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  • Help Charas Sprite Creator isn't exporting right
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Author Topic: Help Charas Sprite Creator isn't exporting right  (Read 2156 times)

Offline mageprince

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Help Charas Sprite Creator isn't exporting right
« on: March 18, 2013, 11:55:31 AM »
it will not export the sprites to my needed resolution what is RPG Maker's resolution and how do i get the sprite generator to export and save properly so i can use it in ACE
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Offline Moosetroop11

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Re: Help Charas Sprite Creator isn't exporting right
« Reply #1 on: March 19, 2013, 08:31:22 PM »
I'm not sure about ACE, but some rpgmakers have four frame animations I think so the three frame ones won't work.  In rm2k3 you had to paste the charset into a larger charset which was the correct size (as found in the rtp) I think...

In short, I don't know, but have a friendly bump, as this is the sort of thread which should get answered.
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Offline Prpl_Mage

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Re: Help Charas Sprite Creator isn't exporting right
« Reply #2 on: March 19, 2013, 10:51:41 PM »
One character of a charset in RPGM2k3 is 72x128. A whole charset consists of 2 rows, 4 characters on each bringing you to a total of 288x256.

If I recall correctly, there are no real limits to the charsets of VX and Ace, meaning that you could use pretty much anything as long as you line them up correctly. That have to be done by hand though.
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