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Author Topic: Dead Island  (Read 10556 times)

Offline fruckert

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Re: Dead Island
« Reply #15 on: February 25, 2011, 09:34:36 PM »
Quote from: Archem2 on February 25, 2011, 08:52:23 AM
It's because it's damn good. Like, it blows most other trailers out of the water.
Except for the fact that it shows no gameplay.
Just a very heartfelt short story.

The only thing that really piques my interest about this is that it apparently models the human body very accurately.
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Offline Archem

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Re: Dead Island
« Reply #16 on: February 25, 2011, 10:32:04 PM »
Quote from: fruckert on February 25, 2011, 09:34:36 PM
Except for the fact that it shows no gameplay.
Just a very heartfelt short story.

The only thing that really piques my interest about this is that it apparently models the human body very accurately.
So? Trailers don't show gameplay, because it not rad-awesome, and wouldn't make a good commercial.
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Offline Archem

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Re: Dead Island
« Reply #17 on: February 25, 2011, 10:47:34 PM »
Kirby's Dreamland. That is all.
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Offline Cosmos

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Re: Dead Island
« Reply #18 on: February 26, 2011, 12:31:57 AM »
Quote from: lucas_irineu on February 25, 2011, 09:53:00 PM
We ALWAYS need more zombie games.

Second'd.

And I would rather a game that has a great story over gameplay.

Prototype would be a prime example of fail. Fun to smash things, nice graphics yet non-existent story.
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Offline HobomasterXXX

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Re: Dead Island
« Reply #19 on: February 26, 2011, 12:41:50 AM »
If you legitimately would prefer a game with great story and bad gameplay, why don't you just watch movies? They're called games for a reason.
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Offline zuhane

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Re: Dead Island
« Reply #20 on: February 26, 2011, 02:33:39 AM »
I'm really excited for this game. I know literally **** all about it, but it looks like it
could be very promising from the trailer. I've got a bucketful of great games to look
forward to and I hope this can be one of them.

Is it like a free-roam, FP fighter, RPG stealth game or something?
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Offline fruckert

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Re: Dead Island
« Reply #21 on: February 26, 2011, 02:37:45 AM »
Open world first person survival horror with RPG inspired stats.
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Offline Archem

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Re: Dead Island
« Reply #22 on: February 26, 2011, 04:31:20 AM »
Side-scrolling zombie-themed shooter. Think Contra with the undead.
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Offline HobomasterXXX

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Re: Dead Island
« Reply #23 on: February 26, 2011, 04:53:20 AM »
Oh Archem you card.
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Offline Archem

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Re: Dead Island
« Reply #24 on: February 26, 2011, 05:12:21 AM »
I'll say, I'm a joker.

Laughs are had.
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Offline HackersTotalMassLaser

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Re: Dead Island
« Reply #25 on: February 26, 2011, 08:33:49 AM »
Quote from: HobomasterXXX on February 26, 2011, 12:41:50 AM
If you legitimately would prefer a game with great story and bad gameplay, why don't you just watch movies? They're called games for a reason.

This.

Mid, really? Story over game play? Those are called Visual novels. Which, although I've enjoyed quite a few, aren't supposed to be drawn into this whole next-gen era.


I JUST had this conversation with a guy in Gfaqs, before we started pictures of random stuff and had the thread deleted.

Anyway truth be told, there's no story even portrayed yet. I bet 20 CharaDollars that the trailer won't have anyhing to do with the game except for the fact that it's zombies on an island resort. For all we know the trailer could've actually been a movie in the works that got scrapped and got sent to game-prod instead.

Either way, for my zombie CG movie needs, I'll just wait for RE: Damnation.
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Offline Prpl_Mage

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Re: Dead Island
« Reply #26 on: February 26, 2011, 03:12:57 PM »
I remember reading this article about a game reviewer who complained that games were too hard and he always played games on easy to progress in the story. He said that battles were the hardest and most boring parts of games and gamemakers should realize this.

I don't get how a dumb *** like him can review games.

Anyway, games + story does not equal FPS or Hack and Slash. It can be done but those game probably looks for an audience that prefers exploding heads and blood effects.
An RPG without a story on the other hand would probably suck balls. RPGs should be equal to story and character development and all that crap, which is why I like them RPGs.


Anyway, any new zombie game that don't give me unlimited ammunition and 78 types of guns will be worth playing. They should be Survival horror and not Shoot your way out- horror.
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Oh my god, this was ...10 years ago...

Offline Cosmos

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Re: Dead Island
« Reply #27 on: February 26, 2011, 11:21:26 PM »
It's called personal tastes.

Stop being vultures and nitpicking. << Goddamn.

IGN info on Dead Island

And...

Quote
Dead Island will feature open world gameplay, played from a first person perspective, with up to four-player co-operative play. The focus will be on melee combat, incorporating customizable weaponry and RPG elements.

There is an experience system and a skill tree system. There is also a stamina bar, meaning that after a set amount of action with a weapon, the character will need to stop to regain their stamina before continuing to attack. It has also been confirmed that there are "special class" zombies, which are more powerful than the standard enemies.


...This sounds like a mix of Left for dead and Dead Raising....And I'm becoming less interested. :(
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Offline HobomasterXXX

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Re: Dead Island
« Reply #28 on: February 27, 2011, 12:48:14 AM »
When will zombie games stop being the developer flavour of the month?
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Offline Grandy

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Re: Dead Island
« Reply #29 on: February 27, 2011, 12:53:34 AM »
Quote
Mid, really? Story over game play? Those are called Visual novels. Which, although I've enjoyed quite a few, aren't supposed to be drawn into this whole next-gen era.

What about Wright? What about Layton? What about Hotel Dusk?

No, my good sir, no, visual novels are great. Books don't give me the awesome music Ace Attourney had to complement the feeling, and reading Wright bust the cases wouldn't feel the same as being proud for figuring easy contradictions a baby could solve.
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Quote from: Alex
I general I'd say I agree 98% with Grandy's post above.

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