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Author Topic: Edited RM2K/3 RTP monsters.  (Read 39701 times)

Offline Orka

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Re: Edited RM2K/3 RTP monsters.
« Reply #15 on: November 12, 2018, 03:34:57 PM »
Hello guys. I've been busy in the last few months but I still did some stuffs when I had free time. :)

From left to right: Lizard King for the lizard man colony. A Lost Soul straight from hell. A Robo-Kobold because why not. An Executioner who awaits criminals with mindless justice... or just wants to have a bloodbath if he's controlled by a tyrant system. And a Knight... yep... nothing special just a simple recolor with minor edits if you don't want your dark knight to be too fancy... Or I guess it could be a degraded version if your dark knight has more phases somehow. :D
« Last Edit: November 20, 2018, 08:23:09 PM by Orka »
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Offline Prpl_Mage

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Re: Edited RM2K/3 RTP monsters.
« Reply #16 on: November 12, 2018, 09:08:23 PM »
Another nice batch, I feel like the lizard king would've been a bit better if the sword wasn't covering the face perhaps but the rest are solid
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Offline Orka

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Re: Edited RM2K/3 RTP monsters.
« Reply #17 on: November 15, 2018, 12:11:57 PM »
Thank you. :) Yeah, I know that sword is a bit in a wrong place... but I'm not skilled enough to make a completely different pose for a character just to keep most of the important part visible... I'm still learning so who knows? :)

Here is another pair of sprites:

Just a Jester and a Lion.

Also I had an idea as I saw this guy:

He could be a shapeshifter character but when transforming into another enemy it would still have it's shadowy appearance. Here are some already existing enemies (originals and edits) with the look of the shapeshifter:

If you guys like this idea and would use it then go ahead, also feel free to leave some ideas for another shapeshifter forms... even if you would see the slime as a shapeshifter form I would do it, but imo it doesn't make any sense to transform into a weakling. :D
« Last Edit: November 20, 2018, 08:26:04 PM by Orka »
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Offline Moosetroop11

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Re: Edited RM2K/3 RTP monsters.
« Reply #18 on: November 15, 2018, 12:44:10 PM »
Yeah, nice idea with the shapeshifter. Especially if those monsters it shapshifted into were previous bosses and it had a form of each of their signature moves or something.
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Offline Prpl_Mage

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Re: Edited RM2K/3 RTP monsters.
« Reply #19 on: November 16, 2018, 12:45:33 PM »
That's a nice idea, would you be able to add that lighter outline as well? Or did that get wonky?
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Offline Orka

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Re: Edited RM2K/3 RTP monsters.
« Reply #20 on: November 20, 2018, 08:19:35 PM »
Quote from: Moosetroop11 on November 15, 2018, 12:44:10 PM
Yeah, nice idea with the shapeshifter. Especially if those monsters it shapshifted into were previous bosses and it had a form of each of their signature moves or something.
That was my original plan. :) Maybe they would appear somewhere in the middle of a game.
Quote from: Prpl_Mage on November 16, 2018, 12:45:33 PM
That's a nice idea, would you be able to add that lighter outline as well? Or did that get wonky?
Thanks. :) Well, I tried my best but yeah it was kinda wonky... I could try it sometimes later again when I get better at doing stuffs like this.

Here are some more battlers:

An upgraded version of the RM2K Dark Elf and an upgraded version of my Swordsman I did a while back (which as you can see was inspired by that one moster called "wight"). :)
And here are some cameos:

The Biggy Man from Splatterhouse and Zen the Intergalactic Ninja from... well... from Zen the Intergalactic Ninja. :D
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Offline Orka

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Re: Edited RM2K/3 RTP monsters.
« Reply #21 on: March 17, 2019, 07:59:02 PM »
Hello, guys. How are you doing? :) I've have some more sprites to share with you all.

Here is a Berserker I made but with some legit armor instead of the bear skin he originally had... (It is a bear, right?) Next one is a dinosaur like thing... let's just call it Dino 1. :D The third one is an evil queen/princess/goddess or something like that. I would rather call her Dark Elf Queen since we don't really have female counterparts of the dark elves. And the last one is based of those typical japanese ghosts, I think they are called Yurei? ... maybe? I dunno...

Also have some more cameos:

The Double Trouble Team! :D
I hope you like it. :)
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Offline Fisherson

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Re: Edited RM2K/3 RTP monsters.
« Reply #22 on: March 17, 2019, 09:20:38 PM »
I just adore the Team Rocket Trio! My favorite bad guy dynamic. Shame you didn't go through with making Meoweth.
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Offline Orka

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Re: Edited RM2K/3 RTP monsters.
« Reply #23 on: March 18, 2019, 12:24:32 AM »
Well, I wanted to make him... But this is the least I could do:

It's so bad. The original meowth skin tone is way brighter and when I tried to correct the brightness on the sprite, I messed it up, for example the outlines were barely visible... So that's the best Meowth I could do right now... Anyway, Team Rocket's motto is about double trouble, not triple trouble. :D
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Offline Fisherson

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Re: Edited RM2K/3 RTP monsters.
« Reply #24 on: March 18, 2019, 12:50:40 AM »
Its not terrible. Little dark and needs some light play is all. Best Cat Sith edit I've ever seen!
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Offline Prpl_Mage

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Re: Edited RM2K/3 RTP monsters.
« Reply #25 on: March 18, 2019, 05:50:58 PM »
The team rocket could use some more contrast to make the highlights more visible.

Other than that, good as always. Like the dino and ghost.
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Offline Orka

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Re: Edited RM2K/3 RTP monsters.
« Reply #26 on: March 26, 2019, 10:30:07 PM »
Thanks. :)
I tried to edit some more on team rocket's sprites (except on Jessie's, I think she's fine) and right now I only finished James. I hope I nailed it. :D

I'm still trying to figure out how I could make Meowth look better.

I did some other things as well:

Here is a Blob with some parts of it's victim being shown... Next to it a Goblin Warrior is waving with a sword and has some more armor then it's downgraded counterpart. The strange eye monster thing is the Watcher as I like to call it. I don't really know what it would do... maybe stare into the heroes' eyes making them depressed and losing all hope, losing interest in continue fighting, and give up? ..... The liquid lady next to it is a Water elemental obviously. :D In front of the lady is a guardian straight from heaven, an Archangel. And the last one should represent a default RTP hero. I'm kinda glad about this one. :)
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Offline nico bolas

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Re: Edited RM2K/3 RTP monsters.
« Reply #27 on: April 20, 2019, 07:18:58 AM »
You rock dude!
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Offline Fisherson

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Re: Edited RM2K/3 RTP monsters.
« Reply #28 on: April 21, 2019, 04:10:14 AM »
...I'm intrigued. @Nico you plan on making a game or are you just showing off?
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Offline Orka

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Re: Edited RM2K/3 RTP monsters.
« Reply #29 on: June 12, 2020, 01:25:14 PM »
Wow. I'm glad someone found good use of my sprites. :)

Hi btw. It's been a long time since I've done anything new. I've watched some FF7 Remake streams recently and got inspired to make some new monsters. Let's see what we've got:

First two monsters are supposed to be Orcs. I didn't like how the standard RTP included a single pigman as an "orc" so I thought there should be more variants. The next monster is a Goatman. I've never looked at the chimera sprite for more than a second, but that one time I looked at it a goat's head caught my eye and gave me an idea. (I know, I use the lizardman as a base too much  :D) That ghost thing next to it is my take on the beermug monster... I call it Mugdemon. For the next monster I used mostly battle animation sprites. It was slightly inspired by that one pokemon that I forgot the name of and Tricky's demon form from Madness Combat... I call this one a Stonedemon. (Not too creative, I know.  :D) The last three monsters are actually one, that is actually two monsters. :D The Skeleton Commander and the Black Horse of Death. I've always wanted to see a horseman monster sprite, like the one in the RM2k RTP, and this was the best idea I could come up with. That's it for now. Thanks for checking them out. :)
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