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Author Topic: Visions & Voices  (Read 12094 times)

Offline Crazetex

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Re: Visions & Voices
« Reply #15 on: June 20, 2009, 09:53:06 AM »
Download v1.7, Shady. Sorry about that portal thing, but it fixes the missing exit (it actually is there... just not for another day).

Dragoon: Stop that. I said everything that I wanted to say.
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Offline zuhane

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Re: Visions & Voices
« Reply #16 on: June 20, 2009, 11:59:18 AM »
This game looks seriously good. I'll give you some feedback after playing for a bit.
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Offline Fisherson

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Re: Visions & Voices
« Reply #17 on: June 20, 2009, 04:11:38 PM »
Quote from: Crazetex on June 19, 2009, 04:47:36 PM
Fisherson: Download the new version (v1.6). It works on any Windows computer.

I'll try that thanks.
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Offline Muraiko

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Re: Visions & Voices
« Reply #18 on: June 20, 2009, 07:44:41 PM »
I played a little bit of the game. It's pretty cool. This is also the first VX game I've ever played, because usually they don't work on my computer for some reason.
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http://www.charas-project.net/forum/index.php?topic=23774.0

Offline Crazetex

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Re: Visions & Voices
« Reply #19 on: August 16, 2009, 09:16:48 PM »
Thanks for playing, and I hope you continue to enjoy the game.
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Offline A Forgotten Legend

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Re: Visions & Voices
« Reply #20 on: August 16, 2009, 11:52:00 PM »
Heh, from the one monster you have, looks like we are using the same set!

Looks good.  Which ATB system are you using?  There is a very popular one that was translated that's for XP and VX...  I can only remember that Mr. Bubble was finishing the translated one for VX... hm...
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Offline Crazetex

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Re: Visions & Voices
« Reply #21 on: September 05, 2009, 06:02:46 PM »
A Forgotten Legend: I'm using a heavily edited (by me) version of the Tankentai CBS + ATB translated by Mr. Bubble.

---
I just wanted to say that an Overhaul of this game is progressing extremely well. Almost everything is implemented for the idea of newfound balance, and I've been testing stuff out. Karsuman is writing some more dialogue for the additions and soon I'll be mapping out some more areas as well as adding new items to find.

If you hang out in RMN's IRC channel (irc.dynastynet.net; #rpgmaker.net) you'll most likely be around when we release the pre-re-release version of the game for testing. Even though Karsuman and I will finish the Overhaul fairly soon, WIP is doing some awesome stuff with us to spearhead new functionality for the RMN gamepage system. When that's done, the V&V Overhaul will be released to the public.

I know I'm excited. One of the best RM* games is going to be done with less than two months total development time - that's pretty crazy.
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Offline Crazetex

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Re: Visions & Voices
« Reply #22 on: September 09, 2009, 12:17:01 AM »
Pre-pre-re-release testing went extraordinarily well. The game is now officially REBALANCED! Skills are much more useful, bosses are tough, the final fight is epic as can be and flow of the game has been improved via the ripple effect. Many other changes are in place too - more direction has been added to the game and the main story exploration streamlined.

Right now, Karsuman and I are working on new content (ONLY, finally). We're adding some quests/secondary goals to the game to help people new to the exploration/non-linear RPG genre find stuff to do, including a fish hunt and a way to summon even greater power in the final boss (bragging rights, yay!). Oh that's right, BRAGGING. I've been helping WIP with RMN Achievements - VX games will connect to the RMN server as you play and update your progress in collecting achievements. Doing so will increase your Makerscore, in turn giving you more lockerspace (free webspace).

Progress is going extremely well. The fully re-realized Visions & Voices will be available in a week or two, depending on how long it takes to finalize achievements. It's going smoothly, though - again, I can't wait.

New screenshots:


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Offline Crazetex

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Re: Visions & Voices
« Reply #23 on: September 15, 2009, 01:24:48 AM »
There are not going to be Achievements in Visions & Voices. WIP wants to make sure that they are perfect before public implementation but it might take longer than Karsuman and I would like.

As such, the game is going to go out very soon, most likely within the week. Karsuman has a lot of classes Tu-Th, but we'll finalize it regardless.

I can't wait for all of you to be able to play the (re-?)final version of V&V - it's balanced, polished, and has all bugs that we could find fixed.

Stay tuned - the release is sooner than you now.
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Offline Crazetex

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Re: Visions & Voices
« Reply #24 on: September 19, 2009, 06:58:46 PM »
The complete Overhaul version of Visions & Voices is now released. The game has had some serious renovations and, really, the only vestige of the original version is the basic plot and the world itself. Everything else is better.

Who are you to investigate the village?
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