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Author Topic: Luck  (Read 2578 times)

Offline oooog

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Luck
« on: June 15, 2006, 09:35:31 PM »
I'm going to be starting a new project, and hopefully, I'll actually stick with it.  Here is the information:

Name:  Luck

Platform:  RPG Maker XP

Battle Style:  Active Battle or Tactics

Description:
Bad luck, it is a tricky thing.  One agency, has dicovered its secret however.  They are a small business, just a few members (at the start)  The organization, is called the Bad Luck Removers.  Each member is called a Good Luck Agent.  Now, apparently, bad luck is not just a coincidence.  There are mysterious forces at works, that are not visible to the everyday Joe.  There is a special mutation in the eye to see these "Gostz" (Pronounced Ghosts :P).  This mutation is not common of course, thats why this agency is so small.  These Gostz are the causes of bad luck.  They may appear in any form, thats why they are so difficult to locate and defeat.  If you haven't put 2 and 2 together, the Good Luck Agents job is to go freelance and remove Gostz from the world wherever they appear, or to accept requests from clients and get payed.

Side Note:  The game kinda takes a Get Backers effect, but is actually different.  Only a small idea was borrowed, and thats why it may seem similar.

More information will be added when I have more time.
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Offline Meiscool-2

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« Reply #1 on: June 16, 2006, 03:03:44 AM »
Sounds like an original idea. What will the combat (or whatever system you have) be like?

EDIT: Just so I don't sound like an idiot, I mean... will it be like SoM, Zelda, FFT, Tactics Orge, ect.
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Offline Dragoon de Sol

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« Reply #2 on: June 16, 2006, 08:49:09 AM »
I believe he i indicating the system will be FFT or an ATB.
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Offline Fang_of_blades

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« Reply #3 on: June 16, 2006, 11:29:44 AM »
sounds cool ^_^
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Offline oooog

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« Reply #4 on: June 16, 2006, 02:16:05 PM »
Quote
Originally posted by Meiscool
Sounds like an original idea. What will the combat (or whatever system you have) be like?

EDIT: Just so I don't sound like an idiot, I mean... will it be like SoM, Zelda, FFT, Tactics Orge, ect.


If it is Active Battle System, I will attempt to make it like Legend of Zelda.

If it is a Tactics System (Assuming I ever get the coding down), it will be like Final Fantasy Tactics.

The maps will be set up Zelda style, so no world map, everything will be linked together.

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Offline aboutasoandthis

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« Reply #5 on: June 16, 2006, 03:06:47 PM »
Sounds good to me.
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Offline Meiscool-2

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« Reply #6 on: June 16, 2006, 04:17:00 PM »
Quote
Originally posted by Dragoon de Sol
I believe he i indicating the system will be FFT or an ATB.


Tactics can mean several things. So can ABS. You would be a fool to instantly assume it's going to be like Zelda when several other types of ABS systems exsist.
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Offline oooog

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« Reply #7 on: June 16, 2006, 05:59:33 PM »
Quote
Originally posted by Meiscool
quote:
Originally posted by Dragoon de Sol
I believe he i indicating the system will be FFT or an ATB.


Tactics can mean several things. So can ABS. You would be a fool to instantly assume it's going to be like Zelda when several other types of ABS systems exsist.


Well, it's partially my fault.  I should have been more specific.  Anyway, I will begin the project tomorrow, when I get some more free time.  At the moment, no screens, and well, all I've gotten down are those few bullet point ideas, the plot, and the name.  Still working on characters.
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Offline chocobomaster09

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« Reply #8 on: June 16, 2006, 11:54:02 PM »
Sounds good. I like both zelda and final fantasy tactics so...
Both are good to me.
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