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Author Topic: Soul Reaper  (Read 10631 times)

Offline CoolZidane

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« Reply #60 on: June 01, 2005, 10:13:13 PM »
Two new screens! Yay!
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Offline CoolZidane

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« Reply #61 on: June 01, 2005, 10:14:37 PM »
And the other one.
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Offline CoolZidane

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« Reply #62 on: June 05, 2005, 11:57:47 AM »
The demo is nearing completion. I can't give a good estimate, but I would hope to finish it by July.

In the meantime, tell me what you think of the game.
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Offline Scarface Larry

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« Reply #63 on: June 05, 2005, 01:36:07 PM »
Okay, it looks good and if you spend that much time on a demo then it should be better than those 5-second demos that have no story, all RTP (and used badly) and no value, this looks to be the almost opposite. I look foward to the fortold demo. From the shots I say I give it a 8/10, good job.
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Offline Moosetroop11

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« Reply #64 on: June 05, 2005, 01:44:20 PM »
Didn't you say a while back that you were going to use sprite-size balle chars?
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Offline CoolZidane

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« Reply #65 on: June 05, 2005, 02:04:51 PM »
It was a change of plans.
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Offline CoolZidane

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« Reply #66 on: June 06, 2005, 12:33:18 AM »
I don't have any new screens, so here's some music I composed for the game to tide you over.
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Offline CoolZidane

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« Reply #67 on: June 07, 2005, 02:33:39 PM »
Here is another screen from the demo.
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Offline CoolZidane

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« Reply #68 on: June 07, 2005, 08:08:57 PM »
The demo is almost done. It should be done by tomorrow or Thursday.
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