Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

Click here to join us on IRC (#charas on irc.freenode.net)!



  • Charas-Project »
  • Off-Topic »
  • Archive »
  • Old Game Discussion »
  • Tetris: the RPG
« previous next »
  • Print
Pages: [1]

Author Topic: Tetris: the RPG  (Read 2297 times)

Offline Neonlare

  • Beta Tester
  • Associate
  • *
  • Posts: 247
  • Willing to Beta-Test for you...
Tetris: the RPG
« on: May 26, 2005, 04:38:29 PM »
lol, I came up with this idea when I was thinking for an idea for a battle system, and the idea of this came to mind, it's not a serious RPG, infact it's going to spoof alot of the other RPG's out there...

Random quotes that will be in the game:

"Why don't I get a blade, or a gun, hell even a gun blade?"

Said by main guy when he's given the mission

"HANG YOUR HEAD IN SHAME!"

What the Invisible Narrator of the battles says when someone losses

"... How can you get rich by playing Tetris?"

Said by the main guy when he enter's a rich kinda city

"Sure there have been injuries and deaths in Tetris - but none of them serious"

Said by the Narrator of the Battles when the battle is starting

"I believe in dragons, fairies, Goblins, good men and other mythical creatures!"

Quote from "crazy guy"

"Whoever said 'nothings impossible' never tried to nail jell-o to a tree"

Other main guy says this to main guy after "Nothing's Impossible" Speach

"OH MY GOD THE GUY'S GOT SHIRT ON A STICK! RUN!"

Said by guards...

"Yes my name is Alex... No relation to the strange guy in the blue outfit though"

Main character's intro speach




I'll infrom of the story later...

Basicly the CBS I'm hoping to have in this will be like the Tetris game, falling blocks, if you clear a designated amount of rows "2 for minor enemies, 10 for bosses etc etc" in order to lift up the enemies rows by one (a bit like the bursting bubble games but the lift goes up from the bottom) And different characters have a different % in getting certain shaped blocks, you win if the enemy creates a tower which touched the top of the screen.
Logged




  • Print
Pages: [1]
« previous next »
  • Charas-Project »
  • Off-Topic »
  • Archive »
  • Old Game Discussion »
  • Tetris: the RPG
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum