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Author Topic: Do game companies accept ideas?  (Read 38546 times)

Nandez

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Re: Do game companies accept ideas?
« Reply #75 on: June 29, 2009, 03:54:26 PM »
Quote from: Darkfox on June 29, 2009, 02:40:02 PM
But wasn't Star Ocean random encounter? As I recall, you'd be running around and BOOM, enemies. Though it's been a while since I played it.

Star Ocean 2 was (don't remember 1) not 3.

I didn't play remnant so was not sure.

Positive Enchanted Arms was.

Infinite Undiscovery wasn't random.

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Offline Felix-0

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Re: Do game companies accept ideas?
« Reply #76 on: June 29, 2009, 04:02:44 PM »
Quote from: Darkfox on June 29, 2009, 02:40:02 PM
But wasn't Star Ocean random encounter? As I recall, you'd be running around and BOOM, enemies. Though it's been a while since I played it.

Not 1, Star Ocean 1 (I found an english transaltion Rom :3) and 3 were Epic. I hated Second story.

And I'm in the process of playing The last hope.
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Offline Darkfox

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Re: Do game companies accept ideas?
« Reply #77 on: June 29, 2009, 04:09:03 PM »
The SNES one had a random encounter system as I recall. I'd walk along and BOOM, battle without seeing the enemy.

Edit: Yeah, just checked, there are Random Battles in SO1.
« Last Edit: June 29, 2009, 04:18:49 PM by Darkfox »
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Offline Felix-0

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Re: Do game companies accept ideas?
« Reply #78 on: June 29, 2009, 04:55:13 PM »
Hmmm.
Still Star ocean 3 wins X3
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Offline Apex

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Re: Do game companies accept ideas?
« Reply #79 on: June 29, 2009, 05:20:35 PM »
Quote from: Felix-0 on June 29, 2009, 04:55:13 PM
Hmmm.
Still Star ocean 3 wins X3

This.

Also, what was wrong with Star Ocean 2?

I never got a chance to do all of the bonus stuff in Star Ocean 4 (because I don't own a 360, had to borrow one for Star Ocean.); but just from the story to the first part of the bonus stuff, the battle system and the invention system, I found 3 superior in every way. SO3 was overkill good for me.
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Offline Darkfox

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Re: Do game companies accept ideas?
« Reply #80 on: June 29, 2009, 07:32:30 PM »
I have a gripe with SO3 though... Bitter Dance. It is played at the most inappropriate times. Fayt's father dies and not long after this... DANCE WHILE I PUT YA IN A TRAAAANCE!

Riveting! XD
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Offline Deathreaper

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Re: Do game companies accept ideas?
« Reply #81 on: June 29, 2009, 07:35:50 PM »
Yeah, Bitter Dance... that's a travesty of a song being played at the wrong times all the time
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Offline Felix-0

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Re: Do game companies accept ideas?
« Reply #82 on: June 29, 2009, 08:00:41 PM »
Nah, I <3'd that song. Let's no forget jazz music plays at the final boss
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Offline fruckert

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Re: Do game companies accept ideas?
« Reply #83 on: June 29, 2009, 09:16:56 PM »
Okage was a weird random encounter game, and if I remember right it was fun as hell, even if the combat could become a little...weird...

EDIT: It was weird in the fact that the monsters were randomly generated touch encounter type deals. A ghost would pop up and if you hit it, you'd go into combat.
« Last Edit: June 29, 2009, 11:07:06 PM by fruckert »
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Nandez

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Re: Do game companies accept ideas?
« Reply #84 on: June 29, 2009, 10:58:18 PM »
Star Ocean 2 was great.
But it was the type of game were you really have to be in a certain mood to play it otherwise you will never ever play it.
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Offline Drace

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Re: Do game companies accept ideas?
« Reply #85 on: June 30, 2009, 12:14:06 AM »
Quote from: Felix-0 on June 29, 2009, 11:30:53 AM
The best mix of RPG and FPS was Fallout, which really has no Playpack value, but it's one of those games that can be so time consuming you don't WANT to play it back.

I disagree. I'm considering a second playthrough with a different karma path, the evil path this time. So it has replay value.
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Offline Archem

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Re: Do game companies accept ideas?
« Reply #86 on: June 30, 2009, 01:23:37 AM »
Quote from: Drace on June 29, 2009, 07:37:20 AM
Random encounter FPS = Left 4 Dead.
But that's multiplayer. We exclude multiplayer because all games play out differently, even when the goals are predetermined. Good example, but the multiplayer element disqualifies it.

Quote from: HobomasterXXX on June 29, 2009, 11:42:24 AM
It was meh. Deus Ex or STALKER are much finer examples.
"Meh" is a bit of an understatement, and we're all relatively aware that you have a degree of malice towards Fallout 3 (as most owners of the first two do), but I agree that the other two games are better (seriously, S.T.A.L.K.E.R. is one of the best games I've ever played).
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Offline Felix-0

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Re: Do game companies accept ideas?
« Reply #87 on: June 30, 2009, 07:33:18 AM »
Quote from: Drace on June 30, 2009, 12:14:06 AM
I disagree. I'm considering a second playthrough with a different karma path, the evil path this time. So it has replay value.

damn...you win this round drace
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Offline HobomasterXXX

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Re: Do game companies accept ideas?
« Reply #88 on: June 30, 2009, 07:55:57 AM »
Quote
I disagree. I'm considering a second playthrough with a different karma path, the evil path this time. So it has replay value.
Games like this, you typically play through twice, one for good, one for evil. This is not really a lot of replay value.
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Offline Archem

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Re: Do game companies accept ideas?
« Reply #89 on: June 30, 2009, 07:57:09 AM »
More than usual!




Ok, this is a fail defense.
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