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Author Topic: Tool-Assisted Speedruns  (Read 6968 times)

Offline Archem

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Re: Tool-Assisted Speedruns
« Reply #15 on: May 23, 2009, 12:19:39 AM »
Fun to watch, but not really impressive. When you can basically just CTRL + Z any mistakes, it loses a lot of the impact. Skill jumps out the window and lands on a heap of unimpressed people who actually can do an impressive speedrun.
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Offline Grandy

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Re: Tool-Assisted Speedruns
« Reply #16 on: May 23, 2009, 12:34:28 AM »
Not really. Y'see, thing is most people think it's easy to do a Tool-Assisted Speedrun. It's not. You'd be impressed, indeed, if you took sometime to think how deep they had to think to figure out how to cut time down. Most TA speedruns nowadays manage to be better than the previous ones by 10 frames, if as much. Lot's of fine-tuning go inside this thing.
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Quote from: Alex
I general I'd say I agree 98% with Grandy's post above.

Offline FFL2and3rocks

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Re: Tool-Assisted Speedruns
« Reply #17 on: May 23, 2009, 01:13:47 AM »
I messed around with tool-assistance a little bit for GBA a couple years ago, but I only got the hang of some of the basics...

I still like watching them though.
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Offline Archem

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Re: Tool-Assisted Speedruns
« Reply #18 on: May 23, 2009, 04:49:38 AM »
Quote from: Grandy on May 23, 2009, 12:34:28 AM
Not really. Y'see, thing is most people think it's easy to do a Tool-Assisted Speedrun. It's not. You'd be impressed, indeed, if you took sometime to think how deep they had to think to figure out how to cut time down. Most TA speedruns nowadays manage to be better than the previous ones by 10 frames, if as much. Lot's of fine-tuning go inside this thing.
This is planning, though. Any good brain can plan. The follow-through isn't impressive because it's well planned. It's because it's well-performed. Think of it as a movie: Good story is very important, but without any talent or skillfully-executed performances by the actors, crew, etc., it's not a very impressive film. Apply it to video games: Good story + shitty graphics + assy-controls + awful camera angles + terrible voice work =/= a good game. Just a good concept. What we watch is a preview of the planned-out performance, not the actual performance. It's not impressive yet because it hasn't been performed legitimately yet.
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Offline Grandy

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Re: Tool-Assisted Speedruns
« Reply #19 on: May 24, 2009, 02:51:01 AM »
You're saying robot actors wouldn't be awesome?
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Quote from: Alex
I general I'd say I agree 98% with Grandy's post above.

Offline Archem

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Re: Tool-Assisted Speedruns
« Reply #20 on: May 24, 2009, 03:06:43 AM »
Are the robot actors made efficiently?
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Offline Grandy

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Re: Tool-Assisted Speedruns
« Reply #21 on: May 24, 2009, 11:19:34 PM »
Quote from: Archem2 on May 24, 2009, 03:06:43 AM
Are the robot actors made efficiently?

Think 'Wall-e'.
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Quote from: Alex
I general I'd say I agree 98% with Grandy's post above.

Offline Archem

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Re: Tool-Assisted Speedruns
« Reply #22 on: May 25, 2009, 03:39:18 AM »
So... HAL-9000?
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Offline Darkfox

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Re: Tool-Assisted Speedruns
« Reply #23 on: May 25, 2009, 04:56:03 AM »
HAL-9000 was the best actor in the movie. XD
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Offline DedlellyDeth

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Re: Tool-Assisted Speedruns
« Reply #24 on: May 25, 2009, 05:43:39 AM »
Quote from: Darkfox on May 25, 2009, 04:56:03 AM
HAL-9000 was the best actor in the movie. XD

I consider him the most human character.
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The previous post may contain rudeness. I'm just trying to help people, is all. I apologize for any damages inflicted. I just want to be friends. :flower:

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