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Author Topic: Kingdom Savior  (Read 15160 times)

Offline Leon_1990

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« Reply #45 on: April 06, 2005, 08:58:50 PM »
right..I'm stumped...
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Offline Solid

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« Reply #46 on: April 07, 2005, 12:06:52 PM »
You have to click "profile" then click "Options" and where the big box is paste it in. then "SAVE" it
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Offline Secret Box

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« Reply #47 on: April 07, 2005, 06:47:28 PM »
how do you "save" it?
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Offline Secret Box

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« Reply #48 on: April 07, 2005, 09:09:29 PM »
AsakuraHao2004,
   Thanks, some of the stuff you mentioned was true. I made silly mistakes. I know that there isn't much of a storyline at the beginning, but you didn't get to whereI was at! there still is a while to go that you didn't get to yet! After you get the fifth orb in scultron city you have to go back to your throne! the story fits into pace there!

I'm not saying I'm not saying I'm perfect, In fact I am a newb.

Can you tell me how to use variables? I can't figure it out and I've been trying for almost a year!
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Offline AsakuraHao2004


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« Reply #49 on: April 07, 2005, 10:35:52 PM »
At least there wasn't a lot of spelling errors. I didn't know you were supposed to go back, so maybe one of the party memners should suggets that?

Well, anyways, I'll explain variables to the best of my ability.

Variables work by storing numbers. They work a lot like switches, expect instead of 2 ways to activate them (On or off) they have -999999 to 999999 different ways to activate them. -999999 to 999999 adds up to 1999998. So 1 variable can hold almost 2 million different events.

However, the most practical uses won't use 2 million outcomes. Infact, most times people will only use a maximum of 5 outcomes per variable.

The number itself can be added to, subtracted from, multiplied, divided, set to a specific number, or randomly selected by the game. I'll use some examples to try and make this easier.

-----------------------------------
Random item from a chest
-----------------------------------
All you have to do is have a basic understanding of switches, variables, and fork conditions. In the event commands, go to "Chose variable", then check "one" and make a new varible. For this example, I'll call it "chest". Then go to "set" and chose "set". Then, under operand check "Rand." Set the first number to 1 and the second number to however many different items you might get. I'll use 5. Click "ok"

Now make a fork condition: If variable "chest", set "1", no else case. Inside the fork, put an "Add Item, 1 potion"

Underneath that fork, make another fork using the same options, but set it to 2. Inside that fork, "Add Item, 1 Phoenix Down"

Keep on like that, changing the number by 1 each time and using a different item, until you've made 5.

The best way to end this is with a switch. At the end of the event commands, use a switch to end this event.
-----------------------------------

Here's an even simpler example, of an old man who tells you how many of something you have. Because it ties into your game, I'll use orbs.

-----------------------------------
Events and # of items
-----------------------------------
First of all make an event of the person who will tell you how many orbs you have so far. You should make a new variable called "orbs". In the event commands make a fork condition: If variable "orbs", set "0", no else case. Inside the fork, put something like "Show Message: You don't have any orbs yet."

Underneath that fork, make another fork using the same options, but set it to 1. Inside that fork, "Show Message: You have 1 orb so far."

And so on, until you have for all 6.

Now, this is a 2 part thing, and part 1 was the hard part.

Now, go to the events that give you an orb. Underneath the "Add item, Orb" command, change variable "orbs" to whichever orb you just got. It would look like this:

Add item, Orb 3
Set variable "Orbs" to 3.
-----------------------------------

I tried to explain it as easily as I could. If you still don't understand just tell me.

Hmm... I think I'll polish this up a bit and write a variables tutorial. *goes off*
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AKA Desimodontidae. If you're seeing this profile, Im probably at school.

If i were a clown, would you hold me when I'm down?/I wish I had someone to make me drown/So many people don't know that it's so damn hard to be a clown/I am the clown with the giant frown/My heart is in a state of being upside down...

Offline Secret Box

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« Reply #50 on: April 08, 2005, 09:26:30 AM »
My mother's not letting me on the comp for a few days so I might only be able to go on in the morning.
        :(

Thanks for the help with variables I finaly get them now!
the "help" section of rm2k isn't that descriptive and doesn't give examples!
you described it so good. maybe you should make a forum of it!
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Offline AsakuraHao2004


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« Reply #51 on: April 08, 2005, 06:17:14 PM »
I did make a tutorial, which you can look at  here.
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AKA Desimodontidae. If you're seeing this profile, Im probably at school.

If i were a clown, would you hold me when I'm down?/I wish I had someone to make me drown/So many people don't know that it's so damn hard to be a clown/I am the clown with the giant frown/My heart is in a state of being upside down...

Offline Secret Box

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Yay
« Reply #52 on: April 09, 2005, 12:16:59 AM »
I'm back. For some reason I was able to make her forget I was punished!
I do have an awsome(custom) intro cutscene which puts everything in place! I still have to think of the end cutscene though,
 any ideas.
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Offline Secret Box

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« Reply #53 on: April 09, 2005, 11:00:08 PM »
can anyone get me a monster of a professor that has armor on and has white hair.
sorry, I'm picky :)
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Offline axeraider22

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friend
« Reply #54 on: April 10, 2005, 06:07:05 PM »
hey i'm a friend of xtreme gamer the charector pete is named and done after me. i help with the storyline and charector buildin. but i'm on a cruise right now so 1 question. HOW CAN I PLAY THIS GAME THAT I HAVE BEEN HELPIN WITH FOR A YEAR!?!?!?!?....oh nick i have an idea we can m,ake a cruise part of the game and then we can really biuld charectors because there is so much space and privacy .we can really let the charectors talk to eachother and learn about them!!!!

p.s i have my charectors backround al;l figured out i'll work on pats and vics
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Offline dart336

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« Reply #55 on: April 10, 2005, 07:55:03 PM »
 [GLOW]when do you think it is going to be done?[/GLOW]  :para:
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Offline axeraider22

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story line
« Reply #56 on: April 11, 2005, 03:10:34 PM »
hey xtreme it's pete again and i got storylines for me and pat k.
i'll e-mail them 2 u.
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Offline Secret Box

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« Reply #57 on: April 11, 2005, 05:46:01 PM »
I'm not sure when it'll be done,
all I have to do is make a beginning and end cutscene though
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Offline dart336

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« Reply #58 on: April 12, 2005, 01:39:48 AM »
Quote
Originally posted by Secret Box
I'm not sure when it'll be done,
all I have to do is make a beginning and end cutscene though
lets say may-july do you think its go to be close to finshed
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Bush won:)
 :para: take that al-Qaida!
rock is for winners
rap/hip hop is for idoits!

Offline Secret Box

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« Reply #59 on: April 12, 2005, 01:44:04 AM »
yeah, probably.
maybe even sooner
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