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Author Topic: RPG Architect - The first RPG creation tool pf its kind  (Read 4994 times)

Offline Baknik

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RPG Architect - The first RPG creation tool pf its kind
« on: March 02, 2010, 03:51:01 PM »
As we approach a new age of video game complexity, the idea that a single passionate gamer can create his or her own role playing game (RPG) seems more and more like a ridiculous dream. This has to change. Imagine a tool with a feature set that extends beyond that of any other RPG creation tool on the market, but also provides a way to use every single one of those features without having to learn a programming language. And to top it all off, it's free. Enter RPG Architect, the first game creation tool of its kind.

Please visit out website at http://departuregames.webs.com/ for more information about our first project, RPG Architect. If you are interested in this project, you can become a member of our website and ask for entry into our Alpha testing period coming summer of this year.

(uses art from Charas!)
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Offline elementalhero76

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Re: RPG Architect - The first RPG creation tool pf its kind
« Reply #1 on: March 02, 2010, 05:15:57 PM »
Does it use rpg2003 tile sets in the same way? Then I'm hooked! I want to make my own stats and levels, but be able to use the unique mapping system of rm2k3.
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Retired RM2k3 user. Using VS2015 Pro.
Discord:LightWriterOfLegend2016#5786

Esgardum Legends wiki:
Dead. Need to pay $100/yr to stay open and editable. Debating if I want to or not.

Esgardum Series status:
RPG: World building and planning stage
Books: Still on book 1: The Four Sinners

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