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Author Topic: The Epitome of Anima  (Read 25400 times)

Offline Muraiko

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Re: The Epitome of Anima
« Reply #15 on: June 24, 2008, 11:03:18 PM »
Fisherson: What's wrong with my faces... *sob*

blaman: That's okay. Download, and play it when you have lots of time on your hands. Because, like I said before, it's a REALLY long demo, and you have to really pay attension to understand the stoyline. (Does get confusing at times...) But, other than that, It's also worth while because of it's really fun ABS battle system. No rush.
« Last Edit: June 24, 2008, 11:04:57 PM by Muraiko »
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Offline Fisherson

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Re: The Epitome of Anima
« Reply #16 on: June 25, 2008, 02:16:32 AM »
Quote from: Muraiko on June 24, 2008, 11:03:18 PM
Fisherson: What's wrong with my faces... *sob*

They jest look like you drew thew by hand and then scanned them in.
Too blurry.Did you use Paint Shop pro?
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Offline Muraiko

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Re: The Epitome of Anima
« Reply #17 on: June 25, 2008, 02:18:16 PM »
I thought it looked good blurry. I still have the regular ones before I blurred it with Ultimate Paint. I could always just blur them less if that's the problem.
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Offline Felix-0

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Re: The Epitome of Anima
« Reply #18 on: June 25, 2008, 05:17:18 PM »
og god you've worked for 2 years...T__T
I've only worked for 11 months
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Hence nothing remains except for our regrets...
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Offline Lukas

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Re: The Epitome of Anima
« Reply #19 on: June 25, 2008, 06:56:24 PM »
Felix just made me test this demo and i have to say! WOAH!
My favorite part would have to be the battle system! Keep it up!
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>.>

Offline Muraiko

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Re: The Epitome of Anima
« Reply #20 on: June 25, 2008, 06:59:08 PM »
Lukas: You played it? Awesome! Did it run smoothly, or did it freeze every two seconds? I really got to know, because it's usually really slow on this computer...

Felix: It's really not that much, because in the two years I worked, I didn't have internet, so I could barely get anything done... :x That's when I found a new love for scripting! Anyway, with my internet FINALLY back up, I'll be focusing more on graphics and stuff now.
« Last Edit: June 25, 2008, 07:01:54 PM by Muraiko »
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Offline Lukas

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Re: The Epitome of Anima
« Reply #21 on: June 25, 2008, 07:05:37 PM »
I just fixed up my comp so it ran perfect
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Offline Muraiko

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Re: The Epitome of Anima
« Reply #22 on: June 25, 2008, 07:13:57 PM »
Well, that's good to hear, so you won't have to deal with annoying slow gameplay. Maybe it's just my computer here that's messed up?
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Offline Lukas

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Re: The Epitome of Anima
« Reply #23 on: June 25, 2008, 07:38:36 PM »
Well that ,not much room, or you have viruses
Thats what i had
Once the viruses were gone everything=woot
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Offline Felix-0

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Re: The Epitome of Anima
« Reply #24 on: June 26, 2008, 12:12:56 PM »
I playzed It too....and I'd have to say your scripts helped alot  :blush:

You spent alot of time on scripting then I see  :P
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Hence nothing remains except for our regrets...
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Offline Muraiko

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Re: The Epitome of Anima
« Reply #25 on: June 26, 2008, 02:25:36 PM »
Yeah, as you can see, it's very confusing.  ???

Right now, I am currently playing my own demo, looking for glitches, and mistakes (Which I should have done in the first place before uploading it.) I've just recruited Sophie and Davin, and already I had to correct a few minor errors. For some of the boss fights, your character may still be running at half normal speed, this is because I forgot to turn the switch, "Battle" on. Anyways, after I finish my demo, I'll upload it again as an update, and hopefully nobody else has to suffer though these small mistakes. I'll get it done as fast as I can.
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Offline Fisherson

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Re: The Epitome of Anima
« Reply #26 on: June 26, 2008, 04:03:03 PM »
Hey wheres the demo?I thought you didn't have a working one.
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Offline Muraiko

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Re: The Epitome of Anima
« Reply #27 on: June 26, 2008, 04:12:26 PM »
It's on the first page, near the bottom. Can't miss it.

Or you could just wait for me to upload my updated demo, if you don't want to see all of those nasty mistakes.
« Last Edit: June 26, 2008, 04:24:31 PM by Muraiko »
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Offline Muraiko

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Re: The Epitome of Anima
« Reply #28 on: June 26, 2008, 09:54:38 PM »
Alright, I deleted my old demo from teh site, so now no one can download it, but that's only because I don't want people to be experiencing all of the mistakes, and glitches in my game. As I said before, I'm currently on an all-out glitch hunt, and am almost done. I'll put up my NEW updated demo, as soon as I see everything going smoothly.

As for you people who already downloaded my game, I'll have to apologize. It was littered with bugs, and you don't even get to see the full demo. It just messes up after you reach Telba, and undergo Manako's initiation. So, I'll have to ask you to PLEASE DON'T CONTINUE THE STORY LINE ANY FURTHER! You can go ahead, and train your characters if you like, you can carry your saved file over to the updated folder once I upload it. Preferably, if you're still at the Monu Tribe, then that's the perfect place to stop. If you already recruited Sophie, then stopping there is pretting much gold as well. Once again, I'm sorry, and I should have pre-played my own demo before giving it out.
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Offline blaman

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Re: The Epitome of Anima
« Reply #29 on: June 26, 2008, 11:42:26 PM »
Ouch. That sucks that you had to pull back because of bugs. (Believe me, I've been down that road too.) Well, once the new version is up, I'll have to try it out. Looking forward to it! :D
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I looked at some of my eldest posts and cried...I was horrible back then. D:

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