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Charas-Project
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Event movement
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Topic: Event movement (Read 2215 times)
MariaMS
Member
Initiate
Posts: 59
Event movement
«
on:
July 11, 2005, 04:38:37 PM »
I tried to create a statue thah mirrors hero's movement, with X & Y tracking and forks... It's a parallel event and it SHOULD work, but...
it mirrors hero's movement but keeps running in circles!!!!! (instead of staying still it moves left, up, right, down) and I need it move only when hero will move...
Logged
I speak Engrish, not English... so bear with it XD
My game's site:
http://www.sitesled.com/members/anmidia/
(with translated version of FaceMakerPL and other scripts)
Dashman
Just too cool for this planet
Associate
Posts: 237
i like food
(No subject)
«
Reply #1 on:
July 11, 2005, 10:19:49 PM »
maybe a parrallel process with password. If character press up, the statue move up, if down, etc... hope it helps.
Note: I'm not an expert on the password thing, I'm still having problems with my platform game, and I'm blaming that password system.
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MariaMS
Member
Initiate
Posts: 59
(No subject)
«
Reply #2 on:
July 12, 2005, 08:06:35 PM »
It works now, thanks a lot!! ^___^
Logged
I speak Engrish, not English... so bear with it XD
My game's site:
http://www.sitesled.com/members/anmidia/
(with translated version of FaceMakerPL and other scripts)
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Charas-Project
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Game Creation
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RPG Maker Programming
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Event movement