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Author Topic: Artificial Intelligence  (Read 2556 times)

Offline clockworkroutine

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Artificial Intelligence
« on: September 05, 2007, 10:34:17 PM »
 null  Link to Tutorials and Discussion

Here is a link to discussion on Artificial Intelligence within games.  These are actual papers and research by the game industry.


I'm looking at it right now - to take a relook at my tactical based system - mostly for the difficulties of pathfinding.  Hope this helps others out there.
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Offline aboutasoandthis

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« Reply #1 on: September 05, 2007, 11:41:12 PM »
I don't have the time to read these now, but these look very useful. Thanks!
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My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.  



Offline clockworkroutine

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« Reply #2 on: September 05, 2007, 11:51:21 PM »
Another useful Site

So Useful - especially for beginning programmings - I think I'm going to be getting into scripting now that I've found this site - as it draws me in and gives me a ground to stand on, which I haven't been able to comprehend in other tutorials.

But this site really covers pathfinding and movement programming well.
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