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.PNG Problem
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Topic: .PNG Problem (Read 2047 times)
TENKAN Pro
Brave Slayer of Ant Hills
Initiate
Posts: 17
.PNG Problem
«
on:
March 09, 2006, 06:27:31 PM »
I've looked everywhere on the forum and can't find any solution to my problem.
I used The GIMP to edit all of my pictures, especially the .PNG files for RPG Maker 2k3, the problem is that whenever I save the .PNG file and load it into RPGM, it ends up looking black. I found a "solution" that doesn't really help out at all, it just screws up the tiles. How do I go about saving the file without it screwing up?
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DragonBlaze
A Wild DB Appeared!
Royal
Posts: 3,329
(No subject)
«
Reply #1 on:
March 09, 2006, 07:09:44 PM »
I'm guessing when you save it, your saving it with 16 bit or a 24 bit color depth. Rm2k/3 only allows images with a color depth of 256 colors to be used. Though if you try to import the set with rm2k/3 you should get an error about invalid color depth, though if you would just paste them in the game folder, they'll apear as blank black images that can't be used.
I use photoshop to reduce the color depth of images, I don't know if GIMP can do it or now, and I don't know any free programs off hand that can do it, but I'm sure they're out there if you search google or something.
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Hell Yeah! Just recovered all my old rm2k/3 games from my 10 year old, broken laptop hard drive that had been formatted and had a new OS installed on it. Oh, and I did all of this from my phone. WIN
Ruler of the Dark
DISTRACTION!!
Acolyte
Posts: 448
(No subject)
«
Reply #2 on:
March 09, 2006, 08:22:40 PM »
Use UFX
It rocks
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Archem
One, one too many schizophrenic tendancies
Global Moderator
Over 9000!
Posts: 15,013
I made a fortune in toothpicks, but I lost it all in a fire.
(No subject)
«
Reply #3 on:
March 09, 2006, 11:11:06 PM »
Friggin' MSPaint. It's free, doesn't involve downloading shi*poink*, and it's good enough. And it always works.
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.PNG Problem