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Author Topic: Battle Event Conditional Event Issue  (Read 6744 times)

Offline daoman89

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Battle Event Conditional Event Issue
« on: September 18, 2016, 02:14:01 PM »
So transformations play a role in my battle system and in order to activate the command for them you need to meet certain conditions.

These are done in a battle event where certain commands made by a character triggers a conditional event to activate and then depending on what it is; will either add or subtract from a variable needed to unlock the transformation command.

Now the issue is this:

Using "attack" command works flawlessly.  The branch always activates and does what it's suppose to do.

However, using any commands that require a separate menu or second choice (such as skills or items) does not always trigger the conditional branch.  I've tested it and it only seems to work if you use those commands during the time an enemy's skill pops up or I guess the enemy is taking its turn.  If nothing is happening atm, it basically ignores the "if hero uses skill command" conditional branch.  I've tried a few random fix attempts such as wait 0.0 sec, toggling between wait and active, I even tried making that it's own event page but it still does the issue.

Seems like a glitch in the battle system or I'm missing something important.  Can anyone think of or suggest a possible fix?  Or I may need to do some tweaking.  I can make a video if need be fyi or a screenshot of the event itself.  Whatever helps.  Thanks!

Edit:  Omg I forgot to mention the maker version lol.  RPG maker 2003.
« Last Edit: September 18, 2016, 02:23:03 PM by daoman89 »
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Offline Zoltar

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Re: Battle Event Conditional Event Issue
« Reply #1 on: September 19, 2016, 04:27:08 PM »
Ohhh! I remember this issue! I have an event in my game to generate MP based on actions in battle and Empaths, item users, couldn't do it!   I never solved that issue ...now I wonder if it's possible. Maybe a sub menu nullifies the calculations? That'd be mondo bad cause I can't see how you'd solve that. It's the code you can't get at. :-\
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Offline daoman89

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Re: Battle Event Conditional Event Issue
« Reply #2 on: September 20, 2016, 01:06:34 AM »
That's the thing.  It works sometimes.  Only when the enemy is in the process of doing an action.  It's really weird.  Something is causing the event not to trigger correctly and I don't think there's a way to see why not from my knowledge. 

If I have to tweak the form shift mechanic, then I'll have to figure out an alternative way to do it.
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Offline Fisherson

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Re: Battle Event Conditional Event Issue
« Reply #3 on: September 20, 2016, 04:41:31 AM »
Quote from: daoman89 on September 20, 2016, 01:06:34 AM
That's the thing.  It works sometimes.  Only when the enemy is in the process of doing an action.  It's really weird.  Something is causing the event not to trigger correctly and I don't think there's a way to see why not from my knowledge. 

If I have to tweak the form shift mechanic, then I'll have to figure out an alternative way to do it.

I've had that same experience. When I went to tweak Mormo's "Instinct" command, a skill command that if you use would 'flip a coin' and if it landed on 'tails' she'd go beserk, it worked fine for a little while with a skill, then it stopped and I had to switch it to  the Attack command instead. I haven't been able to get it to work again.
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Offline daoman89

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Re: Battle Event Conditional Event Issue
« Reply #4 on: September 22, 2016, 02:42:10 AM »
If only we could actually see all the events happening during the battle to see if something prevents another thing from triggering. 

I'm goin to take a shot in the dark and add something to the page event trigger to see if I can get lucky lol.  I'm going to just add a +1 to turn thing.

Edit:  Yeah it failed lol.

So here's a video showing the glitch.  Maybe this will help get us in a direction to figuring out a solution.  I apologize about the audio.  It's delayed and distorted yada yada yada. 

I show you the event and then I show you ingame it working via the attack command flawlessly and then how it triggers and doesnt trigger during a battle.  Then I just screw around for fun because why not.

https://youtu.be/XaI_IgIFX0w
« Last Edit: September 22, 2016, 03:09:20 AM by daoman89 »
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