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Author Topic: A Heart of Gold  (Read 489147 times)

Offline Fisherson

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Re: A Heart of Gold
« Reply #135 on: February 16, 2020, 09:00:30 PM »
Ain't heard anything in a bit here. Would it be rude to want an update?
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Offline Moosetroop11

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Re: A Heart of Gold
« Reply #136 on: February 17, 2020, 12:55:38 PM »
I sent donut a message a while ago as I was having difficulty making resources without more info on how they'd be used, but he hasn't replied yet. I guess he's on holiday or something that's keeping him away from Charas

If you read this and you're just struggling with the part Donut, just say here, maybe dropping the FP horse bit is a good shout  : p
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Offline Momeka

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Re: A Heart of Gold
« Reply #137 on: March 04, 2020, 08:49:28 PM »
Anyone heard anything? How long should we wait before we give it someone else?
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Offline Moosetroop11

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Re: A Heart of Gold
« Reply #138 on: March 05, 2020, 03:56:28 PM »
Nothing. The lack of an update or any sort of word is disturbing. I'm happy to finish the game myself from where it leaves off if that's the decision.

If you read this donut please give us an update, even if you don't feel you can finish the whole thing, maybe what you've done so far can be kept, and then the last person could carry on from there : )
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Offline Fisherson

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Re: A Heart of Gold
« Reply #139 on: March 08, 2020, 09:12:36 PM »
Don't disappoint me, Donut! I put faith in you and vouched when this project was still int he blueprints....Prove my trust in you was warranted! >.< Or else I'll have to change your screen name when you're not looking or something. Maybe like "Stale Donut" =P
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Offline Momeka

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Re: A Heart of Gold
« Reply #140 on: March 09, 2020, 08:04:11 PM »
I'd be willing to finish up stuff as well. It would be something small though.

But I rather Donut would do it, but sometimes life gets in the way, it's understandable. I still think we should wait a bit longer and see if he respond.
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Offline Momeka

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Re: A Heart of Gold
« Reply #141 on: March 29, 2020, 07:13:57 AM »
Maybe it's time for someone else to take over?
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Offline Fisherson

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Re: A Heart of Gold
« Reply #142 on: March 31, 2020, 03:31:20 PM »
Quote from: Momeka on March 29, 2020, 07:13:57 AM
Maybe it's time for someone else to take over?

Yeah I'm starting to worry either corona got Donut, oh I hope not, or he's in dire financial straits having to work a night job or something.
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Offline Moosetroop11

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Re: A Heart of Gold
« Reply #143 on: April 05, 2020, 09:59:21 PM »
Ah yes, sorry I've not been checking the site. I'm happy to finish this if people fancy - might be nice to start and finish it.
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Offline Fisherson

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Re: A Heart of Gold
« Reply #144 on: April 06, 2020, 01:43:26 AM »
Quote from: Moosetroop11 on April 05, 2020, 09:59:21 PM
Ah yes, sorry I've not been checking the site. I'm happy to finish this if people fancy - might be nice to start and finish it.

Some of our best out of all the projects have been done that way yes. The exception being Wrath of Gaia as it was finished by Purps and honestly I don't think it could have been done better.
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Offline Moosetroop11

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Re: A Heart of Gold
« Reply #145 on: April 20, 2020, 10:24:55 PM »
Cool, I've been playing through! A few thoughts:

Prpl, I'm stuck on a puzzle, I've sent you a message
Fish, are the power values of Kaia's spirits finalised? They seem a little underpowered, especially since most only target one enemy.

I've added water element to the sunken axe and made the nitro bomb multiple target, yell if that's not how they were intended to be.

In general, good work everyone, and I'll get to work! : )
« Last Edit: April 20, 2020, 10:43:56 PM by Moosetroop11 »
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Offline Fisherson

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Re: A Heart of Gold
« Reply #146 on: April 24, 2020, 12:33:23 AM »
Quote from: Moosetroop11 on April 20, 2020, 10:24:55 PM
Fish, are the power values of Kaia's spirits finalised? They seem a little underpowered, especially since most only target one enemy.

I've added water element to the sunken axe and made the nitro bomb multiple target, yell if that's not how they were intended to be.

Well I haven't adjusted them since I sent the game... I though the Thunderbird was perfect though. Medium damage without much boosting but as for rest, you can improve them a little though her first one was just meant to distract and not do too much.  The nitro bomb was set to hit one to make up for the fact the MC had a number of area damage effects. Really powerful, mp sucker but hits one for sure with good damage see? Balanced for the most part considering it's extra skill based on luck in finding it.
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Offline Momeka

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Re: A Heart of Gold
« Reply #147 on: April 25, 2020, 07:15:42 AM »
Awesome! I'm hyped to play it.

Will there be room for doing small side quest areas in the bug fixing round? I know there was a bunch of space for it around the starting town. But no clue if people maintained that you can travel back to it.
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Offline Moosetroop11

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Re: A Heart of Gold
« Reply #148 on: April 25, 2020, 03:52:48 PM »
Ok I've played through everything now so I can start the last chapter : )

Fish, is it intentional that kaia never reaches more than 30 mp? If not I'll sort that out.

I'm doing a few balancing things that are mainly intended to allow the player to do a bit more damage, because even when you train up, the battles take ages! I love the final battle in your chapter though prpl it was really good.

I've noticed that in a lot of places the text goes off the text boxes, so I might try and fix that or I guess we can wait till the bug fixing round.

Good work everyone, I'll see what I can do! Yes momeka there is a lot of room for sidequests still - I'll flesh out the undersand but leave some room for the bug fixing round : )

Thanks all, wish me luck. Despite corona I actually have a few things on, and I'm also trying to reduce my screen time as my eyes have been hurting recently. If I end up taking ages just bug me, I'll try and work solidly and report my progress : )
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Offline Prpl_Mage

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Re: A Heart of Gold
« Reply #149 on: April 25, 2020, 07:51:17 PM »
Quote from: Moosetroop11 on April 25, 2020, 03:52:48 PM
Fish, is it intentional that kaia never reaches more than 30 mp? If not I'll sort that out.

I think it's intentional, because for each extra summon you gain you get max mp as well.

Quote
I'm doing a few balancing things that are mainly intended to allow the player to do a bit more damage, because even when you train up, the battles take ages! I love the final battle in your chapter though prpl it was really good.

Good idea, I generally just did a constant increase in stats so didn't get around to the balancing act myself, especially for the last boss battle.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

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