, and we're not going back to fantasy nor into space. This is Western: vagrants, miners, guns, booze, brothel, horses and racial stereotypes (because society was horrible back then, seriously).

So far we have some neat characters and battlers made by Momeka:
(https://i.imgur.com/4S4qkvv.png)(https://i.imgur.com/owcszrR.png)(http://i64.tinypic.com/i5c585.png)
(https://i.imgur.com/biPTaJJ.png)(https://i.imgur.com/xty1aFS.png)(https://i.imgur.com/NKU7DOS.png)

Anyone who is willing can help out with resources, even if you do not have the time to participate with a chapter.

So far I have these random name suggestions for titles, since I'm not doing the first chapter it's hard for me to give something conclusive:
A Heart of Gold
Deed for Revenge
Kill the Truth
The Settlers
Blood Oath
Whispers in the Dust
Missing Heirloom
The Heart of the Land
Maple Yard
A Devil's Gift
Thief of six
Brexas Hold'em
Heart of Spades
Ace of Hearts
The Young, the Hag and the Ugly



Members of the site can sign up for a chapter, and we'll sort it from there.

Chapter 1 Moosetroop
Chapter 2 Momeka
Chapter 3 Fisherson<-
Chapter 4 Prpl
Chapter 5 Zoltar

(https://i.imgur.com/rdvFfsX.gif)
Title: Re: [Western Chain Game Title]
Post by: Momeka on March 03, 2019, 02:49:30 PM
Give me chapter 2. I rather do a chapter when there is few heroes.

Oh yeah btw:
Here's the hat/hatless version of the battlers as well:
(https://i.imgur.com/PVgDnP8.png) (https://i.imgur.com/7LGwwZY.png)

(https://i.imgur.com/yD5ELWu.png) (https://i.imgur.com/hN0Gi1Y.png)

Edit 2:
Oh btw, Prpl, you missed the second part of those battlers.
Title: Re: [Western Chain Game Title]
Post by: Moosetroop11 on March 03, 2019, 03:51:08 PM
Thanks so much for those battlers momeka they look great!

As for names, I'm working under 'tales from the west' but that's not great as we're likely to have just one tale. I like the names about exploration and discovery as they fit the game as I envisage it so far.

What about 'The Heart of Gold?' as that's kinda about a person but also the gold rush that is going on?

I'm easy, we could tie it more to the story but I currrently don't have a strong one going on; I'll more likely leave it to the creators of the later chapters to decide.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on March 03, 2019, 05:14:20 PM
Give me chapter 2. I rather do a chapter when there is few heroes.

Edit 2:
Oh btw, Prpl, you missed the second part of those battlers.

Done.

You had the others in the old thread so figured it wasn't needed. This was more to showcase what we were going for in case someone wanted to help out.
http://www.charas-project.net/forum/index.php?topic=29551.30

What about 'The Heart of Gold?' as that's kinda about a person but also the gold rush that is going on?

I'm easy, we could tie it more to the story but I currrently don't have a strong one going on; I'll more likely leave it to the creators of the later chapters to decide.

I'll take it.
Title: Re: A Heart of Gold
Post by: Fisherson on March 03, 2019, 08:36:31 PM
Chapter three I claim! I will do no latter as I won't have time for my usual shenanigans and I stick to my guns on what I said in J.O.: never again will I do the last chapter unless it's my own project and nobody volunteers.
Title: Re: A Heart of Gold
Post by: Momeka on March 04, 2019, 12:00:20 PM
Heart of gold sounds good. My only gripe with it is that it might not be the most search-friendly name. But then again, this is just a chain game so that might not matter too much.
Title: Re: A Heart of Gold
Post by: Donut on March 04, 2019, 03:53:37 PM
Those resources look great!
I'm not in for the CG this year. I have a lot to do IRL, and I've lacked the will of doing any game related stuff the past few months. I'll play happily though once it's out.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on March 04, 2019, 10:38:07 PM
Heart of gold sounds good. My only gripe with it is that it might not be the most search-friendly name. But then again, this is just a chain game so that might not matter too much.

Hmm, how about expanding it then? Like "Blood for the blood god and a Heart of Gold"

Those resources look great!
I'm not in for the CG this year. I have a lot to do IRL, and I've lacked the will of doing any game related stuff the past few months. I'll play happily though once it's out.

Sorry to hear that, I hope you'll find the time to participate again in the future. I personally liked where you were going with your last chapter.

Feel free to help out with resources if you find the inspiration.

Speaking of resources, started doing some NPCs, mostly inspired by other games so kinda easter eggy I guess. Will post when I got a whole set complete.
Title: Re: A Heart of Gold
Post by: Fisherson on March 05, 2019, 02:33:21 AM
The only problem with "Heart of Gold" is it is also the name of a famous starship.  Not a big problem though as I think I'm the only one to point it out.

Title: Re: A Heart of Gold
Post by: Moosetroop11 on March 06, 2019, 09:23:08 AM
The only problem with "Heart of Gold" is it is also the name of a famous starship.  Not a big problem though as I think I'm the only one to point it out.
THAT was it! I knew I'd heard it somewhere before! Hitchikers of course.

Probably still fine...?
Title: Re: A Heart of Gold
Post by: Fisherson on March 06, 2019, 04:17:44 PM
THAT was it! I knew I'd heard it somewhere before! Hitchikers of course.

Probably still fine...?

Lol Yeah I think it will be. Hitchers stuff is always cult popular but even I didn't see it till I read a few posts here and that large,long running shoe, or tea cup, popped into my mind as if the infinite improbability drive had been triggered.

Oh another thing is this set more along the lines of 1860 or upwards of 1890? Sort of curious as it determines how much tech was availieat the time. Character I'm designing as a party member is a would be inventor and I was thinking of going the route of Edward from FF6 with how each gadget allows him a new skill. Only instead of purchasing maybe putting a work bench in a hub town or just a key item like "Drawing Board"
Title: Re: A Heart of Gold
Post by: Moosetroop11 on March 06, 2019, 04:31:05 PM
Intresting that you're designing a character when you haven't even played the first two parts ; p What if the game doesn't suit having a new character appear?

As for the technology available this is going to be fairly loose; it's got monsters and magic so it's hardly historically accurate. Steampunky tech would probably be most appropriate.
Title: Re: A Heart of Gold
Post by: Fisherson on March 07, 2019, 12:14:50 AM
Intresting that you're designing a character when you haven't even played the first two parts ; p What if the game doesn't suit having a new character appear?

As for the technology available this is going to be fairly loose; it's got monsters and magic so it's hardly historically accurate. Steampunky tech would probably be most appropriate.

Well if the character doesn't fit, unlikely as the persona is moldable and the role is almost as versatile as Rool was in J.O., I will look at one of the other four including a boss I could make redeemable as a playable chara. I never design just one party character. There were two versions of "The Mayor" in SV including one where Naomi was a man. I can also design on the fly like I did with Jazel and Rivet. Both were done in the chapter because I said "why not?" in the middle of doing the chapter. Rivet was a sketch at least I mean but Jazel? I just decided as the party beat yhe boss battle that Jazel would stay behind. I latter realized I skipped over the drama of her being a spy XD That woulda been so funny and fleshed her out better than goddess bimbo healer. XD But yeah you get my drift. I always have a back up plan.

So we can tea punk it up? Good. I dont need to edit my metal jowled and armed man. Still got me s possible antagonist/playable if my inventor falls through.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on March 26, 2019, 12:00:13 PM
Almost done with that charset, been busy with some other stuff lately and haven't really found the drive to finish them.
Title: Re: A Heart of Gold
Post by: Moosetroop11 on March 27, 2019, 10:42:30 AM
Hey, I've been doing a lot of work on this and it's coming along quite nicely - I've gotten really into making chipsets and stuff. Nice to hear about the charset! I have made a couple more npcs based on momeka's, but I could use a bit more variety for sure.
Title: Re: A Heart of Gold
Post by: Zoltar on March 28, 2019, 05:51:22 PM
The final chapter. Give to me since its all that's left.
Title: Re: A Heart of Gold
Post by: Fisherson on March 30, 2019, 07:46:22 PM
The final chapter. Give to me since its all that's left.

...Errrr I wanna reiterate that "last and first are hardest" but you are right. Good luck! Just remember you have two basic choices: Tie it all together or pull a Red in the first Chain and reveal there was more to the story than seen.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on March 31, 2019, 06:32:00 PM
The final chapter. Give to me since its all that's left.

Gotcha, hope you're up to the task. Since I've done two previous my best advice is to keep your priorities straight or the game will never ever have a finish.

Also, finally finished that charset. Have started on another. It feels like doing the front frames are all fine but then doing the side and walking takes time. I don't remember this being the case; must be all this warhammer painting that is screwing things up...
(http://i64.tinypic.com/i5c585.png)
Title: Re: A Heart of Gold
Post by: Donut on April 09, 2019, 03:18:28 PM
It'll surely be interesting.
I'm looking forward to see what you'll make this time. Hopefully next year I'll participate :)
Title: Re: A Heart of Gold
Post by: Momeka on April 13, 2019, 10:02:10 AM
Sorry, I've been really preoccupied lately. Let me know if you need anything.

- charsets-

Looks great, purp!
Title: Re: A Heart of Gold
Post by: Fisherson on April 14, 2019, 05:03:32 AM
 I love all the hidden cameos in that charaset once you start looking at it. Really good work!I need to get off my lazy *** and stop skyriming and get to making full sets and not doodles.
Title: Re: A Heart of Gold
Post by: Moosetroop11 on April 15, 2019, 10:30:22 AM
Let me know if you need anything.
Thanks Momeka, I'm almost done - I could really use a large western horse carriage or wagon, just for scenery, to put in a town or by the side of a road occasionally, though I can live without it - I'd also quite like a charset of the Bar owner magic user woman in some sort of 'magic using' pose, but I can sort it out myself otherwise (you'll just do it better) ; ) I also need a magic store owner which I can just do myself, but I know that's the sort of thing you love so if you fancy it, please go ahead : )

I'm done with a lot of what I was doing and now I've just got to find the time to make a little more dungeon and a boss. I've gone a totally different way to normal and made the game a little 'open world'y as you'll see, so whether the part two person wants to carry that on, i.e. make my stuff available during their section, is entirely up to them.
Title: Re: A Heart of Gold
Post by: Momeka on April 15, 2019, 06:20:35 PM

Does this work?

(https://i.imgur.com/yo7vM4D.gif)

(https://i.imgur.com/brAeRq2.png) (https://i.imgur.com/55uY15H.png) (https://i.imgur.com/ob4fphD.png)
Title: Re: A Heart of Gold
Post by: Moosetroop11 on April 16, 2019, 12:54:32 PM
Hoo boy you work so fast at such high quality : S  Thanks so much!
Title: Re: A Heart of Gold
Post by: Zoltar on April 20, 2019, 02:46:31 AM
Diggin' the Indian looking bradette on that cushion, Sir Momo! Very akaw work!
Title: Re: A Heart of Gold
Post by: Moosetroop11 on May 12, 2019, 10:11:43 AM
Hi guys, I'm done : )

So momeka, I'll send it to you once I've written up some notes, but basically, this is a little more of an open world style which may not be your thing. As usual, don't feel pressured to do anything in particular - you can of course ignore the world so far and make something isolated. My current vision is that the player will have semi regular access to the main maps throughout the game. Routes will become unlocked, and shops will restock with better items so you can get to know the shopkeepers and strike up a bit of familiarity. There's currently caves that lead nowhere and routes that have no further maps. Anyone can make use of the world and expand upon it, or alternatively I could grab the game at the end and add a few sidequests : )
Title: Re: A Heart of Gold
Post by: Momeka on May 12, 2019, 10:38:06 AM
Right, sounds great :] I'll probably keep my part really short, kinda swamped with work at the moment. But I'll make something!
Title: Re: A Heart of Gold
Post by: Fisherson on May 13, 2019, 05:48:10 AM
Open world stuff finally comming to our chain games? Blimey we'll never be the same again will we? XD Actually sounds like a scatter brained but fun way to add to a chain game.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on May 14, 2019, 11:10:48 AM
Good work Moose, I never got around to finish that charset. Kinda ran out of inspiration halfway through. Will probably do more stuff once I know where the game is heading and what is needed.
Title: Re: A Heart of Gold
Post by: Momeka on May 14, 2019, 07:31:29 PM
Alright, I got the game and I've beaten chapter 1. It's really fun, guys!
Title: Re: A Heart of Gold
Post by: Fisherson on May 15, 2019, 12:10:59 PM
Alright, I got the game and I've beaten chapter 1. It's really fun, guys!

Has there ever been a not fun Chapter 1? Even the random and questionably dialogued first attempt was great fun and still is. Hell all of our chain games are fun chapter for chapter I would say. I mean I don't have any that I hate, other than my own "Wish I had done mores" that come at the end of each chapter I personally work on.
Title: Re: A Heart of Gold
Post by: Momeka on May 18, 2019, 04:56:04 PM
I'd say I'm about 33% done...

(https://i.imgur.com/rdvFfsX.gif)
(I got completely motion sick when making that effect)

But probably won't be able to work much next week. So might be awhile longer.



Turns out it's even better with sounds (https://twitter.com/i/status/1129816341198888963)
Title: Re: A Heart of Gold
Post by: Moosetroop11 on May 19, 2019, 08:45:53 PM
HOW DO YOU WORK SO FAST?!?!?
Title: Re: A Heart of Gold
Post by: Donut on May 20, 2019, 10:26:33 AM
Wow
Title: Re: A Heart of Gold
Post by: Fisherson on May 21, 2019, 03:37:33 PM
Dang well done as always Red! Bit intimidating in fact. o.o
Title: Re: A Heart of Gold
Post by: Momeka on June 02, 2019, 05:11:22 PM
Okay, I'm done. I've sent the game to Fish and a copy to Moose for back up.
Title: Re: A Heart of Gold
Post by: Prpl_Mage on June 02, 2019, 06:45:48 PM
HOW DO YOU WORK SO FAST?!?!?
Title: Re: A Heart of Gold
Post by: Momeka on June 03, 2019, 11:02:29 AM
I mean, it's reeeeally short. Not that impressive.
Title: Re: A Heart of Gold
Post by: Fisherson on June 11, 2019, 08:35:14 PM
Okay sorry but I just got the game today. Only just now got a hot spot to rent. Mom got injured so my ability to get to the library was ...impaired to say the least and then somebody kept checking it out before I could get there to boot. ^_^; Might need more than two weeks but I'm gonna try and play through it tonight and make my chapter in under six days, oho ho ho this'll be a tricky one for sure but I'm going to try! Wish me luck boys. **Gets on Swoop bike and flies away into the twi sunset**
Title: Re: A Heart of Gold
Post by: Moosetroop11 on June 11, 2019, 10:49:52 PM
Finished your chapter Momeka, nice work, especially with the graphics, and I love the introduction of you know who : p

You left my boss on like 1HP though so Fish, you might want to set Sandboss to 1300 or whatever it's meant to be on (I think Momeka left an unaltered version below it) so you have a more genuine experience : )
Title: Re: A Heart of Gold
Post by: Fisherson on June 11, 2019, 11:20:08 PM
Finished your chapter Momeka, nice work, especially with the graphics, and I love the introduction of you know who : p

You left my boss on like 1HP though so Fish, you might want to set Sandboss to 1300 or whatever it's meant to be on (I think Momeka left an unaltered version below it) so you have a more genuine experience : )

Oh I beat your boss using a Chain Breaker cheat item. I always program in a cheat shop ya know but stakes are higher this time so I woulda anyway. Currently trying to figure out how to bet Red's mini game, which is gorgeous but the menu needs locked while you're doing it. ^^; Fixing that for you when I get through it.
Title: Re: A Heart of Gold
Post by: Momeka on June 13, 2019, 07:20:51 PM
You left my boss on like 1HP though

Yikes, thought I fixed that.

I love the introduction of you know who : p

Yeah, that was my favorite part to make. Had fun coming up with a stupid crew.

Fixing that for you when I get through it.

I just remember another thing I forgot to fix. I don't check if the player is on a horse when entering Mort's Oddities (the cave shop in the north west corner of town), should probably act like the other places and ask if you want to dismount. Also forgot to reset the weather effects.
Fix it if you want, otherwise I can do it on the bug fix round.
Title: Re: A Heart of Gold
Post by: Fisherson on June 16, 2019, 11:31:10 PM
Okay fixed Red's problem of the menu not locking while the shooting game was running. Got me two maps I'm working on for my chapter proper and got my chapter title done and testing the animation for it in a sec. So far I'm doing well as any error has been solved easily. Had a little debate with myself about what the Chapter 3's character weapon should be but I settled it with a little test in battle. Nearly asked Moose for Music but I found the two tracks I'll need for my maps and the one I'm using for the boss I've had since we decided to go wild west. XD I would like some help in NPCs. I need a set of Native American-looking people based on the Chapter 3 joiner. If you're interested please PM me. Anywho back to it! **Hefts pick axe**
Title: Re: A Heart of Gold
Post by: Zoltar on June 20, 2019, 08:19:27 PM
I'd say I'm about 33% done...

(https://i.imgur.com/rdvFfsX.gif)
(I got completely motion sick when making that effect)

But probably won't be able to work much next week. So might be awhile longer.



Turns out it's even better with sounds (https://twitter.com/i/status/1129816341198888963)

That's so mondo wizard! Love that tunneling effect. Gave me new ideas for my own game.

Quote
XD I would like some help in NPCs. I need a set of Native American-looking people based on the Chapter 3 joiner. If you're interested please PM me. Anywho back to it! **Hefts pick axe**

I can do it, Fishman! Just send e your details. Oh and can you add my character to the game if I send you some radical things I want?
Title: Re: A Heart of Gold
Post by: Fisherson on June 20, 2019, 09:09:33 PM
No longer need natives. Weren't as hard to sprite as I thought they would be. Should be done by tonight with a set of natives enough for my chapter. The village will be trickier but ig all else fails iI can always use the Goblin tents.

Quote
I can do it, Fishman! Just send e your details. Oh and can you add my character to the game if I send you some radical things I want?

Well no longer need it, but thanks for the offer, Zolty.  Ahhh I could put a finished model in but make one from scratch? No. Sorry. Better to wait until its your turn and just adapt any preconcieved notions around the curent plot. I had to throw out two scripts just from Moose's stuff let alone Red's additions sparking ideas. Always best to wait and see.
Title: Re: A Heart of Gold
Post by: Fisherson on June 22, 2019, 11:36:41 PM
Having Blackouts here so don't except any chapter updates and I might need some help with a tile set. I got about 20% of my planned chapter done. Still struggling with where to end it, but eh it's at least smaller than I expected and still satisfying. Only thing I worry about sides that one resource is coming up with puzzles that I haven't used int he past. I managed to use yet another invisible mazw with a twist but I did it for a bonus treasure in The Great Desert,not as part of the chapter. Thinking I might just fill the wood area I made with traps and just save my puzzling puzzles until the end? I dunno.
Title: Re: A Heart of Gold
Post by: Zoltar on June 23, 2019, 11:52:39 PM
No longer need natives. Weren't as hard to sprite as I thought they would be. Should be done by tonight with a set of natives enough for my chapter. The village will be trickier but ig all else fails iI can always use the Goblin tents.

Well no longer need it, but thanks for the offer, Zolty.  Ahhh I could put a finished model in but make one from scratch? No. Sorry. Better to wait until its your turn and just adapt any preconcieved notions around the curent plot. I had to throw out two scripts just from Moose's stuff let alone Red's additions sparking ideas. Always best to wait and see.

Well I have the set done, Fishman all except for a battleset but I can do that easily once I know if you're using battle animations for battlers or gnarly old three frame sets.
Title: Re: A Heart of Gold
Post by: Fisherson on June 25, 2019, 02:52:11 AM
Quote
Well I have the set done, Fishman all except for a battleset but I can do that easily once I know if you're using battle animations for battlers or gnarly old three frame sets.

We're using three frames so far. The skill setup makes it a little harder to use even battle animation battle frame extenders like I did in Spring Valley other than on some of the weapons. But sure send it over. I'll add it in for you AFTER my chapter is done most like. Speaking of:

Got the resource I needed but I'm still drawing blanks on puzzles. I keep trying not to go back to old puzzles I used before. >.<;; I'm going to look at past games I enjoyed and see if I can find one I can copy or get ideas from.

EDIT: AHA!! I stumbled on a good puzzle system after watching a vid but actually that just lubricated my brain and made me realize a junk resource I made to be a barrier could in fact serve  as the puzzle if I extended it's purpose a little. Heh heh. Back on track!