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Trials of the World - Nature
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Topic: Trials of the World - Nature (Read 3731 times)
Pythis
Setsujin - Dark Crystal
Acolyte
Posts: 435
I..am Pythiros and I will kill you..
Trials of the World - Nature
«
on:
September 17, 2005, 12:50:19 AM »
I basically decided to continue 'Nature's wrath' But i gave it a new name. That's not the only update though..I will be using the DBS well I am customizing it to make it more fun. There are limit breaks, battle objects, a curse and blessing system and all sorts of stuff. The mapping in my oppinion has gotten better as you can see in a screen in the attachment. I have just not to long ago redid and restarted the game but everything is smooth I have almost all the resources I need. And coding will be a simple task so work will go about fastly. The only thing is school so I'll be working on it hopefully 3 or 4 hours a day(due to Karate class). but I hope for the best turnout.
The story will go as follows:
There exists a shrine in the north called the shrine to confusion. It holds the key to the Pandemonium gate. A gate that will soon be closing in 3 years, "A great weapon lies in the gate, a weapon to make anyone to hold its handle the most powerful in the world." The king of Talbet believed. But no one really knows but everyone is after the key deep within the forest. "The key will surely lead to the weapon. This strong person can take over as I am soon dying. This strong one can make order in the world and hopefully, last forever with the weapons power." The king says. The king persuades many to believe there is this great weapon behind the gate's doors. But many are confused and puzzled to what great objects and treasures will lie behind the gate. But that is not to be known by anyone, exept to be known by the one who unravles the mystery.
___________
here is Tal
Tel
Age: 21
Race: Human
Weapon Type: Dual Blades
Favorite Weapon: Dual Dragon Blades
Favorite Food: Seasoned Watermelon
Specialty: Fighting
Appearance: Tel wear's a brown vest with yellow lining on the side. Under the vest is a pure wight T shirt. He has light skin and has smooth purple hair. He has light blue jeans and he wear's brown leather boots with light brown laces. He has dark red eyes and he has a small nose. His ears are small and he is kind of tall. He is 5"5. He weighs 110 lbs. And has smooth skin.
Personality: Tel is a trickster. He likes to play pranks and has a personality that no one can stay mad at him. He's very funny and is a very good fighter but is one to not accept failure. He's kind to his friends but is merciless to all.
Favorite place: Oira Pond
Least Favorite Food: Mushrooms
Place of birth: Ragirat Castle
History: Tel is prince of Ragirat. He is a valued member of the Triple tails clan. He doesn't like being a prince but he deals with it. Being a prince, he commands the armies of Ragirat but he doesn't like war and he doesn't want it. Many have been hired to kill him but being who he is no one has even come close to succeeding.
Ancestors: Reo, Pythiros and Riki
____________
Any questions and comments are appriciated. The first screen is in the attachment. Tel is in a trial and he must recieve judgement.
Logged
Viper__Snake
The Original
Associate
Posts: 101
Interesting...
«
Reply #1 on:
September 17, 2005, 01:51:16 AM »
For such a small screen, the mapping and arrangement of things seem to flow together nicley. I'm curious to see what some other maps looks like. When can we expect a demo version?
Logged
<img src="
http://img.photobucket.com/albums/v622/Viper_Snake/ViperDragonAttack.gif
" width="320" height="240" alt="
http://img.photobucket.com/albums/v622/Viper_Snake/ViperDragonAttack.gif
" border=0>
<img src="
http://img.photobucket.com/albums/v622/Viper_Snake/ViperSnakeStepfiles.gif
" width="255" heig
Pythis
Setsujin - Dark Crystal
Acolyte
Posts: 435
I..am Pythiros and I will kill you..
(No subject)
«
Reply #2 on:
September 17, 2005, 01:57:07 AM »
Thanks! That means alot to me. A demo will hopefully come soon. Slthough The hero will not be dressed as described in the post since I have found a better dressed character more suited for the role of my idea of the hero. I was quite satisfied with my map myself. The intro is being worked on I need to start the flashback seen I have the characterset for it just need to find and import it. Expect alot of updates!
Logged
Pythis
Setsujin - Dark Crystal
Acolyte
Posts: 435
I..am Pythiros and I will kill you..
(No subject)
«
Reply #3 on:
September 17, 2005, 02:43:13 AM »
Here is when Tal must tell the council of priests what happened.
Logged
LynX
MIDI maker
Initiate
Posts: 85
I have big sideburns
(No subject)
«
Reply #4 on:
September 17, 2005, 01:39:43 PM »
Nice.
Logged
What do you desire from this world? Do you wish to live again? Do you want to erase your demise from the pages of history?
Pythis
Setsujin - Dark Crystal
Acolyte
Posts: 435
I..am Pythiros and I will kill you..
(No subject)
«
Reply #5 on:
September 17, 2005, 03:43:51 PM »
Thanks.
Logged
Viper__Snake
The Original
Associate
Posts: 101
(No subject)
«
Reply #6 on:
September 17, 2005, 03:55:14 PM »
Another excellent screen of what looks like a flashback in some mine, keep up the good work! I really like how you have the tools and whatnot placed
Logged
<img src="
http://img.photobucket.com/albums/v622/Viper_Snake/ViperDragonAttack.gif
" width="320" height="240" alt="
http://img.photobucket.com/albums/v622/Viper_Snake/ViperDragonAttack.gif
" border=0>
<img src="
http://img.photobucket.com/albums/v622/Viper_Snake/ViperSnakeStepfiles.gif
" width="255" heig
Meoix101
The Dragon Has Returned
Initiate
Posts: 61
E-mail- Meoix202@yahoo.com
(No subject)
«
Reply #7 on:
September 17, 2005, 03:56:31 PM »
You're definatly good at making the maps.
Logged
Pythis
Setsujin - Dark Crystal
Acolyte
Posts: 435
I..am Pythiros and I will kill you..
(No subject)
«
Reply #8 on:
September 17, 2005, 04:00:48 PM »
Thanks! I'm still working on the intro. But I think it's just about done once I do that I'll work on some characters and items maybe. I need to set up a few things first.
Logged
Pythis
Setsujin - Dark Crystal
Acolyte
Posts: 435
I..am Pythiros and I will kill you..
(No subject)
«
Reply #9 on:
September 17, 2005, 05:24:36 PM »
Here is a screen when the main villian shows up at the church.
Logged
LynX
MIDI maker
Initiate
Posts: 85
I have big sideburns
(No subject)
«
Reply #10 on:
September 17, 2005, 08:19:09 PM »
Just now I noticed that one of Tel's ancestors is named Pythiros... somehow I overlooked that... Anyway, I guess everyone knows where you have the name inspiration from :p .
Logged
What do you desire from this world? Do you wish to live again? Do you want to erase your demise from the pages of history?
Pythis
Setsujin - Dark Crystal
Acolyte
Posts: 435
I..am Pythiros and I will kill you..
(No subject)
«
Reply #11 on:
September 17, 2005, 09:45:35 PM »
Where do I get my inspiration from? Seriously I just thought of those names on the spot well a while ago but if that was your conclusion you are correst.
Logged
Leon_1990
Exemplar
Posts: 1,408
(No subject)
«
Reply #12 on:
September 17, 2005, 09:56:05 PM »
hmmm... the church seems to be a basement - make it bigger.
and the mine seems empty - place some more rocks or something ^^
Thats called healthy criticism.
Logged
Pythis
Setsujin - Dark Crystal
Acolyte
Posts: 435
I..am Pythiros and I will kill you..
(No subject)
«
Reply #13 on:
September 17, 2005, 10:02:35 PM »
thanks for the suggestion. But two notes, It isn't a mine. It's a storage well that paticular room is. They keep all sorts of supplies there. But I can put more rocks in there. And the church..It was ment to be a small church in a small village BUT I can make it bigger. I'd just have to redo the whole event placing to make it fit the bigger enviroment. The characters move in the intro so If it's bigger it MIGHT not look right. I'd have to fix wall placing and some of the objects so yea I'll have to redo the events. I'll get to work on it straight away.
Logged
Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
(No subject)
«
Reply #14 on:
September 17, 2005, 10:07:59 PM »
Well.... If it's a storage basement then prehaps rather then adding rocks and stuff, just add little pools of water or some broken crates, or more crates for that matter. Remember, you can place to things over a tile set using events, so If you wanted to show a lantern setting on one of the crates, just place the crate on the map then make an event that does nothing, but has a sprite of the lantern.
Logged
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Trials of the World - Nature