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Author Topic: The Fighting Starts: Tales of the Infinite Castle  (Read 2644 times)

Offline kodakumi

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The Fighting Starts: Tales of the Infinite Castle
« on: August 06, 2005, 03:53:46 PM »
my first words: this game is not going to be being made with any of the rpg maker series.

I'm using an maker called the Aurora toolset, by default it uses D&D 3rd edition rules.

I will tell the plot if a moderator hasnt locked this thread by the time i wake up tomorow as it is not made by rpg maker.

.... did i say the game will be 3d.
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Offline Bluhman

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« Reply #1 on: August 06, 2005, 09:33:29 PM »
Aaaand... you need Neverwinter nights.
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Offline kodakumi

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« Reply #2 on: August 07, 2005, 12:45:39 AM »
errr... yep.


anyway, the plot.

(in working on it so when you people pay it out i can say its an in working plot to cover up my offence absorbed which may affect me at a leter age making me need to get councilling because of the mental break down ill have sometime around my 30's)

Title: Temple of Mors Mortis (i changed the name because i was thinking about a pvp arena when i wrote this.)

Intro: You as the hero have been summoned to the Temple of Vita... having no remembrance of your origins.
Lady Milly needs you to help find the three shards.
The reason why: Hells soldiers have risen to destroy these certain shards that have encumber the assending power of Hells source, Darkness and his guardians for over 1000 aeons.
After years of waiting and planning they have found the hiding places of these most ancient artifacts.
What you must do to stop this from happening: Venture foward to the well hidden Elemental fountains to gather the shards, bring them back to Lady Milly so she can hide them in a place where they will be protected from any evil for good.

Did you want to be in the game.
as a friend or foe, you can choose :)
choose if you wanna be Human or Monster (none of those other races... not my proffession) and whether your good or evil.

throw a type of monster type that you wish to be and I can probably make it.
if you wish to be humanand you want it to look like you (as much as possible) post me a photo you would like to be styled after... dont expect them to look like exact copies... otherwise... happy days.


ps: will post screens of the main locales later on today.
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Offline Leon_1990

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« Reply #3 on: August 07, 2005, 12:59:04 AM »
ok, give me the download link for this toolkit :P it sounds interesting
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Offline kodakumi

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« Reply #4 on: August 07, 2005, 01:01:34 AM »
sorry dude, if you wish to get this you will have to buy neverwinter nights.

and the expansions if you wish to optomize the selection with the tool set.
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Offline Leon_1990

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« Reply #5 on: August 07, 2005, 01:52:28 AM »
damnit, looks like i'll have t get it hacked then :P
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Offline kodakumi

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FIRST SCREEN!!!
« Reply #6 on: August 08, 2005, 12:52:43 AM »
This is a screen of the mirror in the Weather room in Temple Vita.
Dont Piss off the Mirror... or else.

ps: Thats my champion of torm defending himself.
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Offline Shadow_Blade913

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« Reply #7 on: August 08, 2005, 05:58:28 AM »
Woah man that is some sick stuff there. If it is okay, can I be in there as a good guy named....um.....erm....Shadow or Tornado! One of those two....I don't have a picture of it yet, but I have been sketching a picture of this dude for weeks and I'm almost done.
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Offline kodakumi

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« Reply #8 on: August 08, 2005, 07:48:52 AM »
You have selections to a few classes.


Relating to your name:
1.Shadow Dancer (One hell of a quick class... kills by means of stealth and Scythe)
2.Assasin (A very tactical class, needs alot of thought before using sneak and death attacks)

pick one of those.


ps: You can be a Trap Merchant
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Offline Moosetroop11

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« Reply #9 on: August 08, 2005, 08:26:28 AM »
Looks good, but corret me if I'm wrong, that game maker won't have much flexibility, will it?
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Offline kodakumi

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« Reply #10 on: August 08, 2005, 09:03:03 AM »
Update: heres a mini map of Aquilla City (Starting Point).

ps: This system can be as basic or as complicatedly flexible as you want.
ive seen a fan make an ffvi battle system. (by seen i mean played a module hes made that re-scripted the battle system)
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Offline RPG LORD

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« Reply #11 on: August 08, 2005, 09:03:42 AM »
I think you forgot the attachment.
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Offline kodakumi

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« Reply #12 on: August 08, 2005, 09:07:58 AM »
yep, i did heh heh heh.

instead ill show a screen to prove its a maker and not screens from a game. (from a past play around module of myne)
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Offline Shadow_Blade913

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« Reply #13 on: August 08, 2005, 06:06:30 PM »
Wow....That is a nice screen....Really nice....Are those white tentacle things monsters? Oh and by the way, Shadow is good and Assassin is cool. Trap Merchant...lol yeah right...But keep posting screens. And do we need a certain software to play a demo of this?
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