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Author Topic: Banjo K&T - Goooood times  (Read 13075 times)

Offline Darkfox

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Re: Banjo K&T - Goooood times
« Reply #30 on: May 04, 2009, 12:52:56 AM »
In Yoshi's Island, didn't some eggs pop open with stars or something inside?
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Offline Red Giant

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Re: Banjo K&T - Goooood times
« Reply #31 on: May 04, 2009, 12:53:33 AM »
Me and my girlfriend beat kaooie last year and now we're working through tooie right now. We just unlocked that industrial level.
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Offline Archem

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Re: Banjo K&T - Goooood times
« Reply #32 on: May 04, 2009, 01:34:55 AM »
Quote from: Razor on May 03, 2009, 10:31:19 PM
Archem, how are the controls for Banjo Kazooie and Tooie on live? I might actually consider getting them if they play well enough.
Great. The controls work about as well as they should (tight movements, but not stiff, all the buttons respond great, and there's a minimum of the "right joystick = C buttons" nonsense that Wii's VC ports do), and they've gone and made the right stick control the camera. Absolutely fantastic, although some elements show their age.

Oh, and the FPS sections of Tooie are much more fun than I remember, especially since they have modernized controls added (in other words, they're optional if you loved the old style). Worth the money (although I wish they would have added online multiplayer for Tooie).
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Offline Razor

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Re: Banjo K&T - Goooood times
« Reply #33 on: May 04, 2009, 11:06:32 AM »
Well I'm sold.

Just as soon as I find the skull on Orbital...
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Offline Felix-0

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Re: Banjo K&T - Goooood times
« Reply #34 on: May 04, 2009, 05:50:27 PM »
I beat the first one. God I love Rareware games music. the composition is what got me hooked to Doney kong 64, Banjo & kazzoie, and Perfect dark. Conkers BFD was epic win too. :3
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Hence nothing remains except for our regrets...
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Offline Archem

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Re: Banjo K&T - Goooood times
« Reply #35 on: May 04, 2009, 06:05:32 PM »
Oh God, CBFD is, to this day, my favorite N64 game. It's even on my top 5 games of all time. I've lost so many hours to that gem.

If they put it on XBLA with reworked MP controls and online support, I'd give them any number of monies they demand for it (**** the Xbox remake).
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Offline Felix-0

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Re: Banjo K&T - Goooood times
« Reply #36 on: May 04, 2009, 06:08:34 PM »
Quote from: Archem2 on May 04, 2009, 06:05:32 PM
Oh God, CBFD is, to this day, my favorite N64 game. It's even on my top 5 games of all time. I've lost so many hours to that gem.

If they put it on XBLA with reworked MP controls and online support, I'd give them any number of monies they demand for it (**** the Xbox remake).
1: I fail to understand XBLA. ;__;'' and 2: The Xbox remake was good, until I played the multiplayer mode, then I died a little on the inside (>;_;)>
                                                                                                                                                                                                            '   
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Offline Archem

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Re: Banjo K&T - Goooood times
« Reply #37 on: May 04, 2009, 07:15:37 PM »
XBLA = Xbox Live Arcade. And the Xbox remake was fine, except they axed the old multiplayer in favor of the new one (which is a fine mode of play, but killing off all the old ones is a sin against... Well, everything), and they censored the single player dialogue more than the N64 version (and this was at the point where dialogue censorship in an M rated game was finally nonexistent). The bottom line: It felt like they had gone in reverse. Barring graphics, controls, online, and some elements of the single player dialogue, it would seem obvious that the N64 version was a superior remake of the Xbox version.
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Offline X_marks_the_ed

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Re: Banjo K&T - Goooood times
« Reply #38 on: May 04, 2009, 07:43:13 PM »
I love where this thread is going.
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Offline Apex

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Re: Banjo K&T - Goooood times
« Reply #39 on: May 04, 2009, 09:10:41 PM »
Quote from: Valiere on May 03, 2009, 09:02:01 PM
So does Yoshi, so I can see how people get confused.

You stole the words from my mind.
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Offline Archem

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Re: Banjo K&T - Goooood times
« Reply #40 on: May 04, 2009, 09:41:06 PM »
Quote from: X_marks_the_ed on May 04, 2009, 07:43:13 PM
I love where this thread is going.
I love where it went.
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Offline Felix-0

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Re: Banjo K&T - Goooood times
« Reply #41 on: May 05, 2009, 06:04:07 PM »
(>^w^<) I'm still wishing for a new/remake of Donkey Kong 64. All the DK's after that one phailed.
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Offline Archem

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Re: Banjo K&T - Goooood times
« Reply #42 on: May 06, 2009, 03:49:30 AM »
There were DK's after that one?!
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Offline fruckert

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Re: Banjo K&T - Goooood times
« Reply #43 on: May 06, 2009, 03:52:02 AM »
Quote from: Archem2 on May 06, 2009, 03:49:30 AM
There were DK's after that one?!
Can't tell if you're being sarcastic or not, so I'll answer anyways
*aherm*
Unfortunately, yes there was.
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Offline Darkfox

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Re: Banjo K&T - Goooood times
« Reply #44 on: May 06, 2009, 04:11:03 AM »
Indeed, and yes, they sucked... >_<;;

I used to play DK games a lot, and when I had a friend around online, that was one game series we'd co-op on. XD
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