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The wait command
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Topic: The wait command (Read 1925 times)
MammonMachine
Member
Initiate
Posts: 60
The wait command
«
on:
September 11, 2005, 11:01:30 PM »
I would like to know if there is a way to "pause" the wait command and then have it resume the time it was meant to wait on.
So if I have a wait command that says "Wait 10 seconds." but then the player triggers an event to pause the game during these 10 seconds, the wait command should also stop. Then when the game gets "unpaused" the wait command continues to wait out the remaining seconds.
How can I do this? Is it even theoretically possible?
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Linkizcool
Doesn't exist for official purposes.
Exemplar
Posts: 1,290
I am Canadian.
(No subject)
«
Reply #1 on:
September 12, 2005, 03:59:42 AM »
Try making an erase event command
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Me5kuTis
Team Nightshift Coder & Artist
Associate
Posts: 159
Not so good at stuff..
(No subject)
«
Reply #2 on:
September 12, 2005, 11:09:22 AM »
Stop All
Move All
I guess..
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Charas-Project
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RPG Maker Programming
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The wait command