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Author Topic: ~Screenshot Central!  (Read 554971 times)

Offline drenrin2120

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Re: ~Screenshot Central!
« Reply #180 on: December 30, 2012, 04:32:31 AM »
All this activity on charas has me excited. Here's just an experiment with a custom font in rmvxace. I still need to go in and add colors but I'm liking the result so far. Also, custom window skin. Nothing fancy, just emulating that 16x16 feel of rm2k3.



Icons will eventually be replaced with more appropriate graphics.
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Offline fruckert

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Re: ~Screenshot Central!
« Reply #181 on: December 30, 2012, 04:38:02 AM »
I really like that font.
It's nice and clean.
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Offline Meiscool

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Re: ~Screenshot Central!
« Reply #182 on: January 06, 2013, 02:26:28 AM »
Looks swell. As said the font looks fantastic. Def replace the icons when you can. I would also recommend (once again) putting a boarder around the character faces so they don't just suddenly end. Even a simple light grey line.

New Stuffz:
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Offline Moosetroop11

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Re: ~Screenshot Central!
« Reply #183 on: January 07, 2013, 03:14:02 AM »
I'm slightly worried that you're putting so much effort into every detail of that lovely looking game that you'll never finish it :p

At least it looks like you're making progress still, which is encouraging.
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Offline Meiscool

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Re: ~Screenshot Central!
« Reply #184 on: January 07, 2013, 07:03:50 PM »
I dunno if I'll finish it entirely, but I'm damn determined to put out a fully functional demo including story elements, which is coming along rather well.
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Offline A Forgotten Legend

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Re: ~Screenshot Central!
« Reply #185 on: January 10, 2013, 11:02:49 PM »
So, I've been randomly working on a CMS lately, and I posted a picture of it a couple pages back I think.  Its really basic but I'm not sure where I want to go with it yet.



Right now I'm at the point where it will show the party's inventory correctly, I just need to add the number of each item held and it'll be pretty much done.  But I think I might want to revamp the basic look before I go on.  First, I'm not really sure if I like the menus being big enough to contain the cursor?  I dunno.  It made sense at first, but with the bag menu open, the original menu looks a little weird.  The lines under the empty slots and the lines under the numbers will be gone, I was using them as references.  Its my first CMS, so I don't think its going too badly.  Although, pointers was a interesting concept to understand at first.

The main question is, does it look alright with the menus opening over the map and the map still visible, or do you think a full screen would look better?  A full screen would allow me to customize it more, but that also means a lot more coding and time that I would like spend working on other parts of the game.  Also, the cursor bit bugs me a bit, but I don't know if I would be okay getting rid of the space since I'd have to put the cursor on the other side of the menu.  Also, it is pretty bland, but I can always change the graphics later.  It does feel nice though to finally be able to do a CMS.  It only took how many years...
« Last Edit: January 10, 2013, 11:07:21 PM by A Forgotten Legend »
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Offline Meiscool

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Re: ~Screenshot Central!
« Reply #186 on: January 11, 2013, 02:39:27 AM »
I think it looks great over the map. Take the easy way out and don't make it cover the full screen :)
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Offline fruckert

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Re: ~Screenshot Central!
« Reply #187 on: January 11, 2013, 02:46:04 AM »
It reminds me of old style Pokemon.
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Offline Moosetroop11

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Re: ~Screenshot Central!
« Reply #188 on: January 11, 2013, 03:15:00 AM »
Yeah, kinda reminds me of Phantasy Star. Very old school.
Quote from: A Forgotten Legend on January 10, 2013, 11:02:49 PM

The main question is, does it look alright with...
No. The main question is, what does a SpiriDic do? It amuses me.
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Offline A Forgotten Legend

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Re: ~Screenshot Central!
« Reply #189 on: January 11, 2013, 08:55:21 AM »
I'm not really sure... haha.  I was really high when I was making the images for the menu and that was a name that came to me I guess.  I think its short for SpiritDictionary.  Probably won't use it though.  Thanks for the comments guys.
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Offline drenrin2120

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Re: ~Screenshot Central!
« Reply #190 on: January 11, 2013, 09:02:13 PM »
Cascade menus tend to look weird out of context. I wouldn't worry about it too much. Looks great!
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Offline fruckert

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Re: ~Screenshot Central!
« Reply #191 on: January 13, 2013, 02:52:53 PM »
Quote from: A Forgotten Legend on January 11, 2013, 08:55:21 AM
I was really high
Yeah, that's how it tends to work out for me when making games, too.
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Moosetroop11

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Re: ~Screenshot Central!
« Reply #192 on: January 15, 2013, 03:08:14 AM »
Stoners. *sigh*
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Offline drenrin2120

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Re: ~Screenshot Central!
« Reply #193 on: January 18, 2013, 10:31:27 PM »


I know it's lacking depth and my palettes are all messed up. Bleh, I'm not sure what to do.
« Last Edit: January 18, 2013, 10:33:03 PM by drenrin2120 »
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Offline fruckert

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Re: ~Screenshot Central!
« Reply #194 on: January 18, 2013, 10:37:06 PM »
Too much detail, I think.
There's a lot of stuff going on, and it's kind of screwing with the depth perception.
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

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