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Author Topic: Der Erreger  (Read 34244 times)

Offline Felix-0

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Re: Neolith - Outbreak
« Reply #45 on: December 30, 2008, 07:42:11 PM »
Yea Gun DBS games get annoying
I like running around with a gun and shotting things
(which in a way Aftermath annoys me)
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Hence nothing remains except for our regrets...
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Offline ThexXtremeXx

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Re: Neolith - Outbreak
« Reply #46 on: December 30, 2008, 07:45:05 PM »
Sadly I cant sprite, so that version may not come out for a while.

I could however just assemble a team, but I'm too damn lazy to.
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Offline Drakiyth

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Re: Neolith - Soldiers of an Unknown Army
« Reply #47 on: December 30, 2008, 09:49:12 PM »
Quote from: Felix-0 on December 30, 2008, 07:42:11 PM
Yea Gun DBS games get annoying
I like running around with a gun and shotting things
(which in a way Aftermath annoys me)


I understand and see your point of wanting mobility and shooting things.  Aftermath thankfully is not just about guns. It gives the player a choice to be whatever he wants.  Backstabbing Rogue, Shaman, Seer, Gunman, Axe Murderer etc.  Also, I made it where guns play a role of brute force with hardly any crit and melee weapons have tons of crit so they deal good burst on occasion.  I really made the weapons different from each other.  I'm also a fan of turn based side scroller final fantasy games.  I thought it would be neat to make a game with all the things I mentioned above with a final fantasy system THAT WORKS.


Aftermath =  Final Fantasy, Shadowrun, Fallout rolled into one game.
« Last Edit: December 30, 2008, 09:50:54 PM by Drakiyth »
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Offline HobomasterXXX

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Re: Neolith - Soldiers of an Unknown Army
« Reply #48 on: December 30, 2008, 11:10:17 PM »
My favourite game ever made in rpg maker uses guns in the dbs.
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1:24 PM - [Razor]: I think
1:24 PM - [Razor]: I almost fell off my chair
1:24 PM - [Razor]: in anticipation for DICK

Offline ThexXtremeXx

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Re: Neolith - Soldiers of an Unknown Army
« Reply #49 on: December 30, 2008, 11:58:36 PM »
What does that have to do with Neolith?
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Offline HobomasterXXX

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Re: Neolith - Soldiers of an Unknown Army
« Reply #50 on: December 31, 2008, 12:00:21 AM »
Quote from: Felix-0 on December 30, 2008, 07:42:11 PM
Yea Gun DBS games get annoying
I like running around with a gun and shotting things
(which in a way Aftermath annoys me)
Quote from: dudewheresmymount on December 30, 2008, 11:10:17 PM
My favourite game ever made in rpg maker uses guns in the dbs.
Logged

1:24 PM - [Razor]: I think
1:24 PM - [Razor]: I almost fell off my chair
1:24 PM - [Razor]: in anticipation for DICK

Offline ThexXtremeXx

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Re: Neolith - Soldiers of an Unknown Army
« Reply #51 on: December 31, 2008, 12:12:03 AM »
Well putting an ABS into the game is really my choice so,
I doubt that'll change my mind.

BUT!

In the demo, if you complete the driver's test without crashing, or
running over any cones, I'll give the person the code to enter the Horde room.
(Which is the only place in the game where you can use the abs. Besides the Gang
Fortresses.(Which aren't even in the demo.))
« Last Edit: December 31, 2008, 12:15:53 AM by ThexXtremeXx »
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Offline Felix-0

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Re: Neolith - Soldiers of an Unknown Army
« Reply #52 on: December 31, 2008, 12:52:54 AM »
Quote from: Drakiyth on December 30, 2008, 09:49:12 PM

I understand and see your point of wanting mobility and shooting things.  Aftermath thankfully is not just about guns. It gives the player a choice to be whatever he wants.  Backstabbing Rogue, Shaman, Seer, Gunman, Axe Murderer etc.  Also, I made it where guns play a role of brute force with hardly any crit and melee weapons have tons of crit so they deal good burst on occasion.  I really made the weapons different from each other.  I'm also a fan of turn based side scroller final fantasy games.  I thought it would be neat to make a game with all the things I mentioned above with a final fantasy system THAT WORKS.


Aftermath =  Final Fantasy, Shadowrun, Fallout rolled into one game.

not saying I didn't love the game  :heart:
I just live FPS's more than RPGS..but still love them both
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------------------------------------------------------------
Hence nothing remains except for our regrets...
------------------------------------------------------------

Offline HobomasterXXX

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Re: Neolith - Soldiers of an Unknown Army
« Reply #53 on: December 31, 2008, 01:02:15 AM »
Quote from: ThexXtremeXx on December 31, 2008, 12:12:03 AM
Well putting an ABS into the game is really my choice so,
I doubt that'll change my mind.

BUT!

In the demo, if you complete the driver's test without crashing, or
running over any cones, I'll give the person the code to enter the Horde room.
(Which is the only place in the game where you can use the abs. Besides the Gang
Fortresses.(Which aren't even in the demo.))
If youre going to do an abs, have it in from the start. Its a lot harder to impement a major system when your already a good way into the game than when you just started.
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1:24 PM - [Razor]: I think
1:24 PM - [Razor]: I almost fell off my chair
1:24 PM - [Razor]: in anticipation for DICK

Offline ThexXtremeXx

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Re: Neolith - Soldiers of an Unknown Army
« Reply #54 on: December 31, 2008, 01:10:16 AM »


New Pic.

Demo, in about 2-3 weeks.
An abs is possible, but I may not do it.
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Offline lilsniffs3

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Re: Neolith - Soldiers of an Unknown Army
« Reply #55 on: December 31, 2008, 02:51:19 AM »
Are the phone numbers going to work with Input Number or just Switches that turn on when you learn a new number?
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Offline ThexXtremeXx

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Re: Neolith - Soldiers of an Unknown Army
« Reply #56 on: December 31, 2008, 03:02:03 AM »
Input Number
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Offline Drakiyth

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Re: Neolith - Soldiers of an Unknown Army
« Reply #57 on: December 31, 2008, 07:42:53 AM »
Quote from: ThexXtremeXx on December 31, 2008, 03:02:03 AM
Input Number


I LIKE THE PHONE CALL THING!   They did that with Shadowrun on the SNES.  One of my all time favorite games.
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Offline Rahl

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Re: Neolith - Soldiers of an Unknown Army
« Reply #58 on: December 31, 2008, 08:43:32 AM »
Sounds good man.
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Offline ThexXtremeXx

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Re: Neolith - Soldiers of an Unknown Army
« Reply #59 on: December 31, 2008, 03:40:49 PM »
lol thanks, I'll get a vid up of gameplay soon.
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