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Author Topic: How to have several pictures at once  (Read 2936 times)

Offline AsakuraHao2004


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How to have several pictures at once
« on: May 21, 2005, 04:00:10 AM »
Here's some ways to prevent picture lagging.

-BEFORE THE "SHOW PICTURE" EVENT, PUT IN A "WAIT: 0.1 SECOND". (works best for paralelle process events)
-Don't use 320x240 images for proper placement.
-Don't make pictures that are constantly moving.
-Don't make GIGANTIC maps with LOTS of events.

Since this isn't really much of a tutorial, I guess I can throw in that presing F4 during test play makes the screen bigger, and pressing F5 makes it smaller. Hope it helps.
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