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Author Topic: Metroid Other M  (Read 17949 times)

Offline drenrin2120

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Re: Metroid Other M
« Reply #60 on: October 19, 2010, 01:45:59 AM »
Quote from: fruckert on October 18, 2010, 04:02:54 AM
My only other complaint is that it is HARD AS ****.
Like, fake hard.
Which honestly gets annoying.

That's just metroid's thang. It's why I never beat Prime 1.
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Offline fruckert

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Re: Metroid Other M
« Reply #61 on: October 19, 2010, 02:43:05 AM »
I thought that the Prime games were really easy.
In fact, I never really thought any of them were hard...save Fusion, and this.

ed:
There is a huge difference between difficulty due to some weird restraint placed on the player, and just plain ol' challenging gameplay.
The only times I REALLY had problems was when you had to go into first person mode, mainly because you couldn't move, and I didn't realize that you could still sense-move (until after I beat the game, sadly).
Let's use Ridley as an example...I thought that was a REALLY easy fight. I only had to Concentrate once, and that was during one of the times where you had to Super-Missile
his ***. Everything else was a snap, though. Just keep sense-moving, and firing charged shots. It was still fun, though, because it was challenging, but not impossible.

The thing that spurred on the "hard as ****" statement, the thing with the Desbrachians after the "final" boss, was borderline impossible, because not only can you not move, heal, or kill the bloody things, you had to lock onto something in the background, while getting attacked, without the game giving you any sort of hint.
That is bad difficulty.
Any other of the "What the **** am I looking for?!" segments count with the "fake difficulty" as well, seeing as usually you were looking for something tiny, and the "lock on" button was the same as the "move my view" button (I'm looking at you Sector 2).

ed2: I just noticed that I contradicted myself with the Ridley thing.
Oops.

I'm not going to bother fixing it...I can't think of a way to rephrase.
« Last Edit: October 19, 2010, 03:06:26 AM by fruckert »
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline drenrin2120

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Re: Metroid Other M
« Reply #62 on: October 19, 2010, 03:23:18 PM »
Ahh, I was referring to the "What the **** am I looking for??" Difficulty. Fusion didn't have that, I actually found fusion really easy. I hardly knew what the **** I was suppose to be doing towards the end of Prime. I got stuck at the space Pirates' mines with not a lot of expansions on muh missles or life.
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Offline SaiKar

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Re: Metroid Other M
« Reply #63 on: October 19, 2010, 03:39:51 PM »
I never really had any trouble with finding stuff in Prime. I mean, the game had a hint system that would bug you about your next destination if you ever got too far off the beaten path.

Prime 2, on the other hand, was occasionally murderously difficult just because you took a lot of damage. Though the temple bosses were some of the best in the series. I really enjoyed the last one against that big crazy robot.
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Offline Archem

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Re: Metroid Other M
« Reply #64 on: October 19, 2010, 03:47:30 PM »
The only Metroid game that I found to be hard as balls was the first one. Then again, most NES games weren't designed to be easy. Now, for confusing to the point of frustration, I had problems with Metroid II (everything looked the same! Where am I supposed to be going? Where am I now?), and one part in Fusion. The only reason I never beat Fusion was because, near the end, there was a place I couldn't figure out how to get to. I don't recall where, how, what, or anything about that part now, but I remember being stuck as hell. Even my friends that had beaten the game couldn't figure out what I had to do.

I find ways to **** things up really badly.
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Offline Cerebus

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Re: Metroid Other M
« Reply #65 on: October 19, 2010, 04:52:26 PM »
Yeah, Metroid and Metroid II were the hardest, in my opinion. For the same reason you mentioned, yes. Damn lack of map... And the last boss take a freaking lots of missiles! But isn't all that hard, though. Especially compared to Metroid's bosses... like little Kraid's unavoidable belly spikes. Ugh!

But Metroid Fusion? The only place I got stuck was against a certain boss. There are little plant thing that when you fall in, you can't go out. Or well, that's what I though. It's actually so easy I can't believe I didn't think about it... shame on me! Oh, and Nightmare is pretty hard too. Other than that, I can't remember any places where one might be stuck. Re-play it and tell me, I am curious.
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Offline Prpl_Mage

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Re: Metroid Other M
« Reply #66 on: October 19, 2010, 04:57:22 PM »
Old platform games are friggin hard, that's the reason why most of them had cheats after all.
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Offline fruckert

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Re: Metroid Other M
« Reply #67 on: October 19, 2010, 04:58:15 PM »
Nightmare was a pain in the ***.
Apparently TVTropes thought that he was "That One Boss" in M:Other as well...which I rather disagree with.
I thought he was pretty easy.

I just re-played Fusion prior to buying M:OM, just to remember how it ruined the franchise forever in 2002.
Yeah, it was hard as ****.
The Nettori (the plant thing) was actually really hard, mostly because you couldn't get to it because there was a lengthy S-AX chase before it which drained all of your energy...and then there were the Kihunters...*shudders*

Actually, most of the bosses I almost died on...
huh
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Offline Cerebus

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Re: Metroid Other M
« Reply #68 on: October 19, 2010, 05:04:50 PM »
Really? Maybe you didn't get enough Energy Tanks. Of course, some bosses were pretty hard, but not all that bad. Well... no actually, some were. The Spider just came to my mind when writing this... and killing door creatures (which are present before every or almost every bosses) give you red X, which replenish a large amount of health. The spores that fell were the most annoying thing against that boss for me after I learned how to get out of the plants.

Kihunters do hurt like chopper rotators, though.

Also, how would Fusion ruin the franchise? I actually enjoyed this one. Only disliked the fact that pretty much everything you killed was actually an X parasite. Or is it because you actually had to follow orders, unlike previous ones? That, I suppose, could be the reason, yeah.
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Offline fruckert

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Re: Metroid Other M
« Reply #69 on: October 19, 2010, 05:07:02 PM »
It was a joke.
When Fusion came out there was a collective scream that it was too linear, kind of like with M:OM
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Cerebus

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Re: Metroid Other M
« Reply #70 on: October 19, 2010, 05:13:46 PM »
Oh yeah, that's the term I was looking for. Linear.
It's true that it sucked for this, yeah. But I actually enjoyed it. However, Super Metroid will always remain my favourite. It's one of the few games I wished was remade for DS or something. It was awesome. My main problem was mainly the map not being very clear, though (ex: No indications for door, few Energy/Missile/etc Tank not shown on map, etc.).

So Other M is linear too, eh? Uhm... but I prefer platform Metroid anyway.
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Offline fruckert

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Re: Metroid Other M
« Reply #71 on: October 19, 2010, 05:24:31 PM »
Other M is linear as hell.
It'll even lock doors if you're not going the direction you're supposed to be.
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline drenrin2120

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Re: Metroid Other M
« Reply #72 on: October 19, 2010, 08:42:08 PM »
Quote from: fruckert on October 19, 2010, 05:24:31 PM
Other M is linear as hell.
It'll even lock doors if you're not going the direction you're supposed to be.

That does sounds pretty bad. But, for what it was, I still think Fusion was a lot of fun.

And I had forgotten about the spider boss and the plant boss. Holy CRAP. I thought I'd get stuck on that. The Omega Metroid at the end was a cheap joke. It didn't have anything to with the story, but they had to throw it in there and make it easy as pie.
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Offline Cerebus

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Re: Metroid Other M
« Reply #73 on: October 19, 2010, 09:03:58 PM »
Yeah, Omega Metroid was pretty much like Mother Brain-Dinosaur from Super Metroid. Cheaply easy and came out of nowhere.
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Offline fruckert

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Re: Metroid Other M
« Reply #74 on: October 19, 2010, 09:09:02 PM »
At least the last boss in M:OM was pretty challenging.

[spoiler=Actually a spoiler]
It's a clone of the Baby from Super. Apparently the reason why it grew to be so huge is because it was destined to be a Queen...which it turned into in M:OM.
The Metroids that you fight during the battle were the worst part. There was...6 of them, and they were FAST. Bombing them had the expected reaction, as did the Ice Beam. But they were still hard as hell.
[/spoiler]

ed:
[spoiler]
Hello Phantoon, how are you today.

This is a perfect example of "challenging, but not impossible"
This was a FUN fight.
VERY fun.
...random, but FUN.[/spoiler]
« Last Edit: October 19, 2010, 11:13:29 PM by fruckert »
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

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