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Author Topic: Swords Path  (Read 10425 times)

Offline YankeePaladin

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« Reply #45 on: July 03, 2006, 05:24:34 AM »
Sounds ok, although Warren being a baby when he finds the sword kinda bothers me...  Although I guess it's original.

As for the ending, I wouldn't make the hero turn into a god, that just seems a little too extreme to me. Neither do I think that the ending should end on a perfect note, not everything can be all good and happy after a guy goes through a catastrophic battle against satan's power. You'd think even if chosen by God, the hero would be deeply scarred in such a battle. For example, in my game, the main character is racked with guilt after killing the villain, because the villain's insanity was brought about by the hero himself.

However, I wouldn't worry about the ending too much, since even if there is tragedy in the ending, all you really have to do is wrap up the game. Not extremely difficult.

Oh, and aboutasoandthis, you're right about the Hades in Greek mythology, although the Hades in the Disney movie was pure evil. Even though I loathed that movie because of its shameless desecration of Greek myths, that Hades was still cool.
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Offline Ryos4

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« Reply #46 on: July 03, 2006, 05:40:27 AM »
I didnt read through all the other post, but based on the story in the first post.  If im repeating anyones claim, my bad.  I have to say it sounds alot like kingdom hearts.  No offence.

Reasons:
1. 3 friends in a hide out with a hole/ rikku, sora, kari and their secret cave.
2. Their hide out is outside of town/ their island is outside of town, not too far though.
3. Main gets separated and gets attacked by trolls/ Sora gets separated and gets attacked by the heartless.
3. Main gets a magic sword/ Sora gets the keyblade.
4. Town is fked up by the troll/  Sora's whole world is destroyed by heartless.
Course the idea of another world of trolls kinda reminds me of grandia 3 and the verse relm or w/e.

Though original base story ideas dont make the game.  The developement of the story and game play is what makes a solid game.  Im always up for playing a game with sort of the same feel, as long as its entertaining.  As they say if it isnt broken dont fix it.  Which is why almost all rpgs are about a young boy that overcomes great odds to in the end save the world.
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Offline Secret Box

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« Reply #47 on: July 09, 2006, 02:09:57 AM »
ryos4: no... the way i worded it made it sound like that but it is far from it that was the last thing i was basing it off of.

YankeePaladin: so your saying i shouldn't really have an ending...? that is what the entire game leads up to! that is one of the most important parts in my opinion.
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Offline Secret Box

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« Reply #48 on: July 21, 2006, 06:03:57 PM »
I have thought of an option for my ending!...

After he defeats the warren and releases his intense power he is both hurt and revived at the same time. in saying that he must remain as the new god, BUT is badly injured and is forever in a wheelchair!

tell me your thoughts of this ending or anything else you guys r thinking!!!!!!!
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Offline Dragoon de Sol

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« Reply #49 on: July 21, 2006, 06:48:52 PM »
Don't tell us the ending.
That's the point of playing a game is to see the ending.
Stop asking for help, work on it and write it yourself, and make the damn game.
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Offline Meiscool-2

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« Reply #50 on: July 21, 2006, 08:20:15 PM »
Dragoon hit this right on the nose. If we all help you make your game, we'll have no reason to play it, because we'll know what to expect. Start making it, and make up the plot as you go. That's what I'm doing, and I gotta say, my plot is actually amazing me myself.
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Offline Secret Box

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« Reply #51 on: July 24, 2006, 02:14:00 AM »
good idea
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