Charas-Project
Off-Topic => All of all! => Topic started by: coreyl on August 12, 2009, 10:44:50 AM
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personaly, I like 2003,
why you may ask? ;D
it's free! ;)
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It's also illegal.
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It's also illegal.
So is Cocaine, murder, rape, and robbery.
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So is Cocaine, murder, rape, and robbery.
Don't forget theft, that's illegal too.
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Some people have a legal copy of rm2k3 like me! "cough, cough" It's definitly the best. Its kind of boring to only see the monsters like in rm2k.
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Some people have a legal copy of rm2k3 like me! "cough, cough" It's definitly the best. Its kind of boring to only see the monsters like in rm2k.
You have bought the Japanese version? Why?
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He didnt, he is lying. Everyone knows it is a lie, and lying only makes him look like a noob. He should know that :/
But yeah, coreyl, RM2k3 is not free, you just got an illegal download.
No it's called sarcasm.
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No its not.
Whats your problem with me chill out.
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No its not.
Note that this is clearly sarcasm being displayed here.
I like 2k3. It's the most user-friendly of the RM's in my opinion. XP CAN do what 2k3 can do, but only with ruby script editing. By default, it actually LACKS many of the functions that 2000 and 2003 had. VX, my trial didn't really last long enough to get the gist of what it could do... And Game Maker... Um... Is... Great.
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In my experience, GM is actually pretty miserable at making RPG's. It's much more platformer/shooter oriented.
Also, this topic probably should be moved, since it isn't actually a game in itself. It is going to All of All.
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I hate anything that's in first person or requires you to progarm everything.
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I usually make my games in XNA. But I've never done an an rpg in it so I guess I would have to say rm2k3.
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2003. It has a slightly less terrible default battle system. But then, I have Fredrik to work out the details of the engine we use. I just write.
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learn to code. Use GM.
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GM rawks.
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I hate anything that's in first person or requires you to progarm everything.
That's because you suck in first person games.
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RM2000 has a front-on view, which means it saves you the hassle of having to make
battlecharsets. The problem is, it has a couple of glitchy areas, including screen panning.
I think I'm correct when I say RM2k3 is the most used RPG-making program on this forum.
It's a great, versatile program when it comes to making RPGs and is pretty bug-free.
XP and VX have much updated graphics and can support a lot more pixels. Visually, it far
surpasses 2000 and 2003, but for new people, the options are quite limited. For more advanced
users, coding can be implemented to make many things possible.
I can't use Gamemaker whatsoever. I find it too complicated and can't find any tutorials whatsoever.
However, i've played some amazing games made in Gamemaker, so if you can use it, use it!
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[...]can't find any tutorials whatsoever.[...]
gmc.yoyogames.com
There's an entire forum dedicated to tutorials and engines.
Usually you can find some cool stuff, but the only way you'll really be able to learn it efficiently is to just dick around.
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What's the kind of standard one used by people today? I'd love to make
something like Knytt Stories :D
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I have no idea what Knytt Stories is so I'd just go snooping around there, you're bound to find something.
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2k3. If VX and 2k3 were to have a baby, I would absolutely die of happiness.
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I have pretty much every engine ever made... but I only use RM2k3.
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RM2k3. The only thing it's missing is .ogg sound file support. Other than that, nothing can beat it.
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2k3. If VX and 2k3 were to have a baby, I would absolutely die of happiness.
2k3 would never get that close to VX. It cheats.
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RM2k3. The only thing it's missing is .ogg sound file support. Other than that, nothing can beat it.
Coding.
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RM2k3. The only thing it's missing is .ogg sound file support. Other than that, nothing can beat it.
Hold on, hold on, hold on. Is there something different about my RM2K3? I've heard on some websites that it doesn't support MP3 files (or was it a different one and I read it wrong?). But my RM2K3 supports MP3s, and it also supports .ogg sound file support.
I didn't code it in any way. So, is there something odd about mine?
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It might be modded?
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It might be modded?
Hmm... Maybe. I don't remember what website I got it from, so I don't think I'll figure this one out.
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Hold on, hold on, hold on. Is there something different about my RM2K3? I've heard on some websites that it doesn't support MP3 files (or was it a different one and I read it wrong?). But my RM2K3 supports MP3s, and it also supports .ogg sound file support.
I didn't code it in any way. So, is there something odd about mine?
I guess we have different versions. I have mp3 capability but not ogg.
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patch
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patch
I guess it came with a patch, cuz I didn't download one.
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My version has MP3 but to be honest I've have never tried to use an ogg file. never needed to.
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For digital music I usually use MP3, but OGG support went up so I've started using it too. Like for Unreal and sometimes on Doom. Never knew somebody added it to RM2K3.
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Heck, I dont even know what an ogg is.
You manage to prove you're an idiot in every thread. =D
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I dunno, but I've used ogg in all of my games, practice run or real project. I'm startin' to get very weirded out now. I know RMXP has ogg support, but I stopped using that. Oh well. Lucky me.
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I hate .ogg format. dunno why, i just do.
So is Cocaine, murder, rape, and robbery.
And all of those are far more fun than any game making system.
Game Maker is pretty cool and lets you make stuff that you cant do on RPG Maker, but this thread is called "which is the best rpg maker" and game maker aint even done by enterbrain. Why is it on the poll? =P
RPG making software, not "Best part of the RPG Maker series" thus making game maker a valid choice.
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My whole outlook could be wrong, but ogg files are as high quality as wav, good for looping. However, the file sizes are smaller. A typical wav about 26 seconds long could be as big as 2 megabytes while an ogg the same length will be around 150 kilobytes.
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My whole outlook could be wrong, but ogg files are as high quality as wav, good for looping. However, the file sizes are smaller. A typical wav about 26 seconds long could be as big as 2 megabytes while an ogg the same length will be around 150 kilobytes.
That's not entirely true. I got a wav and an ogg that are about the same length with the wav bigger, but with another pair (oddly enough, same length >.>) with the ogg bigger.
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You manage to prove you're an idiot in every thread. =D
What the crap is an ogg? sounds like egg.
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What the crap is an ogg? sounds like egg.
A sound file.
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Lucas... there are .ogg files in XP rtp. -.-"
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That's not entirely true. I got a wav and an ogg that are about the same length with the wav bigger, but with another pair (oddly enough, same length >.>) with the ogg bigger.
Hmmmmm.... then I guess I don't really know.
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What the crap is an ogg? sounds like egg.
Ogg (Ogg Vorbis file) is a form of streamable audio format that is used nearly as widely as MP3. It is a container format that compresses the digital audio. It is also open source and patent-free. It's also connected to a video format too that can be multiplexed with subtitles, alternate audio tracks and stuff, pretty cool really, but the audio is more widely supported. Personally I am split between OGG and MP3, either/or are fine as long as the program in question supports it. Support for them is nifty since they cut down file size rather than using a WAV.
Just thought I'd give you it in a nutshell (kinda).