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Author Topic: A Heart of Gold  (Read 416754 times)

Offline Moosetroop11

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Re: A Heart of Gold
« Reply #195 on: April 18, 2021, 09:55:15 PM »
It's... ... ...done!!!

That took way too long. Sorry again everyone : ( A reminder to myself that finishing games is a lot harder than just continuing them and leaving the rest to the next person...

Who shall I send it to?

The story is complete and I've let the player continue in a new game + fashion as discussed. There are some things that need straightening out though (I didn't make the camera system work yet) and there's still the cave system.

I have to say I'm really sorry it was with me as long as it was. It's not very easy to just rush something once I've got it in my head, and I probably did more graphics and music than I needed to, as is typical.
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Offline Momeka

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Re: A Heart of Gold
« Reply #196 on: April 19, 2021, 06:51:30 AM »
Awesome!

I guess I'm up next to bug fix and add stuff. But I'm kinda busy until next next weekend, so if anyone wants to go before that's fine with me.

Maybe we should send it to everyone so we can start to playtest?
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Offline Moosetroop11

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Re: A Heart of Gold
« Reply #197 on: April 19, 2021, 06:45:08 PM »
I sent it to everyone : ) I've now been playing it through again from the start and I can see there's some stuff I could have done differently, like add Rockwell in prpl's chapter, but that's all good, we can sort that later.

Also I've noticed there's a few shirts that are trousers and that sort of thing, which is understandable as I changed the names of those equipment slots and made it confusing.
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Offline Momeka

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Re: A Heart of Gold
« Reply #198 on: May 26, 2021, 06:59:41 AM »
I haven't managed to start yet. But I'll try to get around to it as soon as I can.
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Offline Moosetroop11

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Re: A Heart of Gold
« Reply #199 on: May 26, 2021, 10:14:16 AM »
Sweet thanks, it'll be great to get some feedback - I was reasonably happy with the ending, but there's definitely things that could use tweaking.
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Offline Momeka

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Re: A Heart of Gold
« Reply #200 on: July 04, 2021, 04:01:19 PM »
Well, I've started playing the game, and going to do some fixes and add some post game stuff. Sorry for the huge delay.
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Offline Momeka

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Re: A Heart of Gold
« Reply #201 on: July 06, 2021, 07:33:34 AM »
I've reached the final boss. Kinda stuck, think I'm severely under leveled. But I'll give it another go tonight.

Yesterday I whipped up a title screen and a game over screen:



I'll take a look at updating the item shops in Dustbowl with new items throughout the game as well. Think that's kinda lacking atm. And of course I'll take a look at extending some of the cave networks and adding some post game stuff.

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Offline Moosetroop11

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Re: A Heart of Gold
« Reply #202 on: July 06, 2021, 08:45:55 AM »
Fantastic thanks Momeka : ) : ) The titles look fantastic, that was sorely lacking.

As for the final boss, apologies, I do like a difficult final boss, but I might have been biased because of the characters I was using, maybe we can bring it down a bit.

I'm aware that I went mental and didn't give back the game for way too long when I had my part, but I'm happy to add some caves at some point, maybe timebox it to a week ; p Sounds great that you're adding that stuff though definitely needed.
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Offline Momeka

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Re: A Heart of Gold
« Reply #203 on: July 06, 2021, 09:47:31 AM »
Quote from: Moosetroop11 on July 06, 2021, 08:45:55 AM
As for the final boss, apologies, I do like a difficult final boss, but I might have been biased because of the characters I was using, maybe we can bring it down a bit.

Ah nah, I think it's more the case of me being under leveled. Haven't really gone out of my way to fight enemies, just the ones I happened to run into. I had to cheat my way through the final battle of chapter 4 cause there was no way for me to beat it. And after that when I got the cactus he was level 28 and my other characters was 15.
But it's been pretty all right after that, some of the enemies in chapter 5 was pretty hard but doable. Specially the ones that steal health or heal themselves cause it was hard for me to out damage them.

Right now Cactus is lv 30 and my others are 18 - 19.

But I think Hacketts roulette ability might be too powerful, or at least on bosses, cause I one-shot two bosses like the first round of the battle. So we should probably make sure they are immune to the insta-death.

Quote from: Moosetroop11 on July 06, 2021, 08:45:55 AM
I'm aware that I went mental and didn't give back the game for way too long when I had my part, but I'm happy to add some caves at some point, maybe timebox it to a week ; p Sounds great that you're adding that stuff though definitely needed.

I had it for like 2 month without doing anything, sometimes you're just demotivated.
« Last Edit: July 06, 2021, 10:14:32 AM by Momeka »
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Offline Prpl_Mage

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Re: A Heart of Gold
« Reply #204 on: July 06, 2021, 05:12:44 PM »
Great work there Momeka, love the look of those.

I can probably take a look at the balance later when we have the sidestuff fixed. Maybe some more "boost" rewards for side things that improves character max hp, dmg etc. I think I did something like that for Hacket but been a while now.
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Offline Fisherson

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Re: A Heart of Gold
« Reply #205 on: July 08, 2021, 05:32:29 PM »
What?! Everyone's finished with the Chain Game from this round but me? This is unheard of! If only I could say it's cause I've been working on a project but honestly? I've been giving into my dperession and MTG habbits too much as well as my job as a Systems Analyst IE Moderator for a Discord server where I check their trends for free XD Ugh I've also been trying to get back to writing my novel but eh that's almost dead and gone. Also attempted to catch up on Anime not that it worked XD But I can make time this weekend since I may be without good internet to feed my Youtube addiction.
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Offline Momeka

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Re: A Heart of Gold
« Reply #206 on: July 09, 2021, 05:33:26 AM »
Oh yeah, I forgot to update. I beat the boss, ended up boosting my levels to 27 - 28 (slightly below cactus), and I had a descent time with the boss fight. The game is nice, good work everyone.

I have started building a small post game questline and area. Once that's done I'm going to tweak some stuff and build out the caves a bit.
« Last Edit: July 09, 2021, 07:27:02 AM by Momeka »
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Offline Momeka

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Re: A Heart of Gold
« Reply #207 on: July 11, 2021, 06:37:43 PM »
I might have gone a bit overboard with the side area I was making. I'm almost done with it. After that I will add to the cave system and then pass it on. I guess Fish is up next for chapter 3? But I can send it out to everyone so we have backups. Should be done next week sometime.

I also added a new set of Accessory items for Hackett. They increase the number of bullets he reloads with each reload action. Just need to spread them out over the game as well.
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Offline Moosetroop11

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Re: A Heart of Gold
« Reply #208 on: July 12, 2021, 08:49:12 AM »
Nice, sounds great : ) Looking forward to replaying with additions, I think this will really give the game what it needs so I'm not upset about you going overboard.

One thing I was thinking could be done is making Rockwell playable earlier. If no-one does that, I'll make it happen in my pass.
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Offline Momeka

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Re: A Heart of Gold
« Reply #209 on: July 13, 2021, 04:34:33 PM »
Quote from: Moosetroop11 on July 12, 2021, 08:49:12 AM
One thing I was thinking could be done is making Rockwell playable earlier. If no-one does that, I'll make it happen in my pass.

Yeah, I was looking at him, but I didn't have the energy to start touching that. His gimmick will require a lot of work.


I'm sending the game off. Going to be fairly busy traveling the coming weeks so figured it's better to pass it on then just sit on it and do nothing for a while. Didn't get as much done as I was hoping for.

Here's what I  added/fixed:
  • Added Title & Game Over Screen
  • Added a Cheat Console for testing stuff. Activate Switch 399 and press 0 on the keyboard to enter it. (I'll post the cheats below)
  • Expanded Undersand a bit, but not as much as I had hoped for. There are still 2(?) entrances that needs to be connected
  • Made Morts shop in town change stock based on progress. Wanted to expand the other shops as well but didn't have time
  • Added "Cacti Canyon" post game area. Take the train after beating the game.
  • Added "Alien Chests" that are locked, can be opened after beating Cacti Canyon. Spread these out over the world as well so you can backtrack and open them later. Usually put powerful equipment in them, but since it's post game it shouldn't matter too much

Also something we should fix, after beating the game the boss music and victory theme is playing for all battles.

Anyway, I'll send the game to everyone so we all have a backup. Not sure who should go next. If needed I can jump on it again later after someone else. But I don't think it's that much stuff left to fix.


Here's the available cheats in the console:

Ghost - Walk through walls, enter it again to toggle it off
Save - Open the save menu
Level - Level up
Overpower - Level up to 99
Heal - Heal the party up
Change - Gain 250 gold
Payday - Gain 1000 gold
Rich - Gain 9999 gold
Water - Fill your thirst meter
God - Set max hp to 99999
Weapon - Get a powerful cheat weapon
Horse - Get a horse to ride
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