Home
Help
Search
Calendar
Login
Register
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
New forum theme up and running!
Charas-Project
»
Game Creation
»
Requests
»
RPG Maker Programming
»
How does one make a FFT Battle System?
« previous
next »
Print
Pages: [
1
]
Author
Topic: How does one make a FFT Battle System? (Read 2634 times)
_JeT_
Exemplar
Posts: 1,316
A larger Mysterious Mystery of Mysteriousness
How does one make a FFT Battle System?
«
on:
August 08, 2008, 07:03:43 PM »
Wondering if this will even be answered, as this board seems dead...
Anyway, sorry if this has been asked before, but, how could one create a Battle System, like that in Final Fantasy Tactics?
I assume most of you know what I mean by this, but I'll explain it anyway. I want a Battle System where characters take turns, with limited movement per turn, and then either wait, or take an action, after that action, another person's turn begins.
I already have the job/class system, I just need the Battle System.
Thanks in advance, and sorry again if this has been asked before.
Logged
Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
Re: How does one make a FFT Battle System?
«
Reply #1 on:
August 08, 2008, 07:10:50 PM »
If you don't know how to make it youself, you shouldn't ty to make it.
Now, it is possible, but vey had. Unless you hae had yeas of expeience with pgmaker, you shouldn't attempt it.
Logged
Most Recent:
________________________
Old Stuff:
Ben
Some dude
Staff
Royal
Posts: 4,844
butts
Re: How does one make a FFT Battle System?
«
Reply #2 on:
August 08, 2008, 07:46:24 PM »
if you use RPGmaker XP, and any one of the TBS scripts out there (personally i reccomend gubiD's TBS, Zenith TBS or Nicks TBS, try some google searches) along with some extra scripts and tweaks, youll have a TBS in no time, complete with isometrics, Heights, and other things.
Its a lot of work, even with XP and scripts...Youll have to learn the functionality of the scripts, and how to use them right.
If youre set on using 2k3, then you may as well just forget it. Its insanely hard
Logged
_JeT_
Exemplar
Posts: 1,316
A larger Mysterious Mystery of Mysteriousness
Re: How does one make a FFT Battle System?
«
Reply #3 on:
August 08, 2008, 07:57:15 PM »
Yeah, I'm using 2k3. It's that hard, huh? Guess I should try something else. Thanks for heads up, you two.
Logged
Print
Pages: [
1
]
« previous
next »
Charas-Project
»
Game Creation
»
Requests
»
RPG Maker Programming
»
How does one make a FFT Battle System?