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Author Topic: None of the generated sprites will work in RPGMAker 2003.  (Read 2906 times)

Offline InjuinEnzan

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None of the generated sprites will work in RPGMAker 2003.
« on: June 26, 2005, 04:51:17 AM »
Battle/CharSets won't appear in RPGMAker 2003 even though I uploaded them and they're on the list, and the facesets are either too small or too big when I save them. And what I mean about the BattleCharSets is that I can't select them for the characters.
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Offline WarxePB

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« Reply #1 on: June 26, 2005, 04:57:36 AM »
You'll need to change the images to the correct sizes.

Charsets: 288 X 256
Facesets: 192 X 192
BChars: 144 X 384

If you get an "Invalid Color Depth" error, download Ultimate Paint, open the image in there, and convert it to 256 colors (using Save As).

If there's a colored block around the B/Charset, make sure that, when you import it, you click the background color to make it transparent.

And, finally, you need to create a new BCharset before you're able to use it in for a hero. To do this, open up the Database, go to the Animations 2 tab, select an animation, click the Poses tab, and use Set to change it to your set.
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Offline InjuinEnzan

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« Reply #2 on: June 26, 2005, 05:00:40 AM »
I got it now. Thanks a lot man, that really helped me.
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