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  • Apathy of Angels, Re-Rebirth (RMVXAce) (update: Feb24th)
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Author Topic: Apathy of Angels, Re-Rebirth (RMVXAce) (update: Feb24th)  (Read 10219 times)

Offline Moosetroop11

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Re: Sprites and Music!
« Reply #15 on: February 05, 2013, 01:20:09 AM »
The trouble is that the more complicated stuff you use, the longer each map takes to create.  Once you're about half way through a game, even making regular maps becomes painfully time consuming.
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Offline drenrin2120

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Re: Sprites and Music!
« Reply #16 on: February 05, 2013, 03:09:10 AM »
I can see that argument, it's just that formatting all this stuff for rmvx ace is incredibly time consuming for less than stellar results. I may even be able to parallax map faster. It'll be an experiment
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Offline Meiscool

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Re: Sprites and Music!
« Reply #17 on: February 05, 2013, 05:44:25 AM »
I used parallax mapping for my game. Works great.
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Offline drenrin2120

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Re: Sprites and Music!
« Reply #18 on: February 18, 2013, 06:16:18 PM »
I dig Parallax mapping. I think it might be a bit overkill to use it for every map, but I can definitely see uses for it. These maps are just standard tile maps.





Ignore the unfinished house. lol
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Offline drenrin2120

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Re: Apathy of Angels, Re-Rebirth (RMVXAce)
« Reply #19 on: February 25, 2013, 02:13:20 AM »
I decided Juniper needed different style buildings. Luckily, now I have the log cabin-esque buildings for another city!



Also, first look at interior with chests! Ugly floor will be replaced.

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Offline Meiscool

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Re: Apathy of Angels, Re-Rebirth (RMVXAce) (update: Feb24th)
« Reply #20 on: February 25, 2013, 03:28:47 AM »
Looks like a good start. I think there should be a frame around the doors on the new house type, but it looks to be a work in progress.
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Offline Fisherson

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Re: Apathy of Angels, Re-Rebirth (RMVXAce) (update: Feb24th)
« Reply #21 on: March 05, 2013, 09:01:20 PM »
Dude! I'm am som glad this game is still around! I didn't know RPG maker VX could do such a amazing visuals. o.O Loving it! Is it stand alone? I never even finished the RM2k version but I alwasy wanted to.

"Weapon skills replace normal attack command. Without a weapon, you can only flail." <--- This is a awesome idea! I remember Bluh's Alpha Force had something like this and I had thought on it myself but yours sounds
more evolved system like in FF9?

"*Jake's sprite is the only current sprite that isn't mine. His graphics are the creation of InsaneJP. I entirely intend to recreate him once I get around to it."

Glad you used one of my "Spriting Sensei's" characters even int he VX
version and hope you keep him close to JP's style as much as possible. His Characters are what inspired me to sprite after all.
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