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Author Topic: A Dragon's World  (Read 7970 times)

Offline ZONIC.

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« Reply #30 on: May 10, 2005, 03:11:01 PM »
i relly wanna test this game. i love dragons ^^
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Offline Syntax

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« Reply #31 on: May 10, 2005, 03:26:49 PM »
Download the demo ^^
Its worth it. Glad to have you on the team DragonBlaze...
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Offline DragonBlaze

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« Reply #32 on: May 10, 2005, 08:54:30 PM »
 
Quote
i relly wanna test this game. i love dragons ^^


Lol, well you can go to my site and download my demos and tell me what you think of them. I don't have any test versions or testers, because with my dial up connection, it just takes to long to upload a 25mb file multiple times, especially when my server disconnects me half the time  :p


Lol, thanks Syntax!
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Offline Kardin

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« Reply #33 on: May 15, 2005, 08:56:11 PM »
Hey Dragonblaze, I just Downloaded yer demo, and for some awkward reason it lags like CRAZY! The battle transition takes several minutes and the battles are insanely slow. Is there a way to fix this or is it my computer?
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Offline AsakuraHao2004


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« Reply #34 on: May 15, 2005, 08:58:31 PM »
It's your computer. Happens to me too, when too many paralelle processes are working together.
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Offline Kardin

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« Reply #35 on: May 15, 2005, 09:11:01 PM »
Is there a way I can fix it? 'Cause I've done a teensy bit of looking around at the coding and the battle system is pure genius.
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Offline Syntax

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« Reply #36 on: May 16, 2005, 07:04:17 AM »
It worked perfect when I played it. But then again I have a great laptop.
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Offline DragonBlaze

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« Reply #37 on: May 17, 2005, 12:31:43 AM »
Yeah, sorry about the lag. When I made the demo, I made it on a high end computer, and I never took the lag into consideration, and I could never really test for it. In future versions of the cbs, the lag will be greatly reduced, if not eliminated.

Right now when I'm remaking the cbs, I'm testing it out on a crappy 1.2 ghz computer with about 100 RAM, so I'll be able to find the lags and kill em :D

I may make an option to play with the DBS for people with very slow computers, but then a lot of features would be missing. It would be a way to play the game though...

 
Quote
Is there a way I can fix it? 'Cause I've done a teensy bit of looking around at the coding and the battle system is pure genius.


Hmm, you would have to change most of the parallel process event into normal events, then call them when needed in the system. Even then though, it may still lag. I made this battle system very sloppy, so most of the systems need to be completely remade to run more efficiantly. This would be increadibly hard to do even for the best of scriptors because the scripts have to fit in with all the other events or it won't work, and since my battle system is all messed up, it would be very hard to determain what will happen if you just slightly change one script.
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Hell Yeah! Just recovered all my old rm2k/3 games from my 10 year old, broken laptop hard drive that had been formatted and had a new OS installed on it. Oh, and I did all of this from my phone. WIN

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