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Author Topic: Pokémon Slayer  (Read 13389 times)

Offline Meiscool

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Re: Pokémon Slayer
« Reply #30 on: November 28, 2008, 04:07:07 AM »
At first I was happy because I thought that someone kicked the old "gotta kill em' all" game that was being made when I first joined.

Then I was excited because I thought that the one guy who attempted to make another pokemon killfest was remaking his game.

Then I noticed it wasn't either of those and it was just another poorly thought up idea with poorly designed maps. NO PUNCHLINE; just me telling you this sucks.
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Offline loftyD

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Re: Pokémon Slayer
« Reply #31 on: November 28, 2008, 11:42:51 AM »
well the pokémon games suck either way so it doesn't really matter.
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Offline loftyD

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Re: Pokémon Slayer
« Reply #32 on: November 28, 2008, 12:55:25 PM »
yes Lucas, its a comedy game, even my friend who's sitting next to me right now agrees its a comedy game :D
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Offline Nightowl

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Re: Pokémon Slayer
« Reply #33 on: November 28, 2008, 02:28:46 PM »
Still, nobody knows why hero kills pokemons.
You should tell that to us.
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Insert pointless battle here.

Offline loftyD

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Re: Pokémon Slayer
« Reply #34 on: November 28, 2008, 05:53:08 PM »
the hero kills pokemons cos he had a chromosomal defect. Chromosome "Love Pokemon" was not present in his genetic makeup...

No, he kills pokemon because a rattata pissed him off haha
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Offline Phayre

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Re: Pokémon Slayer
« Reply #35 on: November 28, 2008, 05:56:14 PM »
So why not just kill Rattatas?
The poor growlithes. . . *cries*
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Offline loftyD

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Re: Pokémon Slayer
« Reply #36 on: November 28, 2008, 06:10:25 PM »
I want to include a variety of pokémon to kill :D
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Offline loftyD

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Re: Pokémon Slayer
« Reply #37 on: November 29, 2008, 02:03:35 PM »
Download Link: http://www.loftyd.net/Pokemon%20Slayer.zip

Note: There is a function on the game called "CheatBox". Press Shift and you can enter in a 4 digit code. I'll list the codes if people want them.
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Offline Prpl_Mage

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Re: Pokémon Slayer
« Reply #38 on: November 29, 2008, 03:56:17 PM »
So... the game ends after you save that guy from pokemons and the evil guy get lightning in his head?

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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline loftyD

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Re: Pokémon Slayer
« Reply #39 on: November 29, 2008, 06:15:15 PM »
yah :D
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Offline Phayre

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Re: Pokémon Slayer
« Reply #40 on: November 29, 2008, 06:22:14 PM »
Lightning? In his head?
Oh dear. Sounds painful.
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Offline Prpl_Mage

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Re: Pokémon Slayer
« Reply #41 on: November 29, 2008, 08:28:51 PM »
In that case I'll review it a little.

1. Graphics.

Umm. I know this was going to be comical but really... You could've at least made the pokemons in some real colour?
Most of them looked really saturated, Pikachu was more beige than yellow for example.
The final boss was really big(Good I suppose) but the colours were lacking there as well. I expected it to be as colourful as the over world sprite.
The hero was the rtp hero and some people had pokemon faces and RTP bodies.
Almost every girl was dressed like a nun as well.
Decent I suppose.

2.Story
I don't know what happened. Seriously.
[spoiler]
The professor found an orange Rattata, it growls and you kill it.
You get banned from town but ends up at another town.
You commit some genocide and pokecide and get thrown into a cave.
But there is a town on the other side and someone suggests that you should go see the zoo.
You go back through the cave, steal a car and goes to the zoo. All of a sudden two Muks break out of their cages and attack you. You kill them and get kicked.
Now here is the bad part: They fixed the road and you come to a town. You gotta buy a balloon but it costs 5000!
Now, each enemy gives like 24 and I spent it on health upgrades...
Anyway, you walk around fighting this guy but then he gets kidnapped, you decide to save him from an anti-pokemon organisation (who also states their facebook) and in the end after he is saved; the bad guy blows up....
[/spoiler]

3.Gameplay
Erhm.
The hero was basic.
No enemies knew any skills except the bosses(I think).
The hero attacked all enemies when he attacked.
Most enemies died after 3-6 hits.
The hero's speed was so superior that the you could attack twice before it was the enemy's turn.
Oh yeah, most enemies couldn't even damage me.
The red pikachus neither gave exp nor money.

4.Mapping.
Just work on it, some mountain was the same cliff-side tile used over and over.

5.Overall:
It's decent for a funny game, I suppose the people in the game are your friends or something and that this is a bit more inside jokes or something... Because I failed to see the fun. But then again; I usually don't.
Needs more work. And perhaps - structure.

Good luck if you make a sequel.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

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