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Real time battles using XP
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Topic: Real time battles using XP (Read 1983 times)
MASTA NOHORN
Member
Initiate
Posts: 10
Real time battles using XP
«
on:
January 29, 2008, 08:06:18 PM »
I really need to learn how to program real-time battles - (ones that are not turn based). I use RPG maker XP. Any information on this or if it's possible would be awsome.
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DragonBlaze
A Wild DB Appeared!
Royal
Posts: 3,329
(No subject)
«
Reply #1 on:
January 29, 2008, 09:39:34 PM »
The easiest way would be to find a script. They should be easy to find by searching for 'rmxp scripts' in google. I have seen many scripts for real time battles.
If you want to program your own script for real time battles, that will be trickier. First, you're gonna need to learn Ruby. If this is what you plan to do, let me know. Though I don't know ruby, I know other langauges, and I could show you how to do something like it, but you would have to convert it to ruby code.
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Hell Yeah! Just recovered all my old rm2k/3 games from my 10 year old, broken laptop hard drive that had been formatted and had a new OS installed on it. Oh, and I did all of this from my phone. WIN
MASTA NOHORN
Member
Initiate
Posts: 10
(No subject)
«
Reply #2 on:
January 29, 2008, 11:00:23 PM »
I'm willing to learn anything ^^ I think Im going to have to proram this myself though, because of the items system i plan on using: Theres the game screen and a permanant window beside it (you cant exit it, it's part of the border) displaying your items, with a tab you can click that shows eqipped items. If you click one of the items in your inventory, a sword for example, it will appear on your character in the game screen and transfer from your items tab to your equipped items tab, switching places with the previously equipped sword if there was one. You can do this in the middle of battle, as some weapons are better than others on different monsters... so would a pre-made code not allow e to do that?
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DragonBlaze
A Wild DB Appeared!
Royal
Posts: 3,329
(No subject)
«
Reply #3 on:
February 03, 2008, 04:19:39 AM »
Well maybe... If the scripts are add-ons to the default battle system, then there'll likely be scripts for both of those. As long as neither of the scripts do more than add a feature to the defualt battle system (or change it) you shouldn't have a problem.
Anyway, for the script, i'll get back to you with the script (or how it should work). The more I think about it, there are hundreds of ways to program something like this, but only a few will work correctly with the battle system in rmxp, so I want to look over the scripts a bit so I can make sure to get some information that will actually help you :)
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Hell Yeah! Just recovered all my old rm2k/3 games from my 10 year old, broken laptop hard drive that had been formatted and had a new OS installed on it. Oh, and I did all of this from my phone. WIN
HobomasterXXX
Your eyes. Are an ocean. Your breasts. Are also an ocean.
Leader
Posts: 2,700
(No subject)
«
Reply #4 on:
February 03, 2008, 05:10:18 AM »
Have a browse around RmXP.org and creation asylum. they have the best scripts.
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1:24 PM - [Razor]: I think
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1:24 PM - [Razor]: in anticipation for DICK
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Real time battles using XP